Slumbering ram
From Dragon Quest Wiki
Dragon Quest monster | |
---|---|
Slumbering ram | |
Art by Akira Toriyama | |
Japanese | ラリホーン |
Romaji | Rarihōrn |
First appearance | Dragon Quest VI |
The Slumbering ram is a recurring monster in the Dragon Quest series that first appeared in Dragon Quest VI. It is a variant of the Silencing ram that specialises in putting foes to sleep with its magic.
Characteristics[edit]
These hefty horned rams have a thick brown hide and a horrendously angry attitude. Their curled horns hack away at enemies as they headbutt and they're capable of casting Kasnooze to sending all foes into a full on slumber.
Appearances[edit]
Dragon Quest VI: Realms of Revelation[edit]
Original (SFC)
Sprite | HP * | MP | Attack | Defense |
![]() |
130 | 13 | 95 | 78 |
Agility | Experience * | Gold | Recruit Rate | |
47 | 85 | 30 | N/A |
Bestiary No. | #063 |
Spell(s) | Snooze Kasnooze |
Skill(s) | None |
Location(s) | Well south of Alltrades Abbey region Murdaw's Keep Hazy Heights Arkbolt region Hallowed Hollow |
Item(s) Dropped | Moonwort bulb1⁄64 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
0⁄64 | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 0% | 0% | 0% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
15% | 0% | 0% | 50% |
Poof Resistance * | Ban Dance Resistance | Dazzle Resistance * | Fizzle Resistance |
100% | 100% | 50% | 15% |
Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | Snooze Resistance * |
15% | 90% | 0% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
0% | 15% | 0% |