Puff!

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Puff! (originally localized as BeDragon) is a spell in the Dragon Quest series. It transforms the user into a massive dragon, during which they will automatically attack with deadly claws and assorted breath weapons until the effect wears off. It should not be confused with Puff-Puff (another thing entirely).

Appearances

Dragon Quest III

Puff! is learned by both magi and sages at level 34. It is worth noting that the flame breath used in the dragon form negates the defenses of metal monsters, instantly slaying any that linger long enough to be hit by it. The spell will also affect the caster's stats, setting their agility to 65 and their defence to 75 for the remainder of the battle.

Damage output depends on the foe's resistance to fire, differentiating the seminal spell from it's subsequent appearances. The possible damage output is 170~190, 136~151, 102~113, and 85~94.

Dragon Quest IV

Puff! is learned by Maya at level 30, and by The hidden character at level 49. When cast, the user alternates between breathing fire upon all foes, dealing 80~100 base damage, or slashing with massive claws for approximately 6~9 turns. In the original version the flames would pierce the defences of metal slimes and deal 1 damage to each, but this property has been removed from the PSX remake (as well as later titles).

Caster stats change to 130 attack, 100 defence, and 55 agility.

Dragon Quest V

The transformation takes effect immediately in this installment, immolating all foes with flames for 65~85 damage for 6~9 turns. The caster is now also granted an immunity to Sizz-family spells and fire breath while transformed, but will remove other natural resistances as well, such as the Powie-Yowie's ice immunity. Stats will not change this time.

Name Level
King cureslime 20
Daughter 32
Dracky 38
Wiz pip 55

The Hero and any other character can achieve the benefit of the spell through the use of the Dragon staff as an item in battle.

Dragon Quest VI

Puff! can only be obtained by mastering the Monster Master vocation. Unlike in earlier installments, this transformation only uses Flame Breath and Chilly Breath. The effects of the spell last for the usual variable of turns, and the reintroduced stat modifications are an attack of 190, defence of 180, and an agility of 72 with attack evasion set to 0% regardless of equipment bonuses or other affects.

In the DS remake of VI, the spell grants a strong (60%) resistance friss, sizz, bang, crack, rock/strike and breath damage, and full immunity to fizzle, drain magic, fuddle, and ban dance. However, the character is now vulnerable to Dragon slash.

Dragon Quest VII

Damage output and statistical alterations are identical to VI. It can be learned by reaching rank 8 of the Monster Masher in the original and 6 in the 3DS remake, and at rank 6 of the Drake slime.

Dragon Quest Monsters 1 & 2

Casting Puff raises a monster's HP to 999, MP to 300, attack to 300, defence to 200, and agility to 260. The transformed monster will alternate between a claw swipe, Inferno, and Freezing Blizzard.

Etymology

The word Puff is a reference to Puff, the Magic Dragon, a song written by Leonard Lipton and Peter Yarrow in 1963.

Gallery