Fightgeist
Revision as of 00:37, 23 February 2022 by LiquidMetal (talk | contribs)
| Dragon Quest monster | |
|---|---|
| Fightgeist | |
Art by Akira Toriyama | |
| Japanese | メトロゴースト |
| Romaji | Metoro Gōsuto |
| First appearance | Dragon Quest |
| Old localization | Poltergeist |
Purple poltergeists with green hats, the Fightgeist is a significant improvement over the original bed-sheet baddie.
Appearances
Dragon Quest
Dragon Quest X
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Dragon Quest Heroes II: Twin Kings and the Prophecy's End
| Model | Experience | Gold | Marked Version? |
| 59 | 30g | Yes |
| List No. | 034 |
| Field Notes | Purple poltergeists who dwell in the darkness. They're easily identified by their gaudy green headwear. They think of themselves as sophisticated city-slickers, and sneer at their country-born brethren. |
| Location(s) | Battle of the Great Divide (N), The Battle of Ingenia, The Battle of the Wildwood |
| Item(s) Dropped | Technicolour dreamcloth, Toad oil |
Dragon Quest Builders
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Dragon Quest Builders 2
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Dragon Quest Tact
Stats
| Family | Rank | Role | ||
Undead |
Magic |
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| Max Level | HP | MP | Move | |
| 95 | ? | ? | 4 | |
| Attack | Defense | Agility | Wisdom | Weight |
| ? | ? | ? | ? | 20 |
Basic Skills
| First | Second | Third | ||
| Zam | Zammle - level 18 | - | ||
Awakening Skills
| First | Second | Third |
| Zam-type Spell Potency +5% / Stats Up | Woosh Res +25 / Stats Up | Zammle Potency +5% / Stats Up |
| Fourth | Fifth | |
| Zap Res +25 / Stats Up | Zammle Potency +5% / Stats Up | |
Leader Perks
| First | |
| None | |
Basic Perks
| First | Second | Third |
| WIS +3 | Zammle Potency +2% | |
Perk Details
| First | |
| ? | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Normal | Very Weak | Very Weak | Heavy Res | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Normal | Heavy Res | Normal | Half Res | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Half Res | Normal | Normal | Super Weak | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Normal | Normal | Super Weak | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Immune | Normal | Normal |
Etymology
- "Geist" is the German word for ghost.
- Metoro (メトロ) is the Japanese pronunciation of "metro", a loanword derived from the English used to refer to underground railways, which appears to be a vague reference to the fact that the metro-ghost is only found underground (i.e. in a cave and a tomb) in its original appearance. "Metro" is also an abbreviation of "metropolitan", which means urbane or sophisticated (in the manner of city-dwellers), which is alluded to by the Heroes II field notes.