Dodgy Dance: Difference between revisions
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|image = | |image = | ||
|japanese = みかわしきゃく | |japanese = みかわしきゃく | ||
|romaji = | |romaji = Mikawashi kyaku | ||
|old = Sidestep | |old = Sidestep | ||
|type = Dance | |type = Dance | ||
}} | }} | ||
'''Dodgy Dance''' is a dance in the {{DQSeries}}. It increases evasion by a substantial amount in all appearances. | '''Dodgy Dance''' is a dance in the {{DQSeries}}. | ||
It increases evasion by a substantial amount in all appearances. | |||
==Appearances== | ==Appearances== | ||
==={{DQ6}}=== | ==={{DQ6}}=== | ||
Dodgy Dance is obtained by advancing to either rank 2 of the [[Dancer]] vocation or rank 4 of the [[Martial Artist]] vocation. When used, it boosts the character's | Dodgy Dance is obtained by advancing to either rank 2 of the [[Dancer]] vocation or rank 4 of the [[Martial Artist]] vocation. When used, it boosts the character's {{Evasion}} to '''50%''' for 2~3 turns. | ||
It is used by the enemies [[hellstalker]]s and [[Bronson]]. | |||
==={{DQ7}}=== | ==={{DQ7}}=== | ||
Localized as Sidestep, this skill is learned by reaching rank 5 of the Dancer vocation and rank 3 in the Slime vocation. | Localized as Sidestep, this skill is learned by reaching rank 5 of the [[Dancer]] vocation and rank 3 in the [[Slime (vocation)|Slime]] vocation. | ||
It can also be used by [[magic marionette]]s. | |||
==={{DQM}}=== | ==={{DQM}}=== | ||
Called SideStep in this game, it requires the | Called SideStep in this game, it requires the {{MFamilies}} to reach level 9 with 63 {{HP}} and 54 {{Agility}}. It is naturally learned by the [[Wild carrot|DanceVegi]], [[Mud mannequin|MudDoll]], [[Feralball|PillowRat]] and [[Slabbit]]. | ||
==={{DQM2}}=== | ==={{DQM2}}=== | ||
The requirement to learn SideStep are unchanged. | The requirement to learn SideStep are unchanged. It is naturally learned by the [[Inverzon]], [[Growlbear|LandOwl]] and [[Whackanape|WildApe]]. | ||
==={{DQMJ}}=== | |||
Dodgy Dance can be learned from: | |||
*[[Bounty Hunter]] (10 points) | |||
*[[Dancer (skill)|Dancer]] (4 points) | |||
*[[Guerrilla]] (51 points) | |||
*[[Speedster]] (19 points) | |||
*[[Thief (skill)|Thief]] (70 points) | |||
*[[Wind Blower]] (16 points) | |||
==={{DQMJ2}}=== | |||
Dodgy Dance can no longer be learned from [[Bounty Hunter]], and the point requirement for [[Speedster]] has changed. It can now be learned from: | |||
*[[Dual duellers (skill)|Dual duellers]] (5 points) | |||
*[[Sagittar (skill)|Sagittar]] (5 points) | |||
*[[Speedster]] (25 points) | |||
*[[Über Healer]] (13 points) | |||
==={{DQM3D}}=== | |||
{{Stub}} | |||
==={{DQM23D}}=== | |||
{{Stub}} | |||
==={{DQMJ3}}=== | |||
{{Stub}} | |||
==={{DQM3}}=== | |||
Dodgy Dance costs just one {{MP}} and doubles evasion for 4~7 turns, stacking with the related traits. It is learned via the [[Altruist]], [[Cutpurse]], [[Fuzzy Thinker]], [[Musclehead]], [[Party Monster]], [[Pop Idol]], [[Rockin’ Roller]], [[Speedster]] , [[Supreme Healer]], and [[Vexologist]] talents. | |||
{{DQSkills}} | {{DQSkills}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Dances]] | |||
[[Category:Dragon Quest VI skills]] | [[Category:Dragon Quest VI skills]] | ||
[[Category:Dragon Quest VII skills]] | [[Category:Dragon Quest VII skills]] | ||
[[Category: | [[Category:Dragon Quest Monsters skills]] | ||
[[Category:Dragon Quest Monsters 2 skills]] | |||
[[Category:Dragon Quest Monsters: Joker skills]] | |||
[[Category:Dragon Quest Monsters: Joker 2 skills]] | |||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]] | |||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]] | |||
[[Category:Dragon Quest Monsters: Joker 3 skills]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince skills]] |
Latest revision as of 20:29, 1 March 2024
Dodgy Dance is a dance in the Dragon Quest series.
Dodgy Dance | |
---|---|
Japanese | みかわしきゃく |
Rōmaji | Mikawashi kyaku |
Type | Dance |
Older names | Sidestep |
It increases evasion by a substantial amount in all appearances.
AppearancesEdit
Dragon Quest VI: Realms of RevelationEdit
Dodgy Dance is obtained by advancing to either rank 2 of the Dancer vocation or rank 4 of the Martial Artist vocation. When used, it boosts the character's Evasion to 50% for 2~3 turns.
It is used by the enemies hellstalkers and Bronson.
Dragon Quest VII: Fragments of the Forgotten PastEdit
Localized as Sidestep, this skill is learned by reaching rank 5 of the Dancer vocation and rank 3 in the Slime vocation.
It can also be used by magic marionettes.
Dragon Quest MonstersEdit
Called SideStep in this game, it requires the monster to reach level 9 with 63 HP and 54 Agility. It is naturally learned by the DanceVegi, MudDoll, PillowRat and Slabbit.
Dragon Quest Monsters 2Edit
The requirement to learn SideStep are unchanged. It is naturally learned by the Inverzon, LandOwl and WildApe.
Dragon Quest Monsters: JokerEdit
Dodgy Dance can be learned from:
- Bounty Hunter (10 points)
- Dancer (4 points)
- Guerrilla (51 points)
- Speedster (19 points)
- Thief (70 points)
- Wind Blower (16 points)
Dragon Quest Monsters: Joker 2Edit
Dodgy Dance can no longer be learned from Bounty Hunter, and the point requirement for Speedster has changed. It can now be learned from:
- Dual duellers (5 points)
- Sagittar (5 points)
- Speedster (25 points)
- Über Healer (13 points)
Dragon Quest Monsters: Terry's Wonderland 3DEdit
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious KeyEdit
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker 3Edit
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: The Dark PrinceEdit
Dodgy Dance costs just one MP and doubles evasion for 4~7 turns, stacking with the related traits. It is learned via the Altruist, Cutpurse, Fuzzy Thinker, Musclehead, Party Monster, Pop Idol, Rockin’ Roller, Speedster , Supreme Healer, and Vexologist talents.