Burning Breath: Difference between revisions
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PalsyAir now requires 173 intelligence to learn. | PalsyAir now requires 173 intelligence to learn. It is naturally learned by the [[MultiEyes]]. | ||
==Etymology== | ==Etymology== |
Revision as of 15:22, 31 May 2020
- This article is about the attack skill, for the enemy see Burning Breath (Monster)
Burning Breath | |
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Japanese | やけつくいき |
Rōmaji | Burning Breath |
Type | Breath |
Older names | PalsyAir |
Burning Breath is a breath skill in the Dragon Quest series. It may paralyze opponents when used, and affects a group of enemies.
Appearances
Dragon Quest V
Burning Breath is learned by several monster companions such as the flamethrower and man o' war. It does not cost MP to use, and the affliction lasts for 1~3 turns. The skill uses the same element as Whack and is ineffective against monsters immune to instant death.
Name | Level |
---|---|
Man o' war | 5 |
Revaulting horse | 5 |
Drag-goof | 10 |
Flamethrower | 15 |
Hulagan | 15 |
Great dragon | 20 |
Dragon Quest VI
Paralysis has been given an element independent to instant death beginning with VI and the skill is obtained by advancing to rank 7 of the Monster Master vocation. Paralysis lasts 4~7 turns and, when used by an ally, the skill has a 50%, 20%, 10%, and 0% chance to connect depending on the enemy's resistance.
Dragon Quest VII
Burning breath is learned by reaching rank 4 of the Monster Masher vocation in the PSX and 3DS version, as well as rank 4 of the Bone Baron and rank 2 of the Gripevine monster vocations. In has the same aspects as VI's in the original release, but now lasts 6~9 turns in the remake.
Dragon Quest IX
Burning Breath is used by various monsters, but is unable to be performed by any player-controlled characters.
Dragon Quest Monsters
Called PalsyAir in this game, this ability can be learned by various monsters. It requires the monster to reach at least level 16 with at least 112 HP, and 96 intelligence. It is learned by the Biguana, DarkEye, FireWeed and Saccer, among others.
Dragon Quest Monsters 2
PalsyAir now requires 173 intelligence to learn. It is naturally learned by the MultiEyes.
Etymology
While the skill's name may imply that it is another type of fire breath, in actuality people who are afflicted with neuro-toxins describe a painful burning sensation in addition to other sensory anomalies.