Path of Promise: Difference between revisions

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==Appearances==
==Appearances==
==={{DQ3}}===
==={{DQ3}}===
The Path of Promise is at the eastern cape of the island, in a valley between tall mountains. The first room has been walled off and in order to proceed beyond, the heroes must use the [[wrecking ball]] on the blocking wall.  By doing so, the wall is destroyed and the heroes may continue into the cave.
The Path of Promise is at the eastern cape of the island, in a valley between tall mountains. The first room has been walled off and in order to proceed beyond, the {{Party 3}} must use the [[wrecking ball]] on the blocking wall.  By doing so, the wall is destroyed and the {{Party 3}} may continue into the cave.


The rest of the dungeon is a central room with several hallways that lead to dead ends, with another two fake out passage ways on the second floor.
The rest of the dungeon is a central room with several hallways that lead to dead ends, with another two fake out passage ways on the second floor.
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In the {{NES}} version, it's possible to travel to a majority of locations on the overworld after defeating [[Baramos]], before talking to the King of [[Aliahan]], by going through the cave and taking the [[Teleportal]] leading to [[Romaria]]. In the remake, the [[teleportal]] is blocked off by the old man in the first room of the cave, preventing any further progress until the player has an audience with the king.
In the {{NES}} version, it's possible to travel to a majority of locations on the overworld after defeating [[Baramos]], before talking to the King of [[Aliahan]], by going through the cave and taking the [[Teleportal]] leading to [[Romaria]]. In the remake, the [[teleportal]] is blocked off by the old man in the first room of the cave, preventing any further progress until the player has an audience with the king.


In the remakes, the [[world map]] is located in a treasure chest just beyond the blocking wall.
In the remakes, the [[world map]] is located in a [[treasure chest]] just beyond the blocking wall.


==={{DQ3HD}}===
==={{DQ3HD}}===
The wall that must be destroyed with the wrecking ball now depicts two soldiers clashing, alluding to the militaristic history of ancient Aliahan. The basement floor has been changed, and there is a [[List of recruitable monsters in Dragon Quest III HD-2D Remake|prestidigitator]] disguised as a human lurking about.
The wall that must be destroyed with the [[wrecking ball]] now depicts two soldiers clashing, alluding to the militaristic history of ancient [[Aliahan]]. The basement floor has been changed, and there is a [[List of recruitable monsters in Dragon Quest III HD-2D Remake|prestidigitator]] disguised as a [[human]] lurking about.


====Treasures====
====Treasures====
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====Monsters====
====Monsters====
{| class="wikitable"
{| class="wikitable"
| [[File:Antgobbler DQ III HD sprite.png|link=Antgobbler]] || [[File:Batterfly DQ III HD sprite.png|link=Batterfly]] || [[File:Bubble slime DQ III HD sprite.png|link=Bubble slime]] || [[File:Killerpillar DQ III HD sprite.png|link=Killerpillar]] || [[File:Prestidigitator DQ III HD sprite.png|link=Prestidigitator]] || [[File:Spiked hare DQ III HD sprite.png|link=Spiked hare]] || [[File:Waspion DQ III HD sprite.png|link=Waspion]]
| [[File:Antgobbler DQ III HD sprite.png|link=Antgobbler]] || [[File:Batterfly DQ III HD sprite.png|link=Batterfly]] || [[File:Bubble slime DQ III HD sprite.png|link=Bubble slime]] || [[File:Killerpillar DQ III HD sprite.png|link=Killerpillar]] || [[File:Prestidigitator DQ III HD sprite.png|link=Prestidigitator (Dragon Quest III)]] || [[File:Spiked hare DQ III HD sprite.png|link=Spiked hare]] || [[File:Waspion DQ III HD sprite.png|link=Waspion]]
|}
|}


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{{DQIII}}
{{DQIII}}
{{DQIIIHD}}
{{DQIIIHD}}
[[Category:Dragon Quest III locations]]
[[Category:Dragon Quest III locations]]
[[Category:Dragon Quest III HD-2D Remake locations]]
[[Category:Dragon Quest III HD-2D Remake locations]]

Revision as of 07:18, 5 September 2025

Path of Promise is a dungeon in Dragon Quest III.

It connects the continent of Aliahan to the Shrine of Promise[1], which is south of Romaria.

Appearances

Dragon Quest III: The Seeds of Salvation

The Path of Promise is at the eastern cape of the island, in a valley between tall mountains. The first room has been walled off and in order to proceed beyond, the party must use the wrecking ball on the blocking wall. By doing so, the wall is destroyed and the party may continue into the cave.

The rest of the dungeon is a central room with several hallways that lead to dead ends, with another two fake out passage ways on the second floor.

Treasures

Monsters

Remake changes

In the NES version, it's possible to travel to a majority of locations on the overworld after defeating Baramos, before talking to the King of Aliahan, by going through the cave and taking the Teleportal leading to Romaria. In the remake, the teleportal is blocked off by the old man in the first room of the cave, preventing any further progress until the player has an audience with the king.

In the remakes, the world map is located in a treasure chest just beyond the blocking wall.

Dragon Quest III HD-2D Remake

The wall that must be destroyed with the wrecking ball now depicts two soldiers clashing, alluding to the militaristic history of ancient Aliahan. The basement floor has been changed, and there is a prestidigitator disguised as a human lurking about.

Treasures

Magic water III HD icon.png Seed of life III HD icon.png Seed of wisdom III HD icon.png Bunny tail III HD icon.png Cower ring III HD icon.png Rousing ring III HD icon.png Chain sickle III HD icon.png Tortoise shell III HD icon.png

Monsters

Antgobbler DQ III HD sprite.png Batterfly DQ III HD sprite.png Bubble slime DQ III HD sprite.png Killerpillar DQ III HD sprite.png Prestidigitator DQ III HD sprite.png Spiked hare DQ III HD sprite.png Waspion DQ III HD sprite.png

Gallery

Reference

  1. Name given when Storeyteller is used in the Cell phone version