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'''Sap''' is a recurring [[Magic and Abilities|spell]] in the [[Dragon Quest (series)|''Dragon Quest'' series]]. Introduced in ''[[Dragon Quest III]]'', it has a 100% chance to lower an enemy's defence if the target has no resistance.
'''Sap''' is a recurring [[Magic and Abilities|spell]] in the {{DQSeries}}.


Early on, this spell is useful on durable enemies, including bosses. However, as the game progresses, some monsters gain resistance to this spell and total immunity becomes common.  
Introduced in {{Dragon Quest III}}, it has a 100% chance to lower an enemy's {{Defence}} if the target has no resistance.
 
Early on, this spell is useful on durable enemies, including bosses. However, as the game progresses, some {{MFamilies}}s gain resistance to this spell and total immunity becomes common.  


==Appearances==
==Appearances==
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==={{DQ4}}===
==={{DQ4}}===
{{Descriptions
{{Descriptions
|DQ4=Reduces the defence of a single enemy.<ref>Nintendo DS, Android, and iOS versions</ref>
|DQ4=Reduces the defence of a single enemy.<ref>[[Nintendo DS]], [[Cell phone|Android, and iOS]] versions</ref>
}}
}}
[[Borya]] and [[Maya]] both learn this spell at level 5. It costs 3 MP to cast.
[[Borya]] and [[Maya Mahabala]] both learn this spell at level 5. It costs 3 {{MP}} to cast.


The enemies [[Buffalo wing]], [[Splatypunk]], [[Strangler fish]], and [[Hodoo gooroo]] can use this spell against the party.
The enemies [[Buffalo wing]], [[Splatypunk]], [[Strangler fish]], and [[Hoodoo gooroo]] can use this spell against the {{Party 4}}.


==={{DQ5}}===
==={{DQ5}}===
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!style="background:#77479B; color: white;"|Level
!style="background:#77479B; color: white;"|Level
|-
|-
|[[Rotten apple (Recruit)|Rotten apple]]||3
|{{Rotten apple R}}||3
|-
|-
|[[Beastmaster (Recruit)|Beastmaster]]||5
|{{Beastmaster R}}||5
|-
|-
|[[Pocus poppet (Recruit)|Pocus poppet]]||7
|{{Pocus poppet R}}||7
|-
|-
|[[Wiz pip (Recruit)|Wiz pip]]||10
|{{Wiz pip R}}||10
|-
|-
|[[Hoodlum (Recruit)|Hoodlum]]||20
|{{Hoodlum R}}||20
|}
|}


[[Will-o'-the-whips]], [[Haunted housekeeper]], [[Merman]], and [[Quadrahead]] use it only as enemies.
[[Will-o'-the-whips]], [[Haunted Housekeeper]], [[Merman]], and [[Quadrahead]] use it only as enemies.


==={{DQ6}}===
==={{DQ6}}===
Sap is already known by [[Ashlynn]] upon joining the party, and is learned by [[Hero (Dragon Quest VI)|the Hero]] at level 7. No other characters can obtain this spell. It costs 3 MP to cast.
Sap is already known by [[Ashlynn]] upon joining the {{Party 6}}, and is learned by the {{Hero 6}} at level 7. No other characters can obtain this spell. It costs 3 {{MP}} to cast.
 
The enemies [[Stumpkin]], [[Bloodcreeper]], [[Malevolantern]], and [[Marine spirit]] can use this spell against the {{Party 6}}.


==={{DQ7}}===
==={{DQ7}}===
{{Descriptions
{{Descriptions
|DQ7=Reduces the defence of a single enemy.<ref>Nintendo 3DS version</ref>
|DQ7=Reduces the defence of a single enemy.<ref>[[Nintendo 3DS]] version</ref>
}}
}}
Sap costs 3 MP to cast. [[Maribel]] learns it at level 4. Anybody who has taken up the [[Mage |Mage]] vocation learns it at rank 4, while those who take the path of the [[Mandrake major (Vocation)|Mandrake major]] learns it at level 2.
Sap costs 3 {{MP}} to cast. [[Maribel Mayde]] learns it at level 4. Anybody who has taken up the [[Mage]] vocation learns it at rank 4, while those who take the path of the [[Mandrake major (vocation)|Mandrake major]] learns it at level 2.
 
It can be used by the enemies [[Whopper hopper]], [[Crested viper]], [[Tinpot Dictator]], [[Wiz pip]], [[Barracuda]], and [[Setesh the Punisher]].


==={{DQ8}}===
==={{DQ8}}===
{{Descriptions
{{Descriptions
|DQ8=Reduces the defence of a single enemy.<ref>Sony PlayStation 2, Mobile, and Nintendo 3DS versions</ref>
|DQ8=Reduces the defence of a single enemy.<ref>Sony {{PlayStation 2}}, [[Cell phone|Mobile]], and [[Nintendo 3DS]] versions</ref>
}}
}}
[[Jessica Albert]] already knows the Sap spell upon joining the party. It costs 3 MP for her to cast it. In the 3DS version, Morrie can learn the spell by investing 8 points into his Passion skillset.
[[Jessica Albert]] already knows the Sap spell upon joining the {{Party 8}}. It costs 3 {{MP}} for her to cast it. In the {{3DS}} version, [[Morrie]] can learn the spell by investing 8 points into his Passion skillset.
 
It can be cast by the enemies [[Capsichum]], [[Buffalo wing]], [[Sea dragon]], and [[Merman]].


==={{DQ9}}===
==={{DQ9}}===
Sap is learned by [[Mage]]s at level 7 and [[Armamentalist]]s at level 5. It costs 2 MP to cast, and will improve in accuracy once the caster's magical might reaches 50. Once the stat value surpasses 999, the spell will become 100% accurate barring monster resistance.
Sap is learned by [[Mage]]s at level 7 and [[Armamentalist]]s at level 5. It costs 2 {{MP}} to cast, and will improve in accuracy once the caster's {{Magical Might}} reaches 50. Once the stat value surpasses 999, the spell will become 100% accurate barring {{MFamilies}} resistance.


==={{DQ10}}===
==={{DQ10}}===
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==={{DQ11}}===
==={{DQ11}}===
[[Veronica (Dragon Quest XI)|Veronica]] and [[Rab]] have already learned Sap when they join the party. It costs 2 MP to cast and will lower one enemy's defence by 75% for 4~6 turns.
{{Veronica 11}} and [[Rab]] have already learned Sap when they join the party. It costs 2 {{MP}} to cast and will lower one enemy's {{Defence}} by 75% for 4~6 turns, with a base accuracy of 50% and 100% at 799 {{Magical Might}}.


==={{DQM}}===
==={{DQM}}===
This ability can be learned by a variety of monsters. It requires the monster to reach at least level 4 with at least 18 MP, and 15 intelligence. It is naturally learned by the [[MadPecker]], [[Mental pitcher | MadPlant]], [[MedusaEye]], [[Orc]], [[Picky]], [[PutrePup]], [[Skeletor]], [[TreeSlime]] and [[Voodoll]].
This ability can be learned by a variety of {{MFamilies}}s. It requires the {{MFamilies}} to reach at least level 4 with at least 18 {{MP}}, and 15 {{Intelligence}}. It is naturally learned by the [[Weaken beakon|MadPecker]], [[Mental pitcher|MadPlant]], [[Madusa|MedusaEye]], [[Orc]], [[Bludgerigar|Picky]], [[Putrefido|PutrePup]], [[Skeleton swordsman (recurring)|Skeletor]], [[Buddy slime|TreeSlime]] and [[Pocus poppet|Voodoll]].


==={{DQM2}}===
==={{DQM2}}===
Sap now requires 27 intelligence to learn. It is learned by the [[AxeShark]], [[Drygon]], [[LizardFly]], [[Merman]] and [[MultiEyes]].
Sap now requires 27 {{Intelligence}} to learn. It is learned by the [[Axe shark|AxeShark]], [[Drygon]], [[Dragonfry|LizardFly]], [[Merman]] and [[Eyesaur|MultiEyes]].


==={{DQMJ}}===
==={{DQMJ}}===
Sap can be learned from:
Sap can be learned from:
 
*[[Cluboon (skill)|Cluboon]] (48 points)
* [[Cluboon (skill) | Cluboon]] (48 points)
*[[Diabolist]] (16 points)
* [[Diabolist]] (16 points)
*[[Saboteur]] (14 points)
* [[Saboteur]] (14 points)


==={{DQMJ2}}===
==={{DQMJ2}}===
Sap can no longer be learned from [[Diabolist]]. It can now be learned from [[Flute Warrior]] for 5 points or from [[Morrie's Melange]] for 8 points.
Sap can no longer be learned from [[Diabolist]]. It can now be learned from [[Flute Warrior]] for 5 points or from [[Morrie's Melange]] for 8 points.


===''[[Dragon Quest Walk]]''===
==={{DQM3D}}===
Sap is learned by Mages and Sages at level 15. It reduces the Defence of one enemy by two levels for three turns.
{{Stub}}
 
==={{DQM23D}}===
{{Stub}}
 
==={{DQMJ3}}===
{{Stub}}
 
==={{DQM3}}===
Sap reduces one monster's defence by 20% and can be cast twice to cut the stat by 40%. The spell is learned through the [[Dark Artist]], [[Enfeebler]], [[Hexcommunicator]], [[Irritant]], [[Magic Maven]], [[Thrill-Seeker]], and [[Zam Afficionado]] talents.
 
==={{DQWalk}}===
Sap is learned by [[Mage]]s and [[Sage]]s at level 15. It reduces the {{Defence}} of one enemy by two levels for three turns.


==={{DQTact}}===
==={{DQTact}}===
Sap is known naturally by [[Merman]] and [[Treevil]] at level 1 and can be learned by [[Drackmage]] and [[Fandangow]] at level 16. It costs 9 MP to cast, has a range of three squares away from the caster in any direction, and has a chance to greatly reduce the target's DEF for 3 turns. It can also be taught to any unit by using an ability scroll.
Sap is known naturally by [[Merman]] and [[Treevil]] at level 1 and can be learned by [[Drackmage]] and [[Fandangow]] at level 16. It costs 9 {{MP}} to cast, has a range of three squares away from the caster in any direction, and has a chance to greatly reduce the target's {{DEF}} for 3 turns. It can also be taught to any unit by using an ability scroll.
{{DQTactSkill
{{DQTactSkill
|name=Sap
|name=Sap
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|mp=9
|mp=9
|range=[[Image:DQTact_Range1.png|48px]]<br>1
|range=[[Image:DQTact_Range1.png|48px]]<br>1
|status=[[Image:DQTact DEFDown.png]]<br>DEF Down
|status=[[Image:DQTact DEFDown.png]]<br>{{DEF}} Down
|description=Occasionally greatly lowers 1 enemy's DEF for 3 turns
|description=Occasionally greatly lowers 1 enemy's {{DEF}} for 3 turns
|monsters=Drackmage, Fandangow, Merman, Treevil
|monsters=[[Drackmage]], [[Fandangow]], [[Merman]], [[Treevil]]
}}
}}


==={{DQTreasures}}===
==={{DQTreasures}}===
Sap costs 5 MP and will lower one enemy's defence by 50% for a limited time. It is learned by [[Dread dracky|Dread drackies]] and [[Shadow]]s, and will naturally upgrade into Kasap.
Sap costs 5 {{MP}} and will lower one enemy's {{Defence}} by 50% for a limited time. It is learned by [[Dread dracky|Dread drackies]] and [[Shadow]]s, and will naturally upgrade into [[Kasap]].


==Other Languages==
==Other Languages==
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{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III spells]]
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[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Walk spells]]
[[Category:Dragon Quest Walk spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Treasures spells]]
[[Category:Dragon Quest Treasures spells]]

Latest revision as of 20:14, 22 July 2024

Sap is a recurring spell in the Dragon Quest series.

Introduced in Dragon Quest III, it has a 100% chance to lower an enemy's Defence if the target has no resistance.

Early on, this spell is useful on durable enemies, including bosses. However, as the game progresses, some monsters gain resistance to this spell and total immunity becomes common.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation[edit]

The Priest and Sage both learn Sap at level 8 and Kasap at level 18. The Orochi sword when used as an item in battle emulates the effect of Sap.

Dragon Quest IV: Chapters of the Chosen[edit]


GameDescription
DQ4-NES-LOGO-ICON.png
Reduces the defence of a single enemy.[1]

Borya and Maya Mahabala both learn this spell at level 5. It costs 3 MP to cast.

The enemies Buffalo wing, Splatypunk, Strangler fish, and Hoodoo gooroo can use this spell against the party.

Dragon Quest V: Hand of the Heavenly Bride[edit]

Name Level
Rotten apple 3
Beastmaster 5
Pocus poppet 7
Wiz pip 10
Hoodlum 20

Will-o'-the-whips, Haunted Housekeeper, Merman, and Quadrahead use it only as enemies.

Dragon Quest VI: Realms of Revelation[edit]

Sap is already known by Ashlynn upon joining the party, and is learned by the Hero at level 7. No other characters can obtain this spell. It costs 3 MP to cast.

The enemies Stumpkin, Bloodcreeper, Malevolantern, and Marine spirit can use this spell against the party.

Dragon Quest VII: Fragments of the Forgotten Past[edit]

GameDescription
DQ7-PSX-LOGO-ICON.png
Reduces the defence of a single enemy.[2]

Sap costs 3 MP to cast. Maribel Mayde learns it at level 4. Anybody who has taken up the Mage vocation learns it at rank 4, while those who take the path of the Mandrake major learns it at level 2.

It can be used by the enemies Whopper hopper, Crested viper, Tinpot Dictator, Wiz pip, Barracuda, and Setesh the Punisher.

Dragon Quest VIII: Journey of the Cursed King[edit]

GameDescription
DQ8-LOGO-ICON.png
Reduces the defence of a single enemy.[3]

Jessica Albert already knows the Sap spell upon joining the party. It costs 3 MP for her to cast it. In the 3DS version, Morrie can learn the spell by investing 8 points into his Passion skillset.

It can be cast by the enemies Capsichum, Buffalo wing, Sea dragon, and Merman.

Dragon Quest IX: Sentinels of the Starry Skies[edit]

Sap is learned by Mages at level 7 and Armamentalists at level 5. It costs 2 MP to cast, and will improve in accuracy once the caster's Magical Might reaches 50. Once the stat value surpasses 999, the spell will become 100% accurate barring monster resistance.

Dragon Quest X[edit]

Sap is learned by Minstrels at level 10 and costs 2 MP to cast.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Veronica and Rab have already learned Sap when they join the party. It costs 2 MP to cast and will lower one enemy's Defence by 75% for 4~6 turns, with a base accuracy of 50% and 100% at 799 Magical Might.

Dragon Quest Monsters[edit]

This ability can be learned by a variety of monsters. It requires the monster to reach at least level 4 with at least 18 MP, and 15 Intelligence. It is naturally learned by the MadPecker, MadPlant, MedusaEye, Orc, Picky, PutrePup, Skeletor, TreeSlime and Voodoll.

Dragon Quest Monsters 2[edit]

Sap now requires 27 Intelligence to learn. It is learned by the AxeShark, Drygon, LizardFly, Merman and MultiEyes.

Dragon Quest Monsters: Joker[edit]

Sap can be learned from:

Dragon Quest Monsters: Joker 2[edit]

Sap can no longer be learned from Diabolist. It can now be learned from Flute Warrior for 5 points or from Morrie's Melange for 8 points.

Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: Joker 3[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Sap reduces one monster's defence by 20% and can be cast twice to cut the stat by 40%. The spell is learned through the Dark Artist, Enfeebler, Hexcommunicator, Irritant, Magic Maven, Thrill-Seeker, and Zam Afficionado talents.

Dragon Quest Walk[edit]

Sap is learned by Mages and Sages at level 15. It reduces the Defence of one enemy by two levels for three turns.

Dragon Quest Tact[edit]

Sap is known naturally by Merman and Treevil at level 1 and can be learned by Drackmage and Fandangow at level 16. It costs 9 MP to cast, has a range of three squares away from the caster in any direction, and has a chance to greatly reduce the target's DEF for 3 turns. It can also be taught to any unit by using an ability scroll.

Sap (ルカニ Rukani)Tactlogo.png
Ability information
Sap
Role * Type * Element MP cost
Debuff Spell DQTact Non-elemental.png 9
Range Additional effects
DQTact Range1.png
1
DQTact DEFDown.png
DEF Down
Description
Occasionally greatly lowers 1 enemy's DEF for 3 turns
Naturally learnt by
Drackmage, Fandangow, Merman, Treevil


Dragon Quest Treasures[edit]

Sap costs 5 MP and will lower one enemy's Defence by 50% for a limited time. It is learned by Dread drackies and Shadows, and will naturally upgrade into Kasap.

Other Languages[edit]

Language Translation Meaning
ICON-FLAG-ES.png EspañolDebilitaciónWeakening or debilitation.
ICON-FLAG-FR.png FrançaisAltérationDeterioration or degradation.
ICON-FLAG-DE.png DeutschSchwächungWeakening.
ICON-FLAG-IT.png ItalianoDebilisDerived from the Latin debilis, meaning weak, frail, or feeble.

Reference[edit]