Deep Breath

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Deep Breath is a skill introduced in the original Dragon Quest Monsters.

It increases damage from the user's breath attacks during the next turn by 2 to 2.5 times.

AppearancesEdit

Dragon Quest XI: Echoes of an Elusive AgeEdit

Deep Breath is an enemy-only skill that is used by Jarvis and bobongas that doubles the damage caused by their next breath skill.

Dragon Quest MonstersEdit

Known as SuckAir in this game, it can be learned by DrakSlime, Gismo, Mirudraas2, and SkyDragon naturally as long as they are level 17 and have 119 max HP and 102 DEF.

Dragon Quest Monsters 2Edit

Dragon Quest Monsters: JokerEdit

Deep Breath increases damage inflicted by the next breath attack used, costing no MP to use. It can be learned from various skill sets:

Dragon Quest Monsters: Joker 2Edit

Deep Breath can be learned from all the skill sets it could be previously.

Dragon Quest Monsters: Terry's Wonderland 3DEdit

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious KeyEdit

Dragon Quest Monsters: Joker 3Edit

Dragon Quest Monsters: The Dark PrinceEdit

Deep breath costs zero MP and increases the power of the next breath attack by 200~250%. It is learned through the Bad Breather, Blow Hard, Breath Worker, Deep Breather, Dragonheart, Dragonlord, Fire Chief, Frosty Receptionist, Respirator, Shallow Breather, Smart Blazer, and Xenlon talents.

Dragon Quest Monsters: Super LightEdit

Dragon Quest TactEdit

Deep Breath is known naturally by Gasbagon and Stale whale at level 1, costing 16 MP to use. It boosts the potency and recovery of Breath skills by 50% for one turn.

Deep Breath (いきをすいこむ Iki o suikomu) 
Ability information
Deep Breath
Role * Type * Element MP cost
Support Martial   16
Range Additional effects
 
Self
 
Breath Potency/Recovery Up
Description
Grants the user x1.5 breath potency/recovery for 1 turn
Naturally learnt by
Gasbagon, Stale whale


Related skillsEdit