Ice sculpture
Dragon Quest monster | |
---|---|
Ice sculpture | |
Tact official art | |
Japanese | うごくひょうぞう |
Romaji | Ugoku hyōzō |
First appearance | Dragon Quest Heroes II |
Old localization | None |
The Ice sculpture is a recurring monster in the Dragon Quest series, first introduced in the second Heroes spin-off game. The monster is more flexible than its brethren, going so far as to attack while laying on the ground with its arm propping its head up.
Characteristics[edit]
Ice sculptures have a nearly identical appearance to their stony cousins, being immense golden-eyed statues of men carved out of ice. They have the appearance of brawny men wearing a toga over their left shoulders.
Appearances[edit]
Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]
Model | Experience | Gold | Marked Version? |
5,000 | 100g | Yes |
List No. | #076 |
Field Notes | Sinister statues carved from ice and animated with arcane energies. They're colder than stone, and twice as tough. They guard the entrance to Mt. Neverest, but secretly wish they could be stationed somewhere a bit more balmy. |
Location(s) | The Frosty Foothills |
Item(s) Dropped | Ice crystal |
Dragon Quest Walk[edit]
The Ice sculpture first appeared as a boss as part of the limited "Frozen Kingdom and the Flame Brothers" event on January 15, 2021.
Dragon Quest Tact[edit]
Ice sculpture appears as an A-rank monster of the Inorganic family as part of the special limited Rambunctious Santa and Masked Santa event alongside Santa Alena on its banner. It can also take part in Red Robbin Hood's Battle Road as a party member.
Family | Rank | Role | ||
Inorganic |
Attack |
|||
Max Level | HP | MP | Move | |
120 | 983 | 232 | 2-3 | |
Attack | Defense | Agility | Wisdom | Weight |
446 | 503 | 371 | 162 | 35 |
First | Second | Third | ||
Ram | Insulatle* | Frozen Multifists* | ||
First | Second | Third |
Move +1 / Stats Up | Frizz Res +25 / Stats Up | Frozen Multifists Potency +5% / Stats Up Rare Insulate: Rarely greatly raises Breath Res for 4 turns at action start. |
Fourth | Fifth | |
Zam Res +25 / Stats Up | Multifists Potency +5% / AGL +20 / Stats Up | |
First | |
Raises Crack-type physical potency by 10% for everyone in a 5x5 square around it including the leader. | |
First | Second | Third |
Max HP +20 | ATK +10 | Frozen Multifists Potency +2% |
First | |
Move +1: Raises Move by 1. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Half Res | Normal | Normal | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Very Weak | Very Weak | Half Res | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Immune | Normal | Normal | Half Res | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Super Weak | Normal | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Half Res | Super Weak | Normal |
Gallery[edit]
An Ice sculpture in Walk.