Dragon Quest VI (All) | |
---|---|
Weapon | Modifier(s) |
Cypress stick | Attack +5 |
Bamboo spear | Attack +5 |
Oaken club | Attack +9 |
Copper sword | Attack +12 |
Boomerang | Attack +15 |
Edged boomerang | Attack +25 |
Chain sickle | Attack +27 |
Steel broadsword | Attack +33 |
Cautery sword | Attack+42 |
Battleaxe | Attack+49 |
Gracos' trident | Attack+58 |
Platinum sword | Attack+60 |
Rusty sword | Attack +63 |
Magma Staff | Attack+63 |
Flametang boomerang | Attack +65 |
Dream blade | Attack +65 |
Staff of resurrection | Attack +65 |
Falcon blade | Attack +67 |
Zombiesbane | Attack +80 |
Fire blade | Attack +87 |
Dragonsbane | Attack +95 |
Sunderbolt blade | Attack +95 |
Miracle sword | Attack +100 |
Blizzard blade | Attack +105 |
Sword of Ramias | Attack +130 |
Metal king sword | Attack +130 |
Hero (Dragon Quest VI): Difference between revisions
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|Voice Actor= [[Tomokazu Seki]] (''[[Dragon Quest VI CD Theater|CD Theater]]'') | |Voice Actor= [[Tomokazu Seki]] (''[[Dragon Quest VI CD Theater|CD Theater]]'') | ||
|}} | |}} | ||
The '''Hero''' of {{DQ6}} begins his journey awakening from a strange dream in the village of [[Weaver's Peak]]. He lives there with his sister [[Tania (Dragon Quest VI)|Tania]]. | The '''[[Hero]]''' of {{DQ6}} begins his journey awakening from a strange dream in the village of [[Weaver's Peak]]. He lives there with his sister [[Tania (Dragon Quest VI)|Tania]]. | ||
The Hero has many official names in Japanese. The default name for him in the games is '''Rek''' (レック). In the ''[[Dragon Quest VI CD Theater|CD theater]]'' drama, his name is '''Will''' (ウィル). In the manga, his name is '''Botts''' (ボッツ). In the novelization, his name is '''Iza''' (イザ). | The Hero has many official names in Japanese. The default name for him in the games is '''Rek''' (レック). In the ''[[Dragon Quest VI CD Theater|CD theater]]'' drama, his name is '''Will''' (ウィル). In the manga, his name is '''Botts''' (ボッツ). In the novelization, his name is '''Iza''' (イザ). | ||
Line 25: | Line 25: | ||
==={{DQ6}}=== | ==={{DQ6}}=== | ||
{{spoiler|start}} | {{spoiler|start}} | ||
The game begins in the middle of the Hero's then-unexplained quest to defeat the Dread Fiend [[Murdaw]]. He is accompanied by two companions, [[Carver]] and [[Milly]]. The trio, with the help of a [[The mysterious dragon|small dragon]] summoned by Milly, reach the Dread Fiend's castle situated high above the mountains. When they confront their foe, however, Murdaw will unexpectedly overcome the party, banishing them to parts unknown. | The game begins in the middle of the Hero's then-unexplained quest to defeat the Dread Fiend [[Murdaw]]. He is accompanied by two companions, [[Carver]] and [[Milly]]. The trio, with the help of a [[The mysterious dragon|small dragon]] summoned by [[Milly]], reach the Dread Fiend's castle situated high above the mountains. When they confront their foe, however, Murdaw will unexpectedly overcome the party, banishing them to parts unknown. | ||
The Hero wakes up from what appeared to be a dream and is greeted by an unknown girl, [[Tania]], who claims to be his sister. The Hero, who is amnesiac at this point, is asked by the mayor of his supposed home village, [[Weaver's Peak]], to go to [[Haggleton]] to sell goods in order to buy a crown for the village's upcoming ceremony. The Hero gladly accepts and begins the first step of his journey. When he returns to the village the celebration begins. When Tania who is praying to the [[Goddess]] becomes possessed by the [[Rubiss|Spirit of the Mountains]], the Hero is told that he must venture out and defeat the demon king [[Murdaw]] and discover his true identity. | The Hero wakes up from what appeared to be a dream and is greeted by an unknown girl, [[Tania (Dragon Quest VI)|Tania]], who claims to be his sister. The Hero, who is amnesiac at this point, is asked by the mayor of his supposed home village, [[Weaver's Peak]], to go to [[Haggleton]] to sell goods in order to buy a crown for the village's upcoming ceremony. The Hero gladly accepts and begins the first step of his journey. When he returns to the village the celebration begins. When Tania who is praying to the [[Goddess]] becomes possessed by the [[Rubiss|Spirit of the Mountains]], the Hero is told that he must venture out and defeat the demon king [[Murdaw]] and discover his true identity. | ||
The Hero arrives at the kingdom of [[Somnia (Upper World)|Somnia]], a city that never sleeps, where he enlists in the King's army alongside Carver, neither of whom are able to recognize one another. The recruits are instructed by [[List_of_characters_in_Dragon_Quest_VI#Major_Characters|Captain Blade]] to retrieve a [[ | The Hero arrives at the kingdom of [[Somnia (Upper World)|Somnia]], a city that never sleeps, where he enlists in the King's army alongside Carver, neither of whom are able to recognize one another. The recruits are instructed by [[List_of_characters_in_Dragon_Quest_VI#Major_Characters|Captain Blade]] to retrieve a [[Restless heart]] from [[Gardsbane Tower]] as a symbol of a warrior's strength. While all the other recruits cop out, either the Hero or [[Carver]] will retrieve the heart (the victor depends on whether the Hero is successful in defeating [[Garrett]] or not; the outcome will not change). The two become travelling companions regardless of the victor and, during their travels, come across moments where they are not visible to the eyes of everyone else. They eventually meet up with [[Milly]] at [[Port Haven]], who is able to see them. She introduces the duo to her master, [[Madame Luca Luminista]], who uses [[List_of_characters_in_Dragon_Quest_VI#Major_Characters|dream dew]] to make the two visible. Milly joins the party at this point. | ||
The three continue the journey where it becomes evident that there are two distinct worlds, the [[Lower World]] and the [[Upper World]] also known as the Real World and Dream World respectively, both of which are being terrorized by the same being. During their travels in the Lower World, they encounter [[Ashlynn]], a mysterious girl who is similarly invisible to her surroundings until the Hero uses dream dew on her. Ashlynn joins the Hero at this point as well. Later on, the party subdues a ravaging horse, [[List_of_characters_in_Dragon_Quest_VI#Non-Combatant_Members|Peggy Sue]]. | The three continue the journey where it becomes evident that there are two distinct worlds, the [[Lower World]] and the [[Upper World]] also known as the Real World and Dream World respectively, both of which are being terrorized by the same being. During their travels in the [[Lower World]], they encounter [[Ashlynn]], a mysterious girl who is similarly invisible to her surroundings until the Hero uses dream dew on her. Ashlynn joins the Hero at this point as well. Later on, the party subdues a ravaging horse, [[List_of_characters_in_Dragon_Quest_VI#Non-Combatant_Members|Peggy Sue]]. | ||
The Hero and his companions reach [[Somnia (Lower World)|another version of Somnia]] in the Lower World where, much to his confusion, he is mistaken to be the King's son. The Hero takes advantage of this confusion to enter the otherwise-inaccessible castle wearing a [[Noble garb]] but is eventually caught and kicked out, though not before finding out that this King Somnus is in a state of never-ending sleep. | The Hero and his [[Party (Dragon Quest VI)|companions]] reach [[Somnia (Lower World)|another version of Somnia]] in the Lower World where, much to his confusion, he is mistaken to be the King's son. The Hero takes advantage of this confusion to enter the otherwise-inaccessible castle wearing a [[Noble garb]] but is eventually caught and kicked out, though not before finding out that this King Somnus is in a state of never-ending sleep. | ||
Under Madame Luca's instructions, the party obtain the [[Ra's Mirror]], an object that reveals the true identity in a case of deception, and take it to King Somnus of the Upper World. The Mirror | Under Madame Luca's instructions, the party obtain the [[Ra's Mirror]], an object that reveals the true identity in a case of deception, and take it to King Somnus of the Upper World. The Ra's Mirror reveals that the king is actually [[List_of_characters_in_Dragon_Quest_VI#Non-Combatant_Members|Queen Apnea]] and that the real king is missing. The queen accompanies the party as they journey to the [[Underkeep]], Murdaw's underground lair. The party encounter and defeat Murdaw. However, the Ra's Mirror reveals that "Murdaw" is actually the missing King Somnus. The recent events caused the King and Queen of Lower World Somnus to wake from their eternal slumber. While the party is initially imprisoned for their attempts at deception, the King and Queen recognize the party from their nightmare and give them permission to engage the real Murdaw in battle. | ||
The Hero and the | The Hero and the {{Party 6}} journey to the newly-accessible lands that lead to Murdaw's lair, during which they meet a new companion, [[Nevan]], as well as a new ship. The {{party 6}} journey to [[Murdaw's Keep]], where they encounter the real [[Murdaw]]. The same events from the beginning of the game unfold once again, and the Hero is once again thrust into the [[Upper World]]'s [[Weaver's Peak]]. However, he breaks through the deception this time using the Mirror of Ra and is returned to [[Murdaw's Keep]], where the party finally engages the [[Dread Fiend]] in battle. Murdaw is finally defeated, and the party returns to Somnia. The Hero is given the [[Lightning staff]] as a reward. | ||
The Hero sets off on another journey to find his "real" self. During his travels, it becomes clear that Murdaw was not the only threat and there are other Dread Fiends terrorizing both worlds. The party also learns of and collects a set of [[Zenithian Equipment|Legendary equipment]] that only the Hero can equip. Eventually, the Hero finds Weaver's Peak of the Lower World, where he finds the village to be under attack by monsters. He and the party fight their way into Tania's home, where they find the Lower World version of the Hero battling the leader of the monsters, a [[Demon-at-arms]]. The Hero and his other self merge into one, resulting in the Hero to regain all his lost memories and learn a new spell, [[Zap]] (this can happen before or after defeating the Demon-at-Arms; other than the difficulty of the boss battle, the outcome will not be any different). Upon the fusion, the Hero will learn his true identity, which is indeed that he is the Prince of Somnia, who disappeared shortly before the start of the game in a quest to defeat Murdaw. | The Hero sets off on another journey to find his "real" self. During his travels, it becomes clear that Murdaw was not the only threat and there are other Dread Fiends terrorizing both worlds. The party also learns of and collects a set of [[Zenithian Equipment|Legendary equipment]] that only the Hero can equip. Eventually, the Hero finds [[Weaver's Peak]] of the Lower World, where he finds the village to be under attack by monsters. He and the party fight their way into Tania's home, where they find the [[Lower World]] version of the Hero battling the leader of the monsters, a [[Demon-at-arms]]. The Hero and his other self merge into one, resulting in the Hero to regain all his lost memories and learn a new spell, [[Zap]] (this can happen before or after defeating the Demon-at-Arms; other than the difficulty of the boss battle, the outcome will not be any different). Upon the fusion, the Hero will learn his true identity, which is indeed that he is the Prince of Somnia, who disappeared shortly before the start of the game in a quest to defeat [[Murdaw]]. | ||
After collecting the full set of the [[Zenithian Equipment|Legendary Equipment]], the Hero comes across the [[Shrine of Legend]] where he summons the [[Stormsgate Citadel (boss)|Stormsgate Citadel]] that must be defeated in battle. The castle will turn out to be [[Cloudsgate Citadel]], which is currently occupied by [[Dhuran]], the last of the four Dread Fiends terrorizing the two worlds. Upon defeat, Dhuran reveals that he and the other Dread | After collecting the full set of the [[Zenithian Equipment|Legendary Equipment]], the Hero comes across the [[Shrine of Legend]] where he summons the [[Stormsgate Citadel (boss)|Stormsgate Citadel]] that must be defeated in battle. The castle will turn out to be [[Cloudsgate Citadel]], which is currently occupied by [[Dhuran]], the last of the four Dread Fiends terrorizing the two worlds. Upon defeat, [[Dhuran]] reveals that he and the other [[Dread Fiend]]s are minions of the Archfiend [[Mortamor]], the true main antagonist. Upon his defeat, the party recruits [[Terry]], a swordsman whom they encountered frequently on their journey and who happens to be Milly's long-lost brother. | ||
The Hero is able to gain access to the [[Dread Realm]], the dark world where Mortamor resides upon unlocking Peggy Sue's real powers at the [[Pillar of Pegasus]]. The now fully-formed party journey to the depths of the realm, where with the aid of Supreme Sages Benjamin and Isaac, gain access to [[Mortamor's Dreadlair]]. The Hero and his companions engage the Demon Lord in combat, where they win and vanquish the source of the worlds' evils once and for all. | The Hero is able to gain access to the [[Dread Realm]], the dark world where Mortamor resides upon unlocking Peggy Sue's real powers at the [[Pillar of Pegasus]]. The now fully-formed party journey to the depths of the realm, where with the aid of Supreme Sages Benjamin and Isaac, gain access to [[Mortamor's Dreadlair]]. The Hero and his companions engage the Demon Lord in combat, where they win and vanquish the source of the worlds' evils once and for all. |
Revision as of 18:31, 11 February 2022
"Hero" | |
Dragon Quest VI | |
Sprite(s) | |
Title | Village Lad |
Class | Hero |
Race | Human |
Age | 17 |
Voice actor | Tomokazu Seki (CD Theater) |
The Hero of Dragon Quest VI: Realms of Revelation begins his journey awakening from a strange dream in the village of Weaver's Peak. He lives there with his sister Tania.
The Hero has many official names in Japanese. The default name for him in the games is Rek (レック). In the CD theater drama, his name is Will (ウィル). In the manga, his name is Botts (ボッツ). In the novelization, his name is Iza (イザ).
Appearance and personality
The Hero is a young, physically fit man with spiky blue hair. He wears an orange, asymmetrical toga over purple shorts and under a teal, sleeveless coat. For accessories, he wears gold earrings, a necklace, a torc on his right arm, and a large belt with a pterodactyl emblem in the center. His wears fingerless gloves, steel-toed boots, and wrappings over his calves and feet.
As with all protagonists in the series, the Hero is a silent character upon which the player is meant to project their own personality. However, flashbacks to the Hero's past show him being a caring older brother to his little sister.
Appearances
Dragon Quest VI: Realms of Revelation
Base stats
Attribute | Starting Stats | Maximum Stats |
Level | 1 | 99 |
HP | 28 | 800 |
MP | 0 | 700 |
Strength | 11 | 350 |
Agility | 6 | 200 |
Resilience | 3 | 210 |
Wisdom | 5 | 330 |
Style | 5 | 100 |
Initial gear | Cypress stick, Plain clothes |
Abilities
The Hero only requires one mastered vocation to attain the Hero Vocation, as opposed to the four necessitated for other characters. He also learns several unique skills regardless of profession.
Name | MP | Level | Target | Description |
Recall* | 0 | 1 | Self | Used to recall the memorized speeches of people. |
---|---|---|---|---|
Heal | 2 | 4 | One ally | Restores at least 30 HP to a single ally. |
Peep | 1 | 6 | One item | Reveals the nature of the treasure in a chest. Also enables item appraisal. |
Sap | 3 | 7 | One enemy | Reduces the defence of a single enemy. |
Zoom | 1 | 8 | Self | Teleports to a previously visited town |
Remember* | 0 | 10 | Self | Used to deeply recall the memorized speeches of people. |
Forget* | 0 | 13 | Self | Used to forget the memorized speeches of people. |
Recollect* | 0 | 18 | Self | Used to greatly recall the memorized speeches of people. |
Zap | 6 | * | All enemies | Calls down lightning on all enemies. |
Notes:
- The memory spells are related to conversations you can record with the X button. They are not present in the DS version.
- Zap is learned through an event in the game.
Equipment
Dragon Quest VI (All) | |
---|---|
Helmet | Modifier(s) |
Leather hat | Defense +2 |
Hardwood headwear | Defense +6 |
Iron helmet | Defense +16 |
Iron mask | Defense +25 |
Hermes' hat | Defense +28 |
Platinum headgear | Defense +38 |
Thinking cap | Defense +40 |
Helm of Sebath | Defense +45 |
Great helm | Defense +50 |
Helmet of Max Wynne | Defense +55 |
Metal king helm | Defense +70 |
Dragon Quest VI (All) | |
---|---|
Armor | Modifier(s) |
Plain clothes | Defense+4 |
Wayfarer's clothes | Defense+7 |
Silk tuxedo | Defense+10 |
Leather armour | Defense+11 |
Boxer shorts | Defense+13 |
Scale armour | Defense+15 |
Fur cape | Defense+18 |
Chain mail | Defense+19 |
Bronze armour | Defense+21 |
Iron cuirass | Defense+23 |
Noble garb | Defense+23 |
Iron armour | Defense+25 |
Full plate armour | Defense+30 |
Tortoise shell | Defense+33 |
Silver cuirass | Defense+36 |
Glombolero | Defense+40 |
Silver mail | Defense+43 |
Heavy armour | Defense+50 |
Magic armour | Defense+50 |
Enchanted armour | Defense+55 |
Spiked armour | Defense+55 |
Dragon mail | Defense+60 |
Platinum mail | Defense+66 |
Flame armour | Defense+70 |
Sacred armour | Defense+75 |
Armour of Orgo | Defense+80 |
Armour of Max Wynne | Defense+90 |
Gigant armour | Defense+92 |
Mirror armour | Defense+95 |
Dragon robe | Defense+95 |
Metal king armour | Defense+115 |
Dragon Quest VI (All) | |
---|---|
Shields | Modifier(s) |
Pot lid | Defense+2 |
Leather shield | Defense+4 |
Scale shield | Defense+7 |
Bronze shield | Defense+11 |
Iron shield | Defense+16 |
Magic shield | Defense+20 |
Platinum shield | Defense+25 |
Dragon shield | Defense+30 |
Tempest shield | Defense+35 |
Flame shield | Defense+40 |
Power shield | Defense+45 |
Shield of Max Wynne | Defense+60 |
Ruinous shield | Defense+62 |
Shield of Valoria | Defense+65 |
Metal king shield | Defense+70 |
Dragon Quest VI (All) | |
---|---|
Accessories | Modifier(s) |
Slime earrings | Strength+5 |
Raging ruby | Strength+20 |
Antique ring | Defense+2 |
Bow tie | Defense+2 |
Gold ring | Defense+5 |
Prayer ring | Defense+5 |
Trailblazing bandana | Defense+5 |
Kerplunk bracer | Defense+10 |
Orb of truth | Defense+10 |
Restless heart | Defense+15 |
Gold bracer | Defense+15 |
Agility ring | Agility+30 |
Meteorite bracer | Agilityx2 |
Kamikazee bracer | Style+10 |
Old pipe | Style+15 |
Turnscote pendant | Style+45 |
Remake changes
- In the Super Famicom Version, the Hero had an innate 25% resistance to zap-type damage, and a full immunity to all party-removal abilities.
Trivia
- The Hero's father thinks that the Hero and Ashlynn are a couple in the ending credits. This has led many fans to speculate that the two are indeed a couple. Howerver, at the end of the manga adaptation, Ashlynn did not disapper and got married to the Hero.
- The Hero underwent a drastic redesign in the early planning stages of VI, shifting from a moody looking warrior with red hair to the positive, blue-haired lad players are familiar with. This discarded design would be tweaked and become the basis for Terry.
- His spiky blue hair is reminiscent of Nera's son.
Gallery
Artwork from the Super Famicom release of Dragon Quest VI.
- DQVI Hero 2b.png
Artwork for Dragon Quest VI: Realms of Revelation.
Wearing the Fur cape.
Wearing the Armour of Orgo.
The Hero and Milly atop The Spiegelspire with Spiegel.
Dragon Quest Sofubi Character merchandise series.
Wearing the legendary equipment.
Using Flame Slash.
Carver and The Hero from Maboroshi no Daichi.
The Hero, Nevan and Weak Spot from Maboroshi no Daichi.
VI's Hero in the Hero's Final Smash.
Cameo in Stars.