Amorphous family: Difference between revisions
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(Created page with "The '''amorphous family''' is analogous to the elemental family, describing types of monsters made from intangible and semi-solid substances. Amorphous monsters are unified in their innate resistance to normal physical attacks and Strike-element skills on top of the usual defence-stat. ==Appearances== ==={{DQ1HD}}=== *Cumaulus *Freezing fog *Hell niño *Mirage *Shade *Shadow *Silhouette *Umbra ==={{DQ2HD}...") |
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The '''amorphous family''' is analogous to the [[elemental family]], describing types of monsters made from intangible and semi-solid substances. Amorphous monsters are unified in their innate resistance to normal physical attacks and [[:category:Strike skills|Strike-element skills]] on top of the usual defence-stat. | The '''amorphous family''' (不定形 ''futeikei'') is analogous to the [[elemental family]], describing types of monsters made from intangible and semi-solid substances. Amorphous monsters are unified in their innate resistance to normal physical attacks and [[:category:Strike skills|Strike-element skills]] on top of the usual defence-stat. | ||
==Appearances== | ==Appearances== | ||
Latest revision as of 04:43, 8 January 2026
The amorphous family (不定形 futeikei) is analogous to the elemental family, describing types of monsters made from intangible and semi-solid substances. Amorphous monsters are unified in their innate resistance to normal physical attacks and Strike-element skills on top of the usual defence-stat.
Appearances[edit]
Dragon Quest I HD-2D Remake[edit]
Dragon Quest II HD-2D Remake[edit]
- Cumaulus
- Dancing flame
- Firn fiend
- Frostburn
- Geothaum
- Gold digger
- Golden gloom
- Hell niño
- Magmalice
- Miasma
- Shade
- Shadow
- Silhouette
- Smog
- Umbra