Tower sentry

From Dragon Quest Wiki

The Tower sentry is a boss encountered in Dragon Quest VI: Realms of Revelation.

Characteristics[edit]

Armed with a hefty halberd and spooky skull embossed shield, the Tower sentry can be a tough tussle. Saving his strength for several turns allows him to deal devastating big blows. In Gardsbane Tower, the Tower sentry gives you the option of going up against him or going around. This is a ruse however, as he will simply challenge you anyway if you take the longer route.

Appearances[edit]

Dragon Quest VI: Realms of Revelation[edit]

Tower sentry DQVI Logo.png
Original (SFC)
Sprite HP * MP Attack Defense
Tower sentry sprite.png 150 0 34 32
Agility Experience * Gold Tame Rate
22 95 0 N/A
Bestiary No. Unnumbered boss
Spell(s) None
Skill(s) Muster Strength
Location(s) Gardsbane Tower
Item(s) Dropped Medicinal herb132
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
164 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 100% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 100% 100% 100%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance Ban Dance Resistance
100% 100% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 0% 0%
Remakes (DS, Mobile)
Sprites Notable Changes
None



Related Enemies[edit]

Trivia[edit]

  • Once the Tower sentry is defeated in battle, his sprite will disappear and he cannot be interacted with again. This contrasts heavily with other human opponents in Dragon Quest VI, who all have post-fight dialogue.