Template:DQ8Enemy: Difference between revisions
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</tr></table></div> | </tr></table></div> | ||
<div style="background-color: #FFFFFF; border-radius: 5px; padding: 3px;"> | <div style="background-color: #FFFFFF; border-radius: 5px; padding: 3px;"> | ||
<div style="height: 24px; width: 99%; color: ; background-color: #ff0000; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Original (PS2)'''</div> | <div style="height: 24px; width: 99%; color: ; background-color: #ff0000; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Original ({{PS2}})'''</div> | ||
<div style="padding: 3px; "> | <div style="padding: 3px; "> | ||
<table style="border: 1px solid blue; border-radius: 3px; width: 100%;" cellspacing="0" cellpadding="0"> | <table style="border: 1px solid blue; border-radius: 3px; width: 100%;" cellspacing="0" cellpadding="0"> | ||
<tr> | <tr> | ||
<td style="background-color:#FEEB00; padding: 2px; width: 20%; text-align: center; border-right: 1px solid blue">'''Sprite'''</td> | <td style="background-color:#FEEB00; padding: 2px; width: 20%; text-align: center; border-right: 1px solid blue">'''Sprite'''</td> | ||
<td style="background-color:#FEEB00; padding: 2px; width: 20%; text-align: center; border-right: 1px solid blue">'''HP'''</td> | <td style="background-color:#FEEB00; padding: 2px; width: 20%; text-align: center; border-right: 1px solid blue">'''{{HP}}'''</td> | ||
<td style="background-color:#FEEB00; padding: 2px; width: 20%; text-align: center; border-right: 1px solid blue">'''MP'''</td> | <td style="background-color:#FEEB00; padding: 2px; width: 20%; text-align: center; border-right: 1px solid blue">'''{{MP}}'''</td> | ||
<td style="background-color:#FEEB00; padding: 2px; width: 20%; text-align: center; border-right: 1px solid blue">'''Attack'''</td> | <td style="background-color:#FEEB00; padding: 2px; width: 20%; text-align: center; border-right: 1px solid blue">'''{{Attack}}'''</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="background-color:#FEEB00; padding: 2px; width: 25%; text-align: center; border-right: 1px solid blue">'''Defense'''</td> | <td style="background-color:#FEEB00; padding: 2px; width: 25%; text-align: center; border-right: 1px solid blue">'''{{Defense}}'''</td> | ||
<td style="background-color:#FEEB00; padding: 2px; width: 25%; text-align: center; border-right: 1px solid blue">'''Agility'''</td> | <td style="background-color:#FEEB00; padding: 2px; width: 25%; text-align: center; border-right: 1px solid blue">'''{{Agility}}'''</td> | ||
<td style="background-color:#FEEB00; padding: 2px; width: 25%; text-align: center; border-right: 1px solid blue">''' | <td style="background-color:#FEEB00; padding: 2px; width: 25%; text-align: center; border-right: 1px solid blue">'''{{Exp}}erience'''</td> | ||
<td style="background-color:#FEEB00; padding: 2px; width: 25%; text-align: center; border-right: 1px solid blue">'''Gold'''</td> | <td style="background-color:#FEEB00; padding: 2px; width: 25%; text-align: center; border-right: 1px solid blue">'''[[Gold]]'''</td> | ||
</tr> | </tr> | ||
<tr> | <tr> |
Revision as of 19:37, 6 February 2022
This is a template for enemies that appear in Dragon Quest VIII: Journey of the Cursed King. For appearances in other games, please use the corresponding enemy template.
Example
Original (PS2)
Sprite | HP | MP | Attack |
7 | 0 | 10 | |
Defense | Agility | Experience | Gold |
8 | 6 | 1 | 1 |
Bestiary no. | |
Family | Slime |
In-game description | They are very slimey. |
Spell(s) | |
Skill(s) | |
Location(s) | Farebury Region |
Item(s) dropped |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0⁄64 | 0% | 0% | 0% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
0% | 0% | 0% | 0% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
0% | 0% | 0% | 100% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
0% | 0% | 80% | 0% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
0% | 0% | 100% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
0% | 0% | 0% |
Remake (3DS, Mobile)
Notable Changes |
None |
Usage
{{DQ8Enemy |name= |kanji= |romanji= |sprite= |hp= |mp= |exp= |gold= |attack= |defense= |agility= |bestiaryNumber= |family= |description= |spells= |skills= |locations= |items= |evasion= |attack-resist= |frizz-resist= |sizz-resist= |flame-resist= |bang-resist= |woosh-resist= |crack-resist= |ice-resist= |grapple-resist= |zap-resist= |troop-resist= |death-resist= |poison-resist= |paralysis-resist= |shock-resist= |sleep-resist= |confusion-resist= |dazzle-resist= |fizzle-resist= |dance-resist= |sap-resist= |drain-resist= |remake-changes= }}