Seraphi
Seraphi | |
Dragon Quest X | |
Japanese name | セラフィ |
Romaji | Serafi |
Race | Human |
Voice actor | Tomori Kusunoki (Japanese, Rivals) |
Seraphi (セラフィ, Serafi) is a character in Dragon Quest X who appears starting in Version 2.0. She is resident of the kingdom of Al-Agun who has lost her memory. She also has a one-eyed Silver sabrecat partner named Clawde.
Appearance and Character
Seraphi is a young woman with light blue-green eyes and short blue hair in a bob haircut. She wears a short yellow dress over a black long-sleeved shirt and black shorts, short leather boots worn with black socks, an orange kerchief around her neck, and a long blue sash tied around her waist. She also wears a pair of leather goggles on her hair and a single green bracelet on her right wrist; her partner Clawde wears the other bracelet.
Appearances
Dragon Quest X
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Super Light
Seraphi appears alongside Clawde after he is reincarnated. The duo are S-rank members of the ??? family.
Dragon Quest Tact
Seraphi appears as an S-rank member of the Slime family as part of the limited Operation Love Struck Valentine's Day event, appearing on her own banner alongside Clawde. The two of them can also be faced in a special boss battle.
Family | Rank | Role | ||
Slime |
Support |
|||
Max Level | HP | MP | Move | |
130 | 968 | 545 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
318 | 331 | 518 | 436 | 50 |
First | Second | Third | ||
Protective Power | Gritty Ditty* | Angel Charm* | ||
First | Second | Third |
Dazzling Smile / Stats Up | Bang Res +25 / Stats Up | Angel Charm Effect +5% / Stats Up |
Fourth | Fifth | |
Sizz Res +25 / Stats Up | Angel Charm Effect +5% / Stats up | |
First | |
Raises DEF of allies, including herself, by 20% in a 5x5 square around her. | |
First | Second | Third |
WIS +15 AGL +20 |
Helper Seraphi: When an ally is hit by an enemy attack, Helper Seraphi heals them if within healing range. | Angel Charm Effect +2% |
First | |
Dazzling Smile: Restores MP at action start. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Normal | Half Res | Normal | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Very Weak | Very Weak | Half Res | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Normal | Normal | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Super Weak | Super Weak | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Half Res | Immune | Normal | Normal |
She also appears dressed in beachwear as Summer Angel Seraphi who is an S-rank member of the Slime family as part of the limited Scintillating Summer Hols! Swimwear, waves, and watermelons! event on her own banner alongside Stale whale. She can be faced as a boss in the Spirited Battle with Summer Angel Seraphi.
Family | Rank | Role | ||
Slime |
Support |
|||
Max Level | HP | MP | Move | |
130 | 1,150 | 600 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
230 | 410 | 505 | 275 | 50 |
First | Second | Third | ||
Helpful Rescue | Angelic Surf* | Sunshine* | ||
First | Second | Third |
More Helpful Seraphi / Stats Up | Woosh Res +25 / Stats Up | Frenzied Seraphi: When making a martial attack or when user or ally heals 1 HP or over with a martial effect: Raises martial potency/recovery for 3 turns / Sunshine Potency +5% / Stats Up |
Fourth | Fifth | |
Zap Res +25 / Stats Up | Instant Insulatle: Battle start: Greatly raises Breath Res for 3 turns / Sunshine Potency +5% / Stats up | |
First | |
Raises martial potency/recovery of allies, including herself, by 10% in a 5x5 square around her. | |
First | Second | Third |
Max HP +30 Max MP +15 |
Seaside Dash: Battle start: Raises AGL and Move for 3 turns. | Sunshine Potency +2% |
First | |
More Helpful Seraphi: When any ally (incl. self) is attacked by enemy: Heals with More Helper Seraphi if the user or ally is within 1 to 2-space range (incl. self), up to 3 times per battle. |
|
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Normal | Very Weak | Very Weak | Half Res | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Normal | Half Res | Normal | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Normal | Normal | Half Res | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Super Weak | Normal | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Super Weak | Immune | Half Res |