Monster Master: Difference between revisions
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m (moved Beastmaster to Beastmaster (Class): to separate it from monster entry) |
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Revision as of 07:43, 20 December 2010
The Beastmaster is a character class in Dragon Quest VI. In the original version, having a Beastmaster in the party increases the chances that a monster will join you upon its defeat.
Stat Changes
Statistics | Change |
Battles to Master | 164 |
Strength | -15% |
Defence | -20% |
Max HP | -20% |
Max MP | -30% |
Abilities
Level | Title | Learns | Battles Needed | Target | Info | MP |
1 | Slime Master | N/A | ||||
2 | Animal Tamer | Sweet Breath | All enemies | Puts all enemies to sleep | ||
3 | Zombie Tamer | Poison Breath | All enemies | Poisons all enemies | ||
4 | Metal Master | Dark Lick | ??? | Reduces defense of enemies | ||
5 | Demon Master | Cold Breath | All enemies | Emits a cold breath | ||
6 | Troll Master | Flame Breath | All enemies | Emits a fiery breath | ||
7 | Killer Tamer | Stun Breath | All enemies | Stuns all enemies | ||
8 | Dragon Tamer | Puff! | Self | Transforms into a dragon | 18 |
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