Wild carrot: Difference between revisions
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(Added info for their appearance in Monsters.) |
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===''[[Dragon Quest Monsters]]''=== | ===''[[Dragon Quest Monsters]]''=== | ||
{{ | {{Enemy | ||
|name = DanceVegi | |||
|image = | |||
|game = {{DQM}} | |||
|console = [[Game Boy|GBC]] | |||
|hp = 3/5 | |||
|mp = 4/5 | |||
|attack = 1/5 | |||
|defense = 2/5 | |||
|agility = 3/5 | |||
|locations = [[List of teleportals in Dragon Quest Monsters | Gate of Demolition]] | |||
|spells = [[Dodgy Dance | SideStep]]<br>[[Lure Dance | LureDance]]<br>[[Death Dance | K.O.Dance]] | |||
|family = [[Plant family | Plant]] | |||
|description = ''Its bad balance forces it to walk like it's dancing''}} | |||
DanceVegis can be bred with a combination of any member of the [[Plant family]] as the pedigree and a [[Teaky mask | Facer]] as a mate. | |||
===''[[Dragon Quest Monsters 2]]''=== | ===''[[Dragon Quest Monsters 2]]''=== |
Revision as of 15:49, 24 April 2020
Dragon Quest monster | |
---|---|
Wild carrot | |
File:DQVI Wild carrot artwork.png Art by Akira Toriyama | |
Japanese | ダンスキャロット |
Romaji | Dance Carrot |
First appearance | Dragon Quest VI |
The Wild carrot is a violent vegetable that first appeared in the sixth game in the series, and went on to be a stable of the Nature family in the Monsters spin off series.
Appearances
Dragon Quest VI: Realms of Revelation
Due to a programming oversight, the wild carrot is vulnerable to Flying Knee despite having no capability for flight at all. This humorous oddity was retained for the DS and Mobile versions.
Original (SFC)
Sprite | HP * | MP | Attack | Defense |
44 | 0 | 62 | 34 | |
Agility | Experience * | Gold | Tame Rate | |
58 | 57 | 68 | NA |
Bestiary No. | 048 |
Spell(s) | None |
Skill(s) | Weirder Dance |
Location(s) | |
Item(s) Dropped | Antidotal herb1⁄128 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
0% | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 25% | 25% | 25% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 25% | 100% | 15% |
Poof Resistance * | Ban Dance Resistance | Dazzle Resistance * | Fizzle Resistance |
80% | 15% | 50% | 100% |
Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | Snooze Resistance * |
50% | 0% | 0% | 15% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
0% | 0% | 0% |
Dragon Quest Monsters
DanceVegi | |||||||||||||||||||||||||||||||||||||||||||
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Locations | Gate of Demolition | ||||||||||||||||||||||||||||||||||||||||||
Spells | SideStep LureDance K.O.Dance | ||||||||||||||||||||||||||||||||||||||||||
Family | Plant | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest Monsters | ||||||||||||||||||||||||||||||||||||||||||
Console | GBC | ||||||||||||||||||||||||||||||||||||||||||
Description | Its bad balance forces it to walk like it's dancing |
DanceVegis can be bred with a combination of any member of the Plant family as the pedigree and a Facer as a mate.
Dragon Quest Monsters 2
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Dragon Quest Monsters 2 3DS remake
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