Heliodorian guard: Difference between revisions
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'''Heliodorian guards''' are members of the sentry that patrol castle [[Heliodor]]'s dungeons. | '''Heliodorian guards''' are members of the sentry that patrol castle [[Heliodor]]'s dungeons. | ||
==Appearances== | ==Appearances== | ||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
These guards are found early in the game after the {{Hero 11}} is thrown into the castle dungeon. They serve their [[King Carnelian|King]] loyally, but are oblivious to the [[Mordegon|power behind the throne]]; once the facade has been revealed, these knights band together to defend citizens against | These guards are found early in the game after the {{Hero 11}} is thrown into the castle dungeon. They serve their [[King Carnelian|King]] loyally, but are oblivious to the [[Mordegon|power behind the throne]]; once the facade has been revealed, these knights band together to defend citizens against {{MFamilies}} attacks. Though both [[Hendrik]] and [[Jasper]] are their commanders by rank, the guards greatly favor the former for his willingness to lead by example and fight on the front lines. | ||
{{DQ11Enemy | {{DQ11Enemy | ||
|name=Heliodorian guard | |name=Heliodorian guard | ||
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|romanji= | |romanji= | ||
|bestiaryNumber=#013 | |bestiaryNumber=#013 | ||
|family= | |family={{Q family}} | ||
|description=Rank-and-file footsoldiers of the Heliodorian army. They're dutiful to a fault, but only fair-to-middling fighters. | |description=Rank-and-file footsoldiers of the Heliodorian army. They're dutiful to a fault, but only fair-to-middling fighters. | ||
|sprite=[[File:Heliodorian guard XI sprite.png]] | |sprite=[[File:Heliodorian guard XI sprite.png]] | ||
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|gold=3 | |gold=3 | ||
|spells=None | |spells=None | ||
|skills=Becomes [[Pep | |skills=Becomes [[Pep]]ped up<br>[[Brothers in Arms]]<br>Wastes turn. | ||
|items=None | |items=None | ||
|locations=[[Heliodor sewers]]<br>[[Gondolia]] | |locations=[[Heliodor sewers]]<br>[[Gondolia]] | ||
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==Trivia== | ==Trivia== | ||
*The reason as to why the guards are classified under the ??? family is because they are normal | *The reason as to why the guards are classified under the [[??? family]] is because they are normal [[human]]s, excluding the from the [[Humanoid family|human''oid'' family]]. | ||
==Brothers in arms== | ==Brothers in arms== | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <center><gallery> | ||
Heliodorian guard XI polygon.jpg|{{XI}} polygon model. | |||
</gallery> | </gallery></center> | ||
[[Category:Dragon Quest XI enemies]] | [[Category:Dragon Quest XI enemies]] | ||
[[Category:Dragon Quest of the Stars enemies]] | [[Category:Dragon Quest of the Stars enemies]] |
Latest revision as of 05:55, 30 December 2023
Dragon Quest monster | |
---|---|
Heliodorian guard | |
Japanese | デルカダール兵 |
First appearance | Dragon Quest XI: Echoes of an Elusive Age |
Old localization | None |
Heliodorian guards are members of the sentry that patrol castle Heliodor's dungeons.
Appearances[edit]
Dragon Quest XI: Echoes of an Elusive Age[edit]
These guards are found early in the game after the Hero is thrown into the castle dungeon. They serve their King loyally, but are oblivious to the power behind the throne; once the facade has been revealed, these knights band together to defend citizens against monster attacks. Though both Hendrik and Jasper are their commanders by rank, the guards greatly favor the former for his willingness to lead by example and fight on the front lines.
Sprite | HP | MP | Attack |
19 | 5 | 22 | |
Defense | Agility | Experience | Gold |
19 | 14 | 4 | 3 |
Bestiary no. | #013 |
Family | ??? |
In-game description | Rank-and-file footsoldiers of the Heliodorian army. They're dutiful to a fault, but only fair-to-middling fighters. |
Spell(s) | None |
Skill(s) | Becomes Pepped up Brothers in Arms Wastes turn. |
Location(s) | Heliodor sewers Gondolia |
Item(s) dropped | None |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/A | 0% | 0% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
0% | 0% | 0% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 0% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
0% | 0% | 100% | 0% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 0% | 0% | 0% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
0% | 0% | 0% |
Trivia[edit]
- The reason as to why the guards are classified under the ??? family is because they are normal humans, excluding the from the humanoid family.
Brothers in arms[edit]
Gallery[edit]
XI polygon model.