Accelerate: Difference between revisions

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The effects of Accelerate can be applied to an ally via the [[accelerate pellet]]. As ''Treasures'' is a real-time action game, the effect raises deftness instead of agility.
The effects of Accelerate can be applied to an ally via the [[accelerate pellet]]. As ''Treasures'' is a real-time action game, the effect raises deftness instead of agility.


==See Also==
==In other languages==
{{OtherLanguages
|es=Lima|es-meaning=Feminine form of ''{{tt|Limo|slime, mud}}''
|les=Lima|les-meaning=Feminine form of ''{{tt|Limo|slime, mud}}''
|fr=Gluante|fr-meaning=Feminine form of ''{{tt|Gluant|sticky, slimy}}''
|de=Schleimette|de-meaning=''{{tt|Schleim|slime}}'' with the feminine suffix ''-ette''
|it=Slime arancione|it-meaning=''Orange slime''
|ko=슬라임 베스, ''Seullaim Beseu''|ko-meaning=Transliteration of Japanese ''Slime Besu''
|zh-cn=史莱姆贝斯, ''Shǐláimǔ Bèisī''|zh-cn-meaning=Transliteration of Japanese ''Slime Besu''
|zh-tw=史萊姆貝斯, ''Shǐláimǔ Bèisī''|zh-tw-meaning=Transliteration of Japanese ''Slime Besu''
}}
 
==See also==
*[[Acceleratle]]
*[[Acceleratle]]
*[[Decelerate]]
*[[Decelerate]]
*[[Deceleratle]]
*[[Deceleratle]]
{{clear}}


{{DQSpells}}
{{DQSpells}}

Revision as of 16:06, 13 October 2026

Accelerate is a recurring spell in the Dragon Quest series.

It increases one party member's Agility, contrasting the whole-party Acceleratle.

Appearances

Dragon Quest VII Reimagined

Accelerate is learned at the first rank of the Troubadour vocation. It costs 2 MP and increases one character's agility by two stages for 5~7 turns.

Dragon Quest IX: Sentinels of the Starry Skies

Accelerate is learned by Thieves at level 16 and costs 2 MP to cast. It increases Agility by 50%, can be cast twice for a 100% boost, and lasts for 7~10 turns.

Dragon Quest X

Dragon Quest XI: Echoes of an Elusive Age

Serena and Sylvando will learn accelerate at level 13 and 15. It increases Agility by 40% for 4~6 turns, and costs 2 MP. +40% is the cap for Agility buffs in the game, and cannot be raised further.

Dragon Quest Monsters

Called Speed in this game, it requires the monster to reach level 2 with 10 MP and 8 Intelligence. It grows into SpeedUp when the monster reaches level 5 with 24 MP and 20 Intelligence. It is naturally learned by the curselamp, florajay and pixy.

Dragon Quest Monsters 2

Speed now requires 15 Intelligence to learn and 36 to upgrade. It is naturally learned by the petiteel and pyuro, among others. It is no longer naturally learned by the pixy.

Dragon Quest Monsters: Joker

Accelerate can be learned from:

Dragon Quest Monsters: Joker 2

Accelerate can no longer be learned from Mage Aid. It can now also be learned from Mortella for 26 points.

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key

Dragon Quest Monsters: Joker 3

Dragon Quest Monsters: The Dark Prince

Accelerate costs 3 MP and will raise one monster's agility by 80% for 4~7 turns. It cannot be stacked with multiple castings, and is learned via the Blusterer, Cutpurse, Fortifier, Slimer, Speedster, Willing Helper, and Zap Afficionado talents.

Dragon Quest Treasures

The effects of Accelerate can be applied to an ally via the accelerate pellet. As Treasures is a real-time action game, the effect raises deftness instead of agility.

In other languages

Language Translation Meaning
ICON-FLAG-ES.png Español castellanoLimaFeminine form of Limo
Icons-flag-mx.png Español latinoamericanoLimaFeminine form of Limo
ICON-FLAG-FR.png FrançaisGluanteFeminine form of Gluant
ICON-FLAG-DE.png DeutschSchleimetteSchleim with the feminine suffix -ette
ICON-FLAG-IT.png ItalianoSlime arancioneOrange slime
ICON-FLAG-KO.png 한국어슬라임 베스, Seullaim BeseuTransliteration of Japanese Slime Besu
ICON-FLAG-CN.png 简体中文史莱姆贝斯, Shǐláimǔ BèisīTransliteration of Japanese Slime Besu
ICON-FLAG-TW.png 繁體中文史萊姆貝斯, Shǐláimǔ BèisīTransliteration of Japanese Slime Besu

See also