Ice sculpture

From Dragon Quest Wiki

The Ice sculpture is a recurring monster in the Dragon Quest series, first introduced in the second Heroes spin-off game. The monster is more flexible than its brethren, going so far as to attack while laying on the ground with its arm propping its head up.

Characteristics

Ice sculptures have a nearly identical appearance to their stony cousins, being immense golden-eyed statues of men carved out of ice. They have the appearance of brawny men wearing a toga over their left shoulders.

Appearances

Dragon Quest Heroes II: Twin Kings and the Prophecy's End

Ice sculpture (うごくひょうぞう Ugoku hyōzō)DQHII Logo.png
Model Experience Gold Marked Version?
Ice sculpture DQH2.png 5,000 100g Yes
List No. #076
Field Notes Sinister statues carved from ice and animated with arcane energies. They're colder than stone, and twice as tough. They guard the entrance to Mt. Neverest, but secretly wish they could be stationed somewhere a bit more balmy.
Location(s) The Frosty Foothills
Item(s) Dropped Ice crystal



Dragon Quest Walk

The ice sculpture first appeared as a boss as part of the limited "Frozen Kingdom and the Flame Brothers" event on January 15, 2021.

Dragon Quest Tact

Ice sculpture appears as an A-rank monster of the Inorganic family as part of the special limited Rambunctious Santa and Masked Santa event alongside Santa Alena on its banner. It can also take part in [[|Robbin'Ood|Red Robbin Hood]]'s Battle Road as a party member.

Ice Sculpture (うごくひょうぞう Ugoku hyōzō)Tactlogo.png
Stats


DQT Ice Sculpture.png
Family Rank Role
Tact Icon Material.png
Inorganic
DQTact Rank Icon A.png DQTact AttackType.png
Attack
Max Level HP MP Move
110 734 173 2-3
Attack Defense Agility Wisdom Weight
333 375 258 121 35
Basic Skills
First Second Third
Ram Insulatle Frozen Multifists
Awakening Skills
First Second Third
Move +1 / Stats Up Frizz Res +25 / Stats Up Frozen Multifists Potency +5% / Rare Insulatle / Stats Up
Fourth Fifth
Zam Res +25 / Stats Up Multifists Potency +5% / AGL +20 / Stats Up
Leader Perks
First
Raises Crack-type physical potency by 10% for everyone in a 5x5 square around it including the leader.
Basic Perks
First Second Third
Max HP +20 ATK +10 Frozen Multifists Potency +2%
Perk Details
First
Move +1: Raises Move by 1.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Normal Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak Very Weak Half Res Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Immune Normal Normal Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Half Res Super Weak Normal



Related monsters

Similar Species

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