Demonic knight
Dragon Quest monster | |
---|---|
Demonic knight | |
Tact official art | |
Japanese | 魔人兵士 |
Romaji | Majin heishi |
First appearance | Dragon Quest X |
The Demonic knight is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest X. It is a powerful variant of Harmour clad in a golden suit of armour and wielding a golden polearm.
Characteristics[edit]
The demonic knight has the same basic appearance as the harmour, being a full suit of golden armour with a tall pair of horns on its helmet and sharp spikes on its pauldrons. In its right hand, the knight carries a shield embossed with the design of a skull and a tall poleaxe in its left hand.
In Dragon Quest Tact, the demonic knight acts like a quite literal "knight in shining armour", contrary to his name. He goes on quests to defend and aid the weak, acts in a selfless demeanour, speaks in an old-fashioned manner.
Appearances[edit]
Dragon Quest X[edit]
A trio of demonic knights are faced as bosses during Quest #214: Heir of the Sword. They are able to use Flame Slash and Gust Slash, perform desperate attacks, and can protect themselves against critical hits themselves with Desperate Measures.
Dragon Quest Tact[edit]
Demonic knight appears as an A-rank monster of the Inorganic family during the second part of the Version 4.0 Update Festival Eve's limited "Mindini's Boogie-Woogie Rescue Mission" event. He will join the party in Chapter 2, Episode 1 of the event quests and it can be fully awakened by repeating the quest at any difficulty. The demonic knight stars in his own Battle Road.
Family | Rank | Role | ||
Inorganic |
Attack |
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Max Level | HP | MP | Move | |
120 | 1,205 | 336 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
482 | 328 | 432 | 120 | 35 |
First | Second | Third | ||
Defence | Sunderbolt Slash* | Storm Blast* | ||
First | Second | Third |
Golden Assault / Stats Up | Bang Res +25 / Stats Up | Storm Blast Potency +5% / Stats Up Muster Strength Stance: Triggers Muster Strength when attacked by physical enemy attack up to 3 times per battle. |
Fourth | Fifth | |
Zam Res +25 / Stats Up | Storm Blast Potency +5% / Stats Up Defence Stance: Triggers Defence when attacked by physical enemy attack up to 3 times per battle. |
|
First | |
Raises Woosh-type physical potency of allies, including himself, by 10% in a 5x5 square around him. | |
First | Second | Third |
ATK +10 | Max HP +20 | Storm Blast Potency +2% |
First | |
Golden Assault: Raises Move and ATK for three turns, greatly raises DEF for three turns at battle start. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Very Weak | Normal | Very Weak | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Normal | Half Res | Super Weak | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Super Weak | Half Res | Normal | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Immune | Normal | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Half Res | Normal | Normal |