Fire ball (monster)
Dragon Quest monster | |
---|---|
Fire Ball | |
Art by Akira Toriyama | |
Japanese | ファイアボール |
Romaji | Faiabōru |
First appearance | Dragon Quest X |
The Fire ball is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest X. It is a red and gold-plated mechanical bird that was introduced as the rarefied monster version of the Clockwork cuckoo, which, according to their bestiary entry in X, are Clockwork cuckoos themselves that went out of control from overheating, though it's currently unknown since there were few sightings.
Characteristics[edit]
Fire balls are mechanical birds with spherical bodies made of gold, along with golden heads and wings, red head and tail "feathers", and copper-coloured articulated feet. Like the other robotic avians, fire balls are capable of converting their wings into deadly sharp blades and can also shoot out their feathers as if they are darts. True to their name, they can also set their opponents ablaze with a barrage of magical fireballs. When all else fails, they will self-destruct as a last resort.
Appearances[edit]
Dragon Quest X[edit]
Fire balls appear as rarefied monster versions of clockwork cuckoos starting in Version 1.4 of the game. They are capable of casting Kerfrizz, can attack with Birdcutter and Bird Slash skills, and can self-destruct to damage their enemies.
Dragon Quest Monsters: Joker 3[edit]
Fire ball makes its first appearance in the Monsters series as a B-rank monster of the Material family.
Dragon Quest Rivals[edit]
Fire ball was introduced in the 8th card pack, "Get Rich Quick! Casino Paradise" as a normal card exclusive for Warrior leaders.
Dragon Quest Tact[edit]
Fire ball appears as a B-rank monster of the Inorganic family as part of the limited Behold the Ultimate Automaton! Battle the Mindini Hunter! event. It can be scouted from Room #3 of the Ancient Scrapyard at any difficulty and it can participate in the Mindini hunter's Battle Road as a party member.
Family | Rank | Role | ||
Inorganic |
Attack |
|||
Max Level | HP | MP | Move | |
120 | 993 | 335 | 2-3 | |
Attack | Defense | Agility | Wisdom | Weight |
248 | 313 | 377 | 127 | 25 |
First | Second | Third | ||
Burning Breath | Nimble Motion* | Pulsating Pyre* | ||
First | Second | Third |
Move +1 / Stats Up | Woosh Res +25 / Stats Up | Pulsating Pyre Potency +5% / Stats Up |
Fourth | Fifth | |
Zap Res +25 / Stats Up | Pulsating Pyre Potency +5% / Stats Up | |
First | |
N/a | |
First | Second | Third |
Max HP +15 | Pulsating Pyre Potency +2% | N/a |
First | |
Move +1: Raises Move by 1. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Normal | Very Weak | Very Weak | Half Res | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Normal | Half Res | Normal | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Half Res | Normal | Normal | Half Res | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Normal | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Super Weak | Immune | Normal | Super Weak |