Graveheart: Difference between revisions

From Dragon Quest Wiki
(Added Joker 2)
No edit summary
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
'''Graveheart''' is a skill introduced in {{DQMJ}}. It
{{Spell Infobox
|title = Graveheart
|image =
|japanese = アンデッド
|romaji = {{tt|Andeddo|Undead}}
|old =
|type = Talent
}}


'''Graveheart''' is a recurring talent in the ''Dragon Quest Monsters'' series introduced in {{DQMJ}}. It teaches various skills suited for [[Undead family|undead]] monsters centered around debilitating and inflicting negative status effects on enemies.
==Appearances==
==={{DQMJ}}===
==={{DQMJ}}===
Graveheart is learned by the [[Ghost]], [[Funghoul]], [[Mummy boy]] and [[Soulspawn]]. It grants the following abilities:
Graveheart is learned by the [[Ghost]], [[Funghoul]], [[Mummy boy]] and [[Soulspawn]]. It grants the following abilities:
Line 6: Line 16:
! Ability !! Skill Points
! Ability !! Skill Points
|-
|-
|[[Poisonous Poke]] || 6
|[[Poison Attack|Poisonous Poke]] || 6
|-
|-
|[[Helm Splitter]] || 14
|[[Helm Splitter]] || 14
|-
|-
|[[Sleep Sock]] || 22
|[[Sleep Attack|Sleep Sock]] || 22
|-
|-
|[[Slowing Slug]]||32
|[[Slowing Slug]]||32
Line 25: Line 35:
==={{DQMJ2}}===
==={{DQMJ2}}===
Graveheart's abilities remain unchanged.
Graveheart's abilities remain unchanged.
==={{DQM3}}===
Graveheart can be learned by [[Skeleton]]s, [[Ghost]]s, [[Scarfish]]es, [[Walking corpse]]s, and [[Mummy boy]]s.
{| cellpadding="0" cellspacing="0" class="listTable sortable"
! Ability !! Skill Points !! Description
|-
|[[Poison Attack]] || 3 || Damages a single enemy and occasionally poisons it.
|-
|[[Decelerate]] || 10 || Greatly decreases the agility of a single enemy for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
|-
|[[Sleep Attack]] || 20 || Damages a single enemy and occasionally puts it to sleep for 2 to 5 turns.
|-
|[[Sweet Breath]]||30||Lets out an exhalation of relaxation that puts all enemies to sleep for 2 to 5 turns.
|-
|[[Burning Breath]]||50||Lets out an exhalation of immobilisation that paralyses all enemies for 2 to 5 turns.
|-
|[[Confusion Attack]]||70||Damages a single enemy and occasionally confuses it for 2 to 5 turns.
|-
|[[Whack]]||85||Kills a single enemy instantly. The higher the caster's wisdom, the more likely the spell is to succeed.
|-
|[[Kamikazee]]||100||Kills all enemies, but at the cost of the caster's life. The caster cannot be resurrected in the same battle. The higher the caster's MP, the more likely the spell is to succeed.
|}
[[Category:Dragon Quest Monsters: Joker skill sets]]
[[Category:Dragon Quest Monsters: Joker 2 skill sets]]
[[Category:Dragon Quest Monsters: The Dark Prince talent sets]]

Latest revision as of 01:42, 25 December 2023

Graveheart is a recurring talent in the Dragon Quest Monsters series introduced in Dragon Quest Monsters: Joker. It teaches various skills suited for undead monsters centered around debilitating and inflicting negative status effects on enemies.

Appearances[edit]

Dragon Quest Monsters: Joker[edit]

Graveheart is learned by the Ghost, Funghoul, Mummy boy and Soulspawn. It grants the following abilities:

Ability Skill Points
Poisonous Poke 6
Helm Splitter 14
Sleep Sock 22
Slowing Slug 32
Sweet Breath 45
Venomous Volley 60
Kamikazee 80
Whack Guard 100

Dragon Quest Monsters: Joker 2[edit]

Graveheart's abilities remain unchanged.

Dragon Quest Monsters: The Dark Prince[edit]

Graveheart can be learned by Skeletons, Ghosts, Scarfishes, Walking corpses, and Mummy boys.

Ability Skill Points Description
Poison Attack 3 Damages a single enemy and occasionally poisons it.
Decelerate 10 Greatly decreases the agility of a single enemy for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
Sleep Attack 20 Damages a single enemy and occasionally puts it to sleep for 2 to 5 turns.
Sweet Breath 30 Lets out an exhalation of relaxation that puts all enemies to sleep for 2 to 5 turns.
Burning Breath 50 Lets out an exhalation of immobilisation that paralyses all enemies for 2 to 5 turns.
Confusion Attack 70 Damages a single enemy and occasionally confuses it for 2 to 5 turns.
Whack 85 Kills a single enemy instantly. The higher the caster's wisdom, the more likely the spell is to succeed.
Kamikazee 100 Kills all enemies, but at the cost of the caster's life. The caster cannot be resurrected in the same battle. The higher the caster's MP, the more likely the spell is to succeed.