Spiked club

From Dragon Quest Wiki

The Spiked club is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest X. It is a rarefied version of the Brownie wielding a club with sharp spikes.


Spiked clubs are little Humanoid monsters with blue skin. They wear a green furred mask that cover their little faces, all we know about it is that they have a little pair of black eyes on it. They all also wield a wooden spiked club, with spikes on the top of it that gives the monster their name; more dangerous than the Hammer that Hammerhoods and Brownies use to attack.


Dragon Quest X[edit]

Spiked clubs appear rarefied monster versions of brownies starting in Version 1.1 of the game. Their level is a bit high, so the player must avoid them at every cost if they are still weak in comparison with them. They are capable of attacking with Spinning Beatdown, can land desperate attacks, and are capable of raising their Tension by three to four stages at once with Muster Extra Strength.

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Spiked club appears as a D-rank monster of the Beast family.

Dragon Quest Monsters: Joker 3[edit]

In this game, spiked clubs are A-rank monsters of the Beast family and are obtained by synthesizing a Hybird with either Lleviathan or a Liquid metal slime. They are also needed to synthesize a Dark brownie.

Dragon Quest Rivals[edit]

Spiked club appeared in the 5th card pack, "Heroic Tales of Bravery" as a super rare card exclusive for Demon Swordsman leaders. When summoned, it would boost the leader's Tension by two stages.

Dragon Quest Tact[edit]

Spiked club appears as a C-rank monster of the Beast family during the second part of the limited Mindini's Invincible in the World of Dreams!? event. It can be scouted from the Spiked Club stage of Expedition! World of Illusions at any difficulty and can participate in the Sintaur's Battle Road as a party member.

Spiked club (とげこんぼう Toge konbō)Tactlogo.png

DQT Spiked Club icon.png
Family Rank Role
Tact Icon Beast.png
DQTact Rank Icon C.png DQTact AttackType.png
Max Level HP MP Move
105 686 207 2-3
Attack Defense Agility Wisdom Weight
350 281 286 100 20
Basic Skills
First Second Third
Muster Strength Crush Stomp* N/a
Awakening Skills
First Second Third
Move +1 / Stats Up Frizz Res +25 / Stats Up Crush Stomp Potency +5% / Stats Up
Fourth Fifth
Sizz Res +25 / Stats Up Crush Stomp Potency +5% / Stats Up
Leader Perks
Basic Perks
First Second Third
ATK +3 Crush Stomp Potency +2% N/a
Perk Details
Move +1: Raises Move by 1.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Half Res Normal Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Very Weak Normal Immune
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Normal Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Super Weak Super Weak Half Res Normal

Related monsters[edit]

Similar species[edit]