Persistence

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Persistence is a village in Dragon Quest III.

It is located in the area of the world map corresponding to North America, and as such, the village has a pre-colonial theme. Because there were no other settlements on the continent for the people to trade with until the player intervened, the village lives up to it's name.

AppearancesEdit

Dragon Quest III: The Seeds of SalvationEdit

Persistence is a plain village consisting of a few houses and horses protected by a large fence. There is no required reason to visit Persistence, but there are clues given within the village as to the whereabouts of the bottomless pot and how to use the echo flute. The bottomless pot was created by and stolen from the villagers by soldiers from Edina on a scouting expedition, leaving the villagers are somewhat leery of travellers.

The people speak in short sentences and make a point to never lie, not seeing the purpose of falsehoods. A senior mentions the hermit living on the glacier to the far north and condemns him for using magic, implying the villagers are more suspicious of magic than other peoples. A talking horse with a green mane named Ed gives the player the clue to use the bottomless pot in the shoals in the ocean west of the village.

There is a soldier from Edina who was left behind by his comrades several years ago living in the well of the village, undetected by the people. He bemoans his fate and complains that the troops didn't forget the pot.

A man who lived in the village left long ago to start a town in the east field, corresponding to the real life Jamestown colony.

Shop & servicesEdit

  Item Shop 
Item Price Attributes
  Medicinal herb8?
  Antidotal herb10?
  Moonwort bulb30?
  Coagulant500/310?
  Fading Jenny300?
  Doh-hican60Defense +3
  Silver tiara760Defense +20
  Weapon & armour shop 
Item Price Attributes
  Cypress stick5Attack +2
  Oaken club30Attack +7
  Poison needle10Attack +1
  Thorn whip320Attack +18
  Leather kilt800Defense +24
  Plain clothes10Defense +4
  Garish garb1,300Attack +28
  Magic shield2,000Defense +25


TreasuresEdit

Nearby monstersEdit

Dragon Quest III HD-2D RemakeEdit

Persistence is now set within a forest clearing with a river running through it. The buildings are log cabins with animal hide tarps cast over the roofs, which are further decorated by painted banners and wooden carvings of predatory birds. The use of black, red, and white colours and strong outlines in these banners resembles the formline art utilized by several tribes long the North American pacific coast, and is also seen in the Fifer's Spire.

One of the tribesman is a minidemon in disguise, and requires Ra's mirror to be recruited.

Shops & servicesEdit

  Item Shop 
Item Price Attributes
  Aerofoil earrings3,300Wisdom +8
-25% Wind damage
  Agility ring3,600Agility +22
Acrobat personality
  Asbestos earrings3,300Wisdom +8
-25% Fire damage
  Banishing bell1,640Blasto resistance +16.66%
Sap resistance +16.66%
All status ailment res. +6.25%
  Rabbit tail270Luck +8
Happy camper personality
  Medicinal herb8Restores at least 30 HP to a single ally
  Antidotal herb10Cures poison from one party member
  Dazzle-me-not120Lifts illusions
  Moonwort bulb30Cures paralysis
  Coagulant310Casts Fuddle
  Fading jenny300Party becomes invisible for a brief time
  Silver tiara3,300Defence +30

TreasureEdit

  Mini medal x1 N/A
  Special medicine x2 N/A
  Coagulant x1 N/A
  Musk x1 N/A
  Seed of luck x1 N/A
  Care rivière x1 N/A
  Rabbit tail x1 N/A
  Lightning staff x1 N/A
  Iron helmet x1 N/A

Nearby monstersEdit

         

EtymolgyEdit

  • The Japanese name for the village is Sū, and this is how it was originally localized on the NES, as Soo. It is clearly meant to be a Native American village, but for unknown reasons, it was changed to a colonial village called Persistence in the more recent localizations.

TriviaEdit

GalleryEdit