Kazammle: Difference between revisions

From Dragon Quest Wiki
Jump to navigation Jump to search
No edit summary
(Adding appearance entry from JP's Dragon Quest Tact)
 
(One intermediate revision by one other user not shown)
Line 54: Line 54:
==={{DQH2}}===
==={{DQH2}}===
Kazammle can be learned by either [[Lazarel]] or [[Teresa]] is a Sage and costs 15 skill points to learn as long as they are level 24.
Kazammle can be learned by either [[Lazarel]] or [[Teresa]] is a Sage and costs 15 skill points to learn as long as they are level 24.
==={{DQTact}}===
Kazammle can be learned by [[Hargon|High Priest Hargon]] at level 52. It costs 147 {{MP}} to use, has a range of two to four squares away from him and inflicts huge [[Zam]]-type spell damage to 1 enemy. Upgrading the skill increases its damage and reduces the amount of {{MP}} it costs to use.
{{DQTactSkill
|name=Kazammle
|kanji=ドルマドン
|romanji=Dorumadpn
|type=Spell
|role=Attack
|element=[[Image:DQTact Zam.png]]
|mp=147
|range=[[Image:DQTact_Range1.png|48px]]<br>2-4
|status=None
|description=Deals huge Zam-type spell damage to 1 enemy.
|monsters=High Priest Hargon
}}


==Enemy versions==
==Enemy versions==
Line 66: Line 82:
{{ScreenshotGallery/Item|image=[[File:DQ9-DS-Kazammle.gif]]|game={{DQ9}}|platform=DS}}
{{ScreenshotGallery/Item|image=[[File:DQ9-DS-Kazammle.gif]]|game={{DQ9}}|platform=DS}}
{{ScreenshotGallery/Item|image=[[File:Kazammle dqm joker 2.gif]]|game=''[[Dragon Quest Monsters: Joker 2]]''|platform=NDS}}
{{ScreenshotGallery/Item|image=[[File:Kazammle dqm joker 2.gif]]|game=''[[Dragon Quest Monsters: Joker 2]]''|platform=NDS}}
{{ScreenshotGallery/Item|image=[[File:Kazammle dqm 3ds.gif]]|game=''[[Dragon Quest Monsters: Terry's Wonderland 3D|Terry's Wonderland 3D]]''|platform=3DS}}
{{ScreenshotGallery/Item|image=[[File:Kazammle dqm joker 3.gif]]|game=''[[Dragon Quest Monsters: Joker 3]]''|platform=3DS}}
{{ScreenshotGallery/Item|image=[[File:Kazammle heroes.gif]]|game=''[[Dragon Quest Heroes]]''|platform=PS4}}
{{ScreenshotGallery/End}}
{{ScreenshotGallery/End}}
</center>
</center>
Line 76: Line 89:
{{ScreenshotGalleryXL/Item|image=[[File:XI Kazammle 2D.gif]]|game={{DQ11}}|platform=2D}}
{{ScreenshotGalleryXL/Item|image=[[File:XI Kazammle 2D.gif]]|game={{DQ11}}|platform=2D}}
{{ScreenshotGalleryXL/Item|image=[[File:Kazammle XI 3D XL Rab.gif]]|game={{DQ11}}|platform=Switch}}
{{ScreenshotGalleryXL/Item|image=[[File:Kazammle XI 3D XL Rab.gif]]|game={{DQ11}}|platform=Switch}}
{{ScreenshotGalleryXL/Item|image=[[File:Kazammle dqm 3ds.gif]]|game=''[[Dragon Quest Monsters: Terry's Wonderland 3D|Terry's Wonderland 3D]]''|platform=3DS}}
{{ScreenshotGalleryXL/Item|image=[[File:Kazammle dqm joker 3.gif]]|game=''[[Dragon Quest Monsters: Joker 3]]''|platform=3DS}}
{{ScreenshotGalleryXL/Item|image=[[File:Kazammle DQM TDP.gif]]|game={{DQM3}}|Platform=Switch}}
{{ScreenshotGalleryXL/Item|image=[[File:Kazammle DQM TDP.gif]]|game={{DQM3}}|Platform=Switch}}
{{ScreenshotGalleryXL/Item|image=[[File:Kazammle heroes.gif]]|game=''[[Dragon Quest Heroes]]''|platform=PS4}}
{{ScreenshotGalleryXL/End}}
{{ScreenshotGalleryXL/End}}
</center>
</center>

Latest revision as of 18:02, 16 January 2026

Kazammle is a spell in the Dragon Quest series. It crushes its target with a soul-smothering sphere of ethereal energy, and is the strongest of the Zam spells--being Zam, Zammle, & Kazam.

Appearances[edit]

Dragon Quest IX: Sentinels of the Starry Skies[edit]

Kazammle is available only to Sages who've reached level 61. The spell's base power is 255~315, the cap is 585~645, and the MP cost is 45.

Dragon Quest X[edit]

Kazammle can be cast by a Sage who has invested 130 points into their Enlightenment skill. It costs 18 MP to cast with a range of 15 meters, and damage is calculated as (Magical might - 483) x 492/516 + 330~390 for a limit of 822~882 at 999. Once the value hits 1,000 and higher the calculation is changed to (Magical might - 999) /3 + 822~882 for a new maximum damage range of 989~1,049 at 1,500 magical might.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Rab can learn Kazammle as he advances through the Enlightenment panel on his character builder when his power fully awakens in Act 2, costing 36 skill points. It is a hidden panel, requiring at least four of the skills surrounding it to be learned first in order to unlock it. It costs 42 MP to cast, with a base range of 303~316 and a maximum range of 525~585 once his magical might reaches 900. Kazammle is significantly weaker than the other fourth-tier spells, but this low damage threshold is compensated for by its cheaper MP cost and being twice as likely to go haywire when cast.

Dragon Quest Monsters: Joker[edit]

Kazammle costs a steep 30 MP to cast, inflicts 425~495 at 999 wisdom, and can be learned from:

Dragon Quest Monsters: Joker 2[edit]

Kazammle can be learned from all the skills it could be previously, though the point requirement for Rhapthorne II has changed. It can now be learned from:

Terry's Wonderland 3D & Iru and Luca's Marvelous Mysterious Key[edit]

Kazammle costs 30 MP and deals 242~267 damage. Upon reaching a wisdom stat of 3,999, the umbral orbs will deal 864~955 damage.

Dragon Quest Monsters: Joker 3[edit]

Kazammle's cost and range are the same as it did in the previous two titles.

Dragon Quest Monsters: The Dark Prince[edit]

Kazammle costs 30 MP and is learned through the Barbarus, Blighter, Heretic, Impactor, Malroth, Mordegon, Lord of Shadows, Nelgel the Netherfiend, Perfect Speller, and Zam Virtuoso talents. It has a base power of 325, and will deal an average of 980 damage at 3,999 wisdom.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]

GameDescription
DQH Logo.png
Damages enemies over a wide area with a huge eldritch explosion.

Kazammle is the third tier spell of Psaro and can be learned by investing 16 skill points. After charging his Kazam spell for a short time, Psaro will plant his sword into the ground and unleash a massive explosion of Nadirian lightning in front of him for 20 MP. It has a slight gravitational pull, attempting to bring any nearby targets closer to the center of the explosion. Psaro will cast the spell against the party when he is faced as a boss.

Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]

Kazammle can be learned by either Lazarel or Teresa is a Sage and costs 15 skill points to learn as long as they are level 24.

Dragon Quest Tact[edit]

Kazammle can be learned by High Priest Hargon at level 52. It costs 147 MP to use, has a range of two to four squares away from him and inflicts huge Zam-type spell damage to 1 enemy. Upgrading the skill increases its damage and reduces the amount of MP it costs to use.

Kazammle (ドルマドン Dorumadpn)Tactlogo.png
Ability information
Kazammle
Role * Type * Element MP cost
Attack Spell DQTact Zam.png 147
Range Additional effects
DQTact Range1.png
2-4
None
Description
Deals huge Zam-type spell damage to 1 enemy.
Naturally learnt by
High Priest Hargon


Enemy versions[edit]

When cast by a Legacy Boss in IX, damage is (7*lvl*(0.9~1.1)). This means the base range is 234~286 and the maximum range is 628~762.

Etymology[edit]

Don is a Spanish derivative of the Latin word Dominus, meaning lord or master. Fitting, considering that the spell is the strongest of its family.

Battle Visuals[edit]