Wight bulb: Difference between revisions
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|romanji=Yomi no hana | |romanji=Yomi no hana | ||
|old=None | |old=None | ||
|firstappear={{ | |firstappear={{DQ11}} | ||
}} | }} | ||
The '''Wight bulb''' is the [[Rarefied monster|rarefied]] version of the [[Sprite bulb]] | The '''Wight bulb''' is the [[Rarefied monster|rarefied]] version of the [[Sprite bulb]] {{MFamilies}}. It is a violet plant growing a yellow slime bud, with a brush of dark purple sprouts supported by lighter colored leaves on the tip of its head instead of a floral bloom. Being a rarefied monster, it will only appear in groups of the aforementioned sprite bulbs. | ||
{{Clear}} | {{Clear}} | ||
==Appearances== | ==Appearances== | ||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
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|romanji=Yomi no hana | |romanji=Yomi no hana | ||
|bestiaryNumber=#193 | |bestiaryNumber=#193 | ||
|family= | |family={{Slime}} & {{Floating}} | ||
|description=They suck the happiness from | |description=They suck the happiness from [[human]]s and store it up in tiny seeds, which when planted can grow into wish-granting flowers. | ||
|sprite=[[File:Wight bulb XI sprite.png]] | |sprite=[[File:Wight bulb XI sprite.png]] | ||
|hp=895 | |hp=895 | ||
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|gold=361 | |gold=361 | ||
|spells=None | |spells=None | ||
|skills=Acts twice per turn<br>[[Ferocious | |skills=Acts twice per turn.<br>[[Ferocious Roar]]<br>[[Paralysis Attack]]<br>Spreads numbing pollen. | ||
|items=[[Perfect panacea]] (100%)<br>[[Skull ring]]{{fraction|1|8}} | |items=[[Perfect panacea]] (100%)<br>[[Skull ring]]{{fraction|1|8}} | ||
|locations=[[The First Forest]] ( | |locations=[[The First Forest]] (First and third acts.)<br>[[The Hekswood]] (second act)<br>[[Insula Orientalis]] (third act)<br>[[Sniflheim]] region (third act) | ||
|evasion=N/A | |evasion=N/A | ||
|fire-resist=-125% | |fire-resist=-125% | ||
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==Etymology== | ==Etymology== | ||
*Wight is an old English term for a living being that has since become used as a word to describe types of the undead in modern decades. The use of this word is to adhere to the naming scheme present in the bulb family of slimes and to high light the | *Wight is an old English term for a living being that has since become used as a word to describe types of the undead in modern decades. The use of this word is to adhere to the naming scheme present in the bulb family of slimes and to high light the {{MFamilies}}'s ghastly yellow core. | ||
==Related | ==Related {{MFamilies}}s== | ||
*[[Bite bulb]] | *[[Bite bulb]] | ||
*[[Fright bulb]] | *[[Fright bulb]] | ||
*[[Sprite bulb]] | *[[Sprite bulb]] | ||
*[[ | *[[Buddy slime]] | ||
*[[Weedie]] | *[[Weedie]] | ||
Latest revision as of 09:06, 8 January 2024
Dragon Quest monster | |
---|---|
Wight bulb | |
Japanese | 黄泉の花 |
Romaji | Yomi no hana |
First appearance | Dragon Quest XI: Echoes of an Elusive Age |
Old localization | None |
The Wight bulb is the rarefied version of the Sprite bulb monster. It is a violet plant growing a yellow slime bud, with a brush of dark purple sprouts supported by lighter colored leaves on the tip of its head instead of a floral bloom. Being a rarefied monster, it will only appear in groups of the aforementioned sprite bulbs.
Appearances[edit]
Dragon Quest XI: Echoes of an Elusive Age[edit]
Sprite | HP | MP | Attack |
895 | 72 | 187 | |
Defense | Agility | Experience | Gold |
132 | 242 | 1,864 | 361 |
Bestiary no. | #193 |
Family | Slime & Floating |
In-game description | They suck the happiness from humans and store it up in tiny seeds, which when planted can grow into wish-granting flowers. |
Spell(s) | None |
Skill(s) | Acts twice per turn. Ferocious Roar Paralysis Attack Spreads numbing pollen. |
Location(s) | The First Forest (First and third acts.) The Hekswood (second act) Insula Orientalis (third act) Sniflheim region (third act) |
Item(s) dropped | Perfect panacea (100%) Skull ring1⁄8 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/A | -125% | 25% | 25% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | 0% | 0% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 100% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
50% | 50% | 50% | 50% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 50% | 100% | 50% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
50% | 0% | 0% |
Etymology[edit]
- Wight is an old English term for a living being that has since become used as a word to describe types of the undead in modern decades. The use of this word is to adhere to the naming scheme present in the bulb family of slimes and to high light the monster's ghastly yellow core.