Late Bloomer
Revision as of 12:20, 20 July 2024 by Follower of Light (talk | contribs) (Created page with "{{Spell Infobox |title =Late Bloomer |image = |japanese = {{tt|| }} |romaji = |old = None |type = Trait }} '''Late Bloomer''' is a monster trait that increases the stats of the possessor the longer the battle drags on. ==Appearances== ==={{DQM3}}=== Between the 3rd and 5th turns of battle, the possessor's attack, agility, defence, and wisdom increase by 20%. From the 6th round onward, the boost increases to +50% for the rest of the battle. Late Bloomer is learned by...")
Late Bloomer is a monster trait that increases the stats of the possessor the longer the battle drags on.
Late Bloomer | |
---|---|
Japanese | |
Type | Trait |
Older names | None |
Appearances
Dragon Quest Monsters: The Dark Prince
Between the 3rd and 5th turns of battle, the possessor's attack, agility, defence, and wisdom increase by 20%. From the 6th round onward, the boost increases to +50% for the rest of the battle.
Late Bloomer is learned by the following monsters of any size:
- Bag o' sweets
- Bamboogieman
- Bloodbonnet
- Bongo fandango
- Bunicorn
- Candy cat
- Dora-in-Grey
- Estark
- Ethereal serpent
- Gem slime
- King foo dog
- Leery lout
- Rabid rector
- Roseguardin
- Saltwater stallion
- Slionheart
- Superior slime
- Teeny sanguini
- Xenlon
The following giant monsters will also develop Late Bloomer: