Angel Charm
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| Angel Charm | |
|---|---|
| Japanese | 天使のおまじない |
| Rōmaji | Tenshi no omajinai |
| Type | Restorative |
Angel Charm is a spell that appears exclusively in Dragon Quest Tact. It is one of the signature spells of Seraphi, restoring a moderate amount of HP to a group of allies and temporarily granting them regeneration making it a combination of Multiheal and Reheal.
Details[edit]
Angel Charm can be learned by Seraphi at level 52 and costs 82 MP to cast. It has a range of 1-3 squares away from her, can be cast on herself, and heals a moderate amount of HP and grants regeneration for two turns to all allies in a plus sign-shaped area of effect. Upgrading the spell increases its healing effect and reduces the amount of MP it costs to cast.
Ability information
| Angel Charm | |||
| Role * | Type * | Element | MP cost |
| Support | Spell | 82 | |
| Range | Additional effects | ||
1-3 (+self) |
Regeneration |
||
| Description | |||
| Heals a moderate amount of HP and grants Regeneration to all allies in area of effect for 2 turns | |||
| Naturally learnt by | |||
| Seraphi | |||