Fire ball (monster)

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Revision as of 11:20, 28 January 2024 by 67.81.251.39 (talk)
For other uses of the term, see Fire ball.

The Fire ball is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest X. It is a red and gold-plated mechanical bird that was introduced as the rarefied monster version of the Clockwork cuckoo, which, according to their bestiary entry in X, are Clockwork cuckoos themselves that went out of control from overheating, though it's currently unknown since there were few sightings.

Characteristics

Fire balls are mechanical birds with spherical bodies made of gold, along with golden heads and wings, red head and tail "feathers", and copper-coloured articulated feet. Like the other robotic avians, fire balls are capable of converting their wings into deadly sharp blades and can also shoot out their feathers as if they are darts. True to their name, they can also set their opponents ablaze with a barrage of magical fireballs. When all else fails, they will self-destruct as a last resort.

Appearances

Dragon Quest X

Fire balls appear as rarefied monster versions of clockwork cuckoos starting in Version 1.4 of the game. They are capable of casting Kerfrizz, can attack with Birdcutter and Bird Slash skills, and can self-destruct to damage their enemies.

Dragon Quest Monsters: Joker 3

Fire ball makes its first appearance in the Monsters series as a B-rank monster of the Material family.

Dragon Quest Rivals

Fire ball was introduced in the 8th card pack, "Get Rich Quick! Casino Paradise" as a normal card exclusive for Warrior leaders.

Dragon Quest Tact

Fire ball appears as a B-rank monster of the Inorganic family as part of the limited Battle the Mindini Hunter! event. It can be scouted from Room #3 of the Ancient Scrapyard at any difficulty and it can participate in the Mindini hunter's Battle Road as a party member.

Fire ball (ファイアボール Faiabōru)Tactlogo.png
Stats


Family Rank Role
Tact Icon Material.png
Inorganic
DQTact Rank Icon B.png DQTact AttackType.png
Attack
Max Level HP MP Move
110 932 313 2-3
Attack Defense Agility Wisdom Weight
232 293 353 118 25
Basic Skills
First Second Third
Burning Breath Nimble Motion* Pulsating Pyre*
Awakening Skills
First Second Third
Move +1 / Stats Up Woosh Res +25 / Stats Up Pulsating Pyre Potency +5% / Stats Up
Fourth Fifth
Zap Res +25 / Stats Up Pulsating Pyre Potency +5% / Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
Max HP +15 Pulsating Pyre Potency +2% N/a
Perk Details
First
Move +1: Raises Move by 1.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Very Weak Very Weak Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Half Res Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Half Res Normal Normal Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Super Weak Immune Normal Super Weak



Gallery

Related monsters

Similar species