Warmonger
From Dragon Quest Wiki
Warmonger | |
---|---|
Japanese | 闘神 |
Rōmaji | Tatakashin |
Type | Talent |
Older names | None |
Warmonger is a talent that teaches all the techniques necessary for aspiring conquerors to devastate the battlefield.
Appearances[edit]
Dragon Quest Monsters: The Dark Prince[edit]
Fizzy's shop sells a scroll teaching the talent on Sundays for 10,000 gold. Warmonger is naturally learned by Balzack, Goreham-Hogg, and Pruslas
Ability | Description | Talent Points |
---|---|---|
Mercurial Thrust | Instantly attack one foe at 40% strength at the start of a turn | 10 |
Frenzy | Lands a Critical Hit on friend or foe, smaller monsters are easier to hit | 20 |
Roundhouse Kick | Deals 20%, 15%, 10%, and 5% physical damage from left to right, ignores defence Damage is still affect by the Metal Skin trait |
30 |
Hatchet Man | 50% chance to miss, 25% for a normal attack or Critical Hit | 50 |
Knuckle Sandwich | 60% physical damage to one foe after charging for one turn, ignores defence entirely Damage is still affect by the Metal Skin trait |
70 |
Miracle Slash | Approximately half the amount of damage inflicted is restored to the user as HP Can heal up to a maximum of 200 HP |
85 |
Parallax | Deals 30% more physical damage to one foe and attempts to paralyse target for 2~5 turns | 100 |
Anchorman | 150% physical damage to one foe, always goes dead last | 70 |
Multifists | Lash out with four strikes against random foes at 38% strength Limit per blow is 250 damage |
150 |
Shining Shot | Deals Light physical damage by shooting 4~12 arrows at 19% strength per shot | 200 |