Mark of Erdrick: Difference between revisions
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===Dragon Quest=== | ===Dragon Quest=== | ||
The emblem can be located in the swamp south of [[Cantlin]]. It can easily be found by using the [[Princess Pledge]] to determine how far you are from [[Tantegel Castle]]. It | The emblem can be located in the swamp south of [[Cantlin]]. It can easily be found by using the [[Princess Pledge]] to determine how far you are from [[Tantegel Castle]]. It is 70 steps south and 40 steps east of [[Tantegel Castle]]. The token is needed to prove [[Hero (Dragon Quest)|The Hero]]'s heritage to the wizard in the [[Southern Shrine]] so that he will create the [[Rainbow Drop]]. | ||
''"Let us wish the warrior well! May the light be thy strength! Thou may go and search. From Tantegel Castle | ''"Let us wish the warrior well! May the light be thy strength! Thou may go and search. From Tantegel Castle |
Revision as of 02:27, 26 June 2016
Emblem of Erdrick | |
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Japanese | ロトのしるし |
Romaji | {{{romaji}}} |
Old localizations | Erdrick's Token, Loto's Token |
Found in | Dragon Quest Dragon Quest II |
Effect | Proves Heritage |
The Emblem of Erdrick is a recurring, sacred artifact from the Dragon Quest series.
Appearances
Dragon Quest
The emblem can be located in the swamp south of Cantlin. It can easily be found by using the Princess Pledge to determine how far you are from Tantegel Castle. It is 70 steps south and 40 steps east of Tantegel Castle. The token is needed to prove The Hero's heritage to the wizard in the Southern Shrine so that he will create the Rainbow Drop.
"Let us wish the warrior well! May the light be thy strength! Thou may go and search. From Tantegel Castle travel 70 leagues to the south and 40 to the east."
Dragon Quest II
The token is found in Midenhall Castle, and can be sold for 8 gold coins due to the respawning chest containing it after. The old man in the Southern Shrine will give The Hero the Helmet of Erdrick in turn.
Dragon Quest III
Known as the Seal of Rubiss, the token makes its canonical first appearance in this game, where it is given to the hero by Rubiss after rescuing her from the Tower West of Kol. The hero would pass this seal down to his or her descendants as an emblem of heritage from the great hero Erdrick, though it has been lost prior to the start of Dragon Quest I. In Dragon Quest III, it serves a practical purpose in battle, acting like an infinite usage Dieamend and protecting the hero from the likes of whack, thwack and kamikazee.