Assassin (Talent): Difference between revisions
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'''Assassin''' is a | '''Assassin''' is a skillset introduced in {{DQMJ}}. | ||
=={{DQMJ}}== | |||
Assassin is learned by the [[Grim rider]], [[Killing machine]], and [[Metal dragon]]. It grants the following abilities: | |||
{|cellpadding="0" cellspacing="0" class="listTable sortable" | {|cellpadding="0" cellspacing="0" class="listTable sortable" | ||
! Ability !! Skill Points | ! Ability !! Skill Points | ||
Line 21: | Line 23: | ||
|Whack Guard||100 | |Whack Guard||100 | ||
|} | |} | ||
=={{DQMJ2}}== | |||
Assassin now grants the following abilities: | |||
{|cellpadding="0" cellspacing="0" class="listTable sortable" | |||
! Ability !! Skill Points | |||
|- | |||
|[[Sleep Sock]] || 10 | |||
|- | |||
|[[Paralyzing Punch]] || 20 | |||
|- | |||
|[[Demon Demeaner]] || 30 | |||
|- | |||
|[[Dazzleflash]] || 40 | |||
|- | |||
|[[Baffling Bonk]] || 50 | |||
|- | |||
|[[Undead Undoer]] || 60 | |||
|- | |||
|[[Frenzy]] || 70 | |||
|- | |||
|[[Assassin's Stab]] || 85 | |||
|- | |||
|[[Whack]] Guard || 100 | |||
|} | |||
=={{DQM3}}== | |||
The Assassin talent is naturally learned by [[Avian android]], [[Bodkin archer]], and [[Well wisher]]. | |||
<center> | |||
{| class="wikitable" | |||
|+ '''Assassin''' | |||
|- | |||
! Ability !! Description !! Skill Points | |||
|- | |||
|'''[[Heart Breaker]]''' || Inflicts slashing damage on a single enemy and stuns it for 1 turn. || 3 | |||
|- | |||
|'''[[Sandstorm]]''' || Whips up a dense cloud of dust that lowers the accuracy of enemy attacks for 2 to 5 turns. || 10 | |||
|- | |||
|'''[[Mercurial Thrust]]''' || A punching technique that only inflicts a small amount of damage, but allows the user to attack before anyone else. || 20 | |||
|- | |||
|'''[[Seethe]]''' || Internalises rage in order to raise the damage of the next attack. Furthermore, the user's attacks become more difficult for the enemy to dodge. || 30 | |||
|- | |||
|'''[[Sleep Attack]]''' || Damages a single enemy and occasionally puts it to sleep for 2 to 5 turns. || 50 | |||
|- | |||
|'''[[Hatchet Man]]''' || Inflicts slashing damage on a single enemy. The attack has a high likelihood of missing, but an increased chance of inflicting a critical hit when it succeeds. || 70 | |||
|- | |||
|'''[[Whack]]''' || Kills a single enemy instantly. The higher the caster's wisdom, the more likely the spell is to succeed. || 85 | |||
|- | |||
|'''[[Assassin's Stab]]''' || Damages a single enemy and occasionally causes instant death. || 100 | |||
|} | |||
</center> | |||
[[Category:Dragon Quest Monsters: Joker skill sets]] | |||
[[Category:Dragon Quest Monsters: Joker 2 skill sets]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince talent sets]] |
Latest revision as of 18:40, 27 January 2024
Assassin is a skillset introduced in Dragon Quest Monsters: Joker.
Dragon Quest Monsters: Joker[edit]
Assassin is learned by the Grim rider, Killing machine, and Metal dragon. It grants the following abilities:
Ability | Skill Points |
---|---|
Sleep Sock | 10 |
Paralyzing Punch | 20 |
Mercurial Thrust | 30 |
Dazzleflash | 40 |
Baffling Bonk | 50 |
Multislash | 60 |
Assassin's Stab | 75 |
Whack Guard | 100 |
Dragon Quest Monsters: Joker 2[edit]
Assassin now grants the following abilities:
Ability | Skill Points |
---|---|
Sleep Sock | 10 |
Paralyzing Punch | 20 |
Demon Demeaner | 30 |
Dazzleflash | 40 |
Baffling Bonk | 50 |
Undead Undoer | 60 |
Frenzy | 70 |
Assassin's Stab | 85 |
Whack Guard | 100 |
Dragon Quest Monsters: The Dark Prince[edit]
The Assassin talent is naturally learned by Avian android, Bodkin archer, and Well wisher.
Ability | Description | Skill Points |
---|---|---|
Heart Breaker | Inflicts slashing damage on a single enemy and stuns it for 1 turn. | 3 |
Sandstorm | Whips up a dense cloud of dust that lowers the accuracy of enemy attacks for 2 to 5 turns. | 10 |
Mercurial Thrust | A punching technique that only inflicts a small amount of damage, but allows the user to attack before anyone else. | 20 |
Seethe | Internalises rage in order to raise the damage of the next attack. Furthermore, the user's attacks become more difficult for the enemy to dodge. | 30 |
Sleep Attack | Damages a single enemy and occasionally puts it to sleep for 2 to 5 turns. | 50 |
Hatchet Man | Inflicts slashing damage on a single enemy. The attack has a high likelihood of missing, but an increased chance of inflicting a critical hit when it succeeds. | 70 |
Whack | Kills a single enemy instantly. The higher the caster's wisdom, the more likely the spell is to succeed. | 85 |
Assassin's Stab | Damages a single enemy and occasionally causes instant death. | 100 |