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==Localization history== | ==Localization history== | ||
The profession is notable for frequently having its name changed even in the Japanese | The profession is notable for frequently having its name changed even in the original Japanese scripts: 魔物使い (''Mamono Tsukai'') became 魔物ハンター (''Mamono Hantā'') in the seventh game in 2000, was changed to 魔物マスター (''Mamono Masutā'') in the [[Nintendo DS]] remake of ''Dragon Quest VI'' in 2010 and it's subsequent ports, became まもの使い (''Mamono Tsukai'') in {{Dragon Quest X}} in 2013 with the release of the version 2.0 update, and finally was changed to まものマスター (''Mamono Masutā'') in both ''Stars'' and ''Walk''. In all ''Monsters'' titles the vocation is called the モンスターマスター (''Monsutā Masutā''). Not counting the alternate kanji and katakana spellings, this leaves the vocation with three distinct Japanese names. | ||
In English the name was changed to Monster ''Masher'' for the seventh game to match the alteration in the original script but | In English the name was changed to Monster ''Masher'' for the seventh game to match the alteration in the original script but had since returned to being referred to as the Monster Master in peripheral media and spinoff titles, with the exception of the ''Terry's Wonderland'' event in {{DQTact}}. Here [[Terry|young Terry]] introduces himself as being a Monster ''Scout''. | ||
The term [[Monster Wrangler]] has seemingly replaced this vocation in the current English localization standard, being alluded to via the [[wrangler's ring]] item in {{DQB2}} in 2019 and was fully implemented in the [https://www.youtube.com/watch?v=FnaWQhu1Ei8 June 22, 2023 trailer] reveal for {{DQM3}}. A third anniversary celebration event in ''Tact'' in which the {{Hero 5}} of the fifth mainline game was referred to as the "Legendary Monster Wrangler" followed in the same year, and the nomenclature was fully cemented with the inclusion of Monster Wranglers in {{DQ3HD}} in 2024. With the release of {{DQ7R}} in 2026 the Monster Master term has been repurposed as the name for the mainline series' advanced-grade beastly vocation, replacing the Monster Masher. | |||
==Appearances== | ==Appearances== | ||
=={{DQ5}}== | ==={{DQ5}}=== | ||
While the Hero of ''Dragon Quest V'' has attributes and spells more akin to a physically stronger [[Priest]], he is referred to in peripheral media as the legendary monster tamer and is the first protagonist in the series' history to be able to recruit monsters. | While the Hero of ''Dragon Quest V'' has attributes and spells more akin to a physically stronger [[Priest]], he is referred to in peripheral media as the legendary monster tamer and is the first protagonist in the series' history to be able to recruit monsters. | ||
=={{DQ6}}== | ==={{DQ6}}=== | ||
The M.M. suffers considerable reductions to their strength, resilience, HP, and MP in all versions of ''VI'', befitting a starting vocation characters are not meant to spend too much time in. Various [[Breath attack|breath skills]] are learned through the profession, in addition to the [[Puff!]] spell upon mastery. | The M.M. suffers considerable reductions to their strength, resilience, HP, and MP in all versions of ''VI'', befitting a starting vocation characters are not meant to spend too much time in. Various [[Breath attack|breath skills]] are learned through the profession, in addition to the [[Puff!]] spell upon mastery. | ||
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====Abilities==== | ====Abilities==== | ||
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff"> | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Rank</font>''' | ||
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' | |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' | ||
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' | |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' | ||
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|} | |} | ||
=={{DQ9}}== | ==={{DQ7R}}=== | ||
The M.M. replaces the older [[Monster Masher]]'s hodgepodge of abilities and refocuses the profession on blasting enemies with bolts of darkness through the [[Zam]] spells and summoning friendly monsters to aid in battle. | |||
====Stat Changes==== | |||
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | |||
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' | |||
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Change</font>''' | |||
|- | |||
|Total proficiency points | |||
| 520 | |||
|- | |||
|Strength | |||
| +10% | |||
|- | |||
|Resilience | |||
| 0% | |||
|- | |||
|Magical might | |||
| +9% | |||
|- | |||
|Magical mending | |||
| -6% | |||
|- | |||
|Agility | |||
| -5% | |||
|- | |||
|Deftness | |||
| +10% | |||
|- | |||
|Charm | |||
| +20% | |||
|- | |||
|Max HP | |||
| 0% | |||
|- | |||
|Max MP | |||
| 0% | |||
|- | |||
|} | |||
====Abilities==== | |||
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | |||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Rank</font>''' | |||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' | |||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' | |||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Proficiency points</font>''' | |||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>''' | |||
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | |||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' | |||
|- | |||
|rowspan=2|1 | |||
|rowspan=2|Slime Stalker | |||
|[[Summon Slime]] | |||
|rowspan=2|0 | |||
|Random | |||
|Calls a creature of the slime fmaily to join the fray | |||
|6 | |||
|- | |||
|[[Animal Magnetism]] | |||
|One foe | |||
|A loving cheek rub which can beguile a single enemy | |||
|6 | |||
|- | |||
|rowspan=2|2 | |||
|rowspan=2|Animal Assailer | |||
|[[Zam]] | |||
|rowspan=2|25 | |||
|One foe | |||
|Summons bullet-like blobs of black energy to blast a single enemy | |||
|6 | |||
|- | |||
|[[Dazzle]] | |||
|One group | |||
|Envelops a group of enemies in illusions | |||
|3 | |||
|- | |||
|3 | |||
|Zombie Zapper | |||
|[[Summon Zombie]] | |||
|40 | |||
|Random foe | |||
|Calls an uncanny undead creature to join the fray | |||
|10 | |||
|- | |||
|4 | |||
|Metal Mauler | |||
|[[Zammle]] | |||
|45 | |||
|One foe | |||
|Unleashes an umbral explosion that assails a single enemy | |||
|12 | |||
|- | |||
|5 | |||
|Demon Defeater | |||
|[[Sow Chaos]] | |||
|65 | |||
|One group | |||
|Confuses a group of enemies while boosting their attack power | |||
|6 | |||
|- | |||
|6 | |||
|Troll Trouncer | |||
|[[Summon Beast]] | |||
|85 | |||
|Random foe | |||
|Calls a real copper-bottomed beast to join the fray | |||
|16 | |||
|- | |||
|7 | |||
|Dragon Destroyer | |||
|[[Kazam]] | |||
|110 | |||
|One foe | |||
|Calls forth a devastatingly dark and destructive force that strikes a single enemy | |||
|28 | |||
|- | |||
|8 | |||
|Creature Commander | |||
|[[Summon Dragon]] | |||
|150 | |||
|Random foe | |||
|Calls a deadly but dependable dragon to join the fray | |||
|24 | |||
|- | |||
|-<---!Headings are up first.!---> style="font-weight:bold; background:#439CD0" | |||
!colspan="10"| [[Let loose|Let Loose command]] | |||
|- | |||
!colspan="4"| [[Positive Reinforcement]] !! colspan="6"|Makes it more likely that a powerful monster will answer the call when performing a summon | |||
|- | |||
|} | |||
==={{DQ9}}=== | |||
The monster master was originally planned to be a playable vocation in ''IX'', but this was scrapped at some point in development. The conceptual art depicts a boy wearing an outfit consisting entirely of animal hides and holding a gnarled staff. | The monster master was originally planned to be a playable vocation in ''IX'', but this was scrapped at some point in development. The conceptual art depicts a boy wearing an outfit consisting entirely of animal hides and holding a gnarled staff. | ||
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Certain titles will place more emphasis on this profession than others, such as treating it as a societal class in it's own right. | Certain titles will place more emphasis on this profession than others, such as treating it as a societal class in it's own right. | ||
==''[[Dragon Quest of the Stars]]''== | ===''[[Dragon Quest of the Stars]]''=== | ||
The Monster Master utilizes breath attacks and enjoys excellent HP growth, but has mediocre growth in all other stats. | The Monster Master utilizes breath attacks and enjoys excellent HP growth, but has mediocre growth in all other stats. | ||
==''[[Dragon Quest Walk]]''== | ===''[[Dragon Quest Walk]]''=== | ||
[[Image:DQ Walk Monster Masters.jpg|right|200px]] | [[Image:DQ Walk Monster Masters.jpg|right|200px]] | ||
Monster Masters were added in a March 2022 update as part of the game's 2.5 year anniversary. Unlike the other advanced vocations, a character is able to become a Monster Master after befriending more than 35 types of monsters. Their weapons of choice are [[Wand]]s, [[Spear]]s, [[Claw Weapon Family|Claws]], and [[Whip]]s. | Monster Masters were added in a March 2022 update as part of the game's 2.5 year anniversary. Unlike the other advanced vocations, a character is able to become a Monster Master after befriending more than 35 types of monsters. Their weapons of choice are [[Wand]]s, [[Spear]]s, [[Claw Weapon Family|Claws]], and [[Whip]]s. | ||
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{{clear}} | {{clear}} | ||
==''[[Dragon Quest Monsters+]]''== | ===''[[Dragon Quest Monsters+]]''=== | ||
The basis of the manga is the exploration of what it really means to be a master of monsters, focusing on the bonds a tamer makes with their companions and how this strengthens the beasts will to fight. The vocation is treated as a proper societal class with its own distinct role and expectations within a community. | The basis of the manga is the exploration of what it really means to be a master of monsters, focusing on the bonds a tamer makes with their companions and how this strengthens the beasts will to fight. The vocation is treated as a proper societal class with its own distinct role and expectations within a community. | ||
==Trivia== | |||
*The Monster Master's inclusion in {{DQ7R}} was first revealed in an article published on September 18th, 2025 on [[Square-Enix]]'s American website prior to any Japanese coverage<ref>https://www.square-enix-games.com/en_US/news/dragon-quest-vii-reimagined-closer-look</ref>. | |||
==See also== | ==See also== | ||
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File:Stars Young Terry Monster Scout.jpg|Terry referring to himself as a scout in ''Tact'' | File:Stars Young Terry Monster Scout.jpg|Terry referring to himself as a scout in ''Tact'' | ||
</gallery> | </gallery> | ||
==References== | |||
<references/> | |||
{{clear}} | {{clear}} | ||
{{DQVIClasses}} | {{DQVIClasses}} | ||
{{DQVIIClasses}} | |||
{{DQotSClasses}} | {{DQotSClasses}} | ||
[[Category:Dragon Quest VI vocations]] | [[Category:Dragon Quest VI vocations]] | ||
[[Category:Dragon Quest VII Reimagined vocations]] | |||
[[Category:Dragon Quest of the Stars vocations]] | [[Category:Dragon Quest of the Stars vocations]] | ||
[[Category:Dragon Quest Walk vocations]] | [[Category:Dragon Quest Walk vocations]] | ||
[[fr:Rosseur de monstres]] | [[fr:Rosseur de monstres]] | ||