Chihuawyrm: Difference between revisions
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Revision as of 05:22, 26 February 2021
Dragon Quest monster | |
---|---|
Chihuawyrm | |
Art by Akira Toriyama | |
Japanese | ウルフドラゴン |
Romaji | Urufudoragon |
First appearance | Dragon Quest XI |
Old localization | None |
The Chihuawyrm is an arctic predator introduced in the eleventh game. Contrary to it's habitat and theme, it roasts prey with intense balls of fire rather than spewing freezing air.
Appearances
Dragon Quest XI: Echoes of an Elusive Age
Sprite | HP | MP | Attack |
513 | 36 | 157 | |
Defense | Agility | Experience | Gold |
185 | 151 | 902 | 95 |
Bestiary no. | #165 |
Family | Dragon & floating |
In-game description | The sumptuous, snow-white fur of these sizeable serpents is warm enough to ward off even the most biting of blizzards. |
Spell(s) | None |
Skill(s) | Acts twice per turn Becomes pepped up Ferocious Roar Hellfire Howl |
Location(s) | Sniflheim region (first act) The Snærfelt (first act) |
Item(s) dropped | Fine fur1⁄8 Dragon horn1⁄32 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
1/64 | 25% | 25% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | -110% | 0% | -110% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 25% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
25% | 25% | 25% | 25% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 99% | 100% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
25% | 0% | 0% |
Sprite | HP | MP | Attack |
951 | 38 | 220 | |
Defense | Agility | Experience | Gold |
235 | 107 | 2,215 | 350 |
Bestiary no. | #315 |
Family | Dragon & floating |
In-game description | Chihuawyrms driven to dangerous extremes by the dark power of the Lord of Shadows. |
Spell(s) | None |
Skill(s) | Acts twice per turn Becomes pepped up Ferocious Roar Hellfire Howl |
Location(s) | Sniflheim region (second act) Sniflheim Whale Way Station (second act) The Snærfelt (second act) Insula Centralis (second act) Rock of Wrong (S edition only) |
Item(s) dropped | Fine fur1⁄8 Dragon horn1⁄32 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
1/64 | 25% | 25% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | -110% | 0% | -110% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 25% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
25% | 25% | 25% | 25% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 99% | 100% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
25% | 0% | 0% |