Soulspawn: Difference between revisions

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'''Soulspawn''' are enemies in ''[[Dragon Quest IV]]''. These troublesome ghostly apparitions have the ability to change party tactics without warning.
'''Soulspawn''' are enemies the debuted in ''[[Dragon Quest IV]]''. These troublesome, ghostly apparitions have the ability to change party tactics without warning.
{{Monster Infobox
{{Monster Infobox
|title=Soulspawn
|title=Soulspawn
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{{Enemy
{{Enemy
|console=DS
|console=DS
|image=
|image=[[File:Soulspawn1.png]][[File:Soulspawn DQV SNES.gif]]
|name=Soulspawn
|name=Soulspawn
|game=Dragon Quest V
|game=Dragon Quest V
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|locations=[[Crocodilopolis]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]]<br>[[Estark's Labyrinth]]
|locations=[[Crocodilopolis]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]]<br>[[Estark's Labyrinth]]
|bestiaryNumber=165
|bestiaryNumber=165
|captureRate=1/256
|captureRate=
|}}
|}}
Soulspawns show up late in the game, where they do their best to be as annoying as possible. Make sure to adjust all party members' [[tactics]] afterwards.
Soulspawns show up late in the game, where they do their best to be as annoying as possible. Make sure to adjust all party members' tactics afterwards.
{{clear}}
 


===''Dragon Quest VIII''===
===''Dragon Quest VIII''===
{{Enemy
{{DQ8Enemy
|float=
|name=
|image=[[Image:Soulspawn.png]]
|kanji=  
|name=Soulspawn
|game=''[[Dragon Quest VIII]]''
|console=PS2
|romanji=
|romanji=
|sprite=
|hp=75
|hp=75
|mp=0
|mp=0
|exp=138
|gold=9
|attack=95
|attack=95
|defense=76
|defense=76
|agility=81
|agility=81
|experience=138
|gold=9
|droppedItem=[[Moonwort bulb]] (common)<br>[[Elfin elixir]] (rare)
|skills=[[Sweet Breath]]
|spells=
|family=Elemental
|bestiaryNumber=154
|bestiaryNumber=154
|family=[[Elemental family|Elemental]]
|description=A clump of souls fused into a hideous ball. These monsters are highly resistant to magic, so psyche up before attacking.
|description=A clump of souls fused into a hideous ball. These monsters are highly resistant to magic, so psyche up before attacking.
|spells=None
|skills=[[Sweet Breath]]
|locations=[[Dark Ruins]]
|locations=[[Dark Ruins]]
|}}
|items=[[Moonwort bulb]]{{fraction|1|32}}<br>[[Elfin elixir]]{{fraction|1|256}}
|evasion={{Fraction|1|32}}
|attack-resist=60%
|frizz-resist=25%
|sizz-resist=25%
|bang-resist=25%
|woosh-resist=25%
|crack-resist=25%
|zap-resist=25%
|flame-resist=25%
|ice-resist=25%
|grapple-resist=25%
|troop-resist=25%
|death-resist=100%
|poison-resist=100%
|paralysis-resist=100%
|shock-resist=100%
|sleep-resist=100%
|confusion-resist=100%
|dazzle-resist=15%
|fizzle-resist=100%
|dance-resist=100%
|sap-resist=100%
|drain-resist=100%
|remake-sprite=
|remake-changes=
}}


===''Dragon Quest Monsters''===
===''Dragon Quest Monsters''===
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==Gallery==
==Gallery==
<gallery>
<gallery>
Image:Soulspawn.png
Image:Zombie-soulspawn.jpg
File:Soulspawn1.png
File:Soulspawn DQV SNES.gif
Image:Mad_spirit.png
Image:Mad_spirit.png
Image:Madspirit.png
Image:Madspirit.png
Line 80: Line 99:
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]{{Wikia}}
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]

Revision as of 19:22, 22 June 2017

Soulspawn are enemies the debuted in Dragon Quest IV. These troublesome, ghostly apparitions have the ability to change party tactics without warning.

Appearances

Dragon Quest IV

Dragon Quest V

#165 - Soulspawn
Soulspawn1.pngSoulspawn DQV SNES.gif
HP MP Experience Gold
155 0 551 53
Attack Defense Speed
145 67 108
Dropped Item Elfin elixir
Locations Crocodilopolis
Nadiria
Mt. Zugzwang
Estark's Labyrinth
Skills War drum
Voice mimic
Mist
Sweet Breath
Bestiary # 165
Game Dragon Quest V
Console DS

Soulspawns show up late in the game, where they do their best to be as annoying as possible. Make sure to adjust all party members' tactics afterwards.


Dragon Quest VIII

DQ8-LOGO-ICON.png
Original (PS2)
Sprite HP MP Attack
75 0 95
Defense Agility Experience Gold
76 81 138 9
Bestiary no. 154
Family Elemental
In-game description A clump of souls fused into a hideous ball. These monsters are highly resistant to magic, so psyche up before attacking.
Spell(s) None
Skill(s) Sweet Breath
Location(s) Dark Ruins
Item(s) dropped Moonwort bulb132
Elfin elixir1256
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
132 60% 25% 25%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
25% 25% 25% 25%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
25% 25% 25% 100%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
100% 100% 100% 100%
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
100% 15% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 100% 25%
Remake (3DS, Mobile)
Notable Changes
None



Dragon Quest Monsters

Dragon Quest Monsters 2

Dragon Quest Monsters: Joker

Dragon Quest Monsters: Joker 2

Dragon Quest Monsters: Joker 2 Professional

Related enemies

Gallery