Spiny mine

From Dragon Quest Wiki

The Spiny Mine is a monster from the game Dragon Quest VII. It can be found in the Dungeon of Descent and the Likeness of the Great Evil.

Characteristics[edit]

Spiny mines are ugly anthropomorphic explosive flails that float threateningly into battle. They worryingly resemble naval mines, causing most adventurers to run at the first sight of them. Their bodies consist of a rotten round iron ball covered in sharp stabbing spikes with an evil one-eyed face and a mouth with sharp fangs, as well as a long clanking chain that dangles below their bodies. Spiny mines attack by swinging their spiked bodies in a circle, smashing into enemies and protruding their sharp spines into their flesh. They're also prone to simply self-destructing at will, damaging every single enemy in a massive manic explosion.

In the 3DS version, spiny mines and its ilk do not move around much, making them easy to avoid unless directly blocking the path of the party. However, if it is threatened by a much stronger enemy, spiny mines can actually move very fast by rolling themselves on the ground in order to flee.

Appearances[edit]

Dragon Quest VII[edit]

Spiny mine (リビングハンマー Ribinguhanmā) DQVII Logo.png
Sprite HP MP Attack Defense
Pummeler.gif 55 0 60 65
Agility Experience Gold Tame Rate
45 25 (PS1)
38 (3DS)
16 (PS1)
24 (3DS)
132
Bestiary No. 039
Spell(s) None
Skill(s) Self-destruct
Location(s) Dungeon of Descent
Likeness of the Great Evil
Item(s) Dropped Bone stake164
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
164 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 25% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 100% 50%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 0% 480% 0%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance * Ban Dance Resistance
50% 50% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
15% 0% 0%
3DS version changes
None



Related Enemies[edit]