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|type = Debilitating
|type = Debilitating
}}
}}
'''Fuddle''' is a recurring debilitating spell in the {{DQSeries}} that was introduced in {{DQ3}}.
'''Fuddle''' is a recurring debilitating spell in the {{DQSeries}} that was introduced in {{Dragon Quest III}}.


It has a 100% chance to [[Confusion|confuse]] a group of enemies, barring resistance, and costs 5 {{MP}} in all appearances. It is the diminutive form of [[Kafuddle]] and is often learned by [[Mage]]s.
It has a chance to [[Confusion|confuse]] a single enemy in its debut, before being upgraded to target a group of monsters in {{Dragon Quest V}}. It is the diminutive form of [[Kafuddle]] and is often learned by [[Mage]]s.


==Appearances==
==Appearances==
==={{DQ2}}===
==={{DQ2}}===
Fuddle itself does not appear in {{II}} per se, but the [[confusion]] [[status effect]] is present as one of the results of [[Hocus Pocus]].
Fuddle itself does not appear in {{II}} per se, but the [[confusion]] [[status effect]] is present as one of the results of [[Hocus Pocus]].
==={{DQ2HD}}===
Fuddle is learned by the [[Princess of Moonbrooke]] at level 24. It costs 6 MP and has an accuracy of 60%, confusing one monster for 2~5 turns. Once the [[moon sigil]] is obtained Fuddle will be able to go [[haywire]], at the same rate as normal attacks can land a critical hit. Note that the accuracy is slightly misleading as several non-boss monsters are programmed to be vulnerable to the spell if they are not protected by [[Bounce]] or [[Magic Barrier]], making the practical accuracy 75%.


==={{DQ3}}===
==={{DQ3}}===
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==={{DQ3HD}}===
==={{DQ3HD}}===
Fuddle is learned by Mages and Sages at level 27 if their wisdom exceeds 64 points. It costs 6 MP and has a 2/3rds chance to confuse one for for 2~3 turns before resistance is applied.
Fuddle is learned by Mages and Sages at level 27 if their wisdom exceeds 64 points. It costs 6 MP and has a 60% chance to confuse one for for 2~3 turns before resistance is applied. Note that the accuracy is slightly misleading as several non-boss monsters are programmed to be vulnerable to the spell if they are not protected by [[Bounce]] or [[Magic Barrier]], making the practical accuracy 75%.


==={{DQ4}}===
==={{DQ4}}===
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==={{DQ7R}}===
==={{DQ7R}}===
Fuddle is learned at rank 7 of the [[Mini Mayoress]] vocation.
Fuddle is learned at rank 7 of the [[Mini Mayoress]] vocation. It costs 3 MP and reduces one monster's  by one stage for 4~7 turns. The spell has a base accuracy of 75% and begins to increase once the caster's magical might reaches 200, achieving 100% accuracy (barring resistance) at 800 magical might. Fuddle has a [[haywire]] rate that is half that of a normal critical hit.


==={{DQ8}}===
==={{DQ8}}===
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[[Category:Spells]]
[[Category:Spells]]
[[Category:Confusion spells]]
[[Category:Confusion spells]]
[[Category:Dragon Quest II HD-2D Remake spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III HD-2D Remake spells]]
[[Category:Dragon Quest III HD-2D Remake spells]]

Latest revision as of 03:43, 3 April 2026

Fuddle is a recurring debilitating spell in the Dragon Quest series that was introduced in Dragon Quest III.

It has a chance to confuse a single enemy in its debut, before being upgraded to target a group of monsters in Dragon Quest V. It is the diminutive form of Kafuddle and is often learned by Mages.

Appearances[edit]

Dragon Quest II: Luminaries of the Legendary Line[edit]

Fuddle itself does not appear in II per se, but the confusion status effect is present as one of the results of Hocus Pocus.

Dragon Quest II HD-2D Remake[edit]

Fuddle is learned by the Princess of Moonbrooke at level 24. It costs 6 MP and has an accuracy of 60%, confusing one monster for 2~5 turns. Once the moon sigil is obtained Fuddle will be able to go haywire, at the same rate as normal attacks can land a critical hit. Note that the accuracy is slightly misleading as several non-boss monsters are programmed to be vulnerable to the spell if they are not protected by Bounce or Magic Barrier, making the practical accuracy 75%.

Dragon Quest III: The Seeds of Salvation[edit]

Fuddle debuts as a proper spell in III, with Mages and Sages learning it at Level 27. The spell targets only a single enemy, somewhat limiting its usefulness compared to Snooze and Dazzle. If a party member is afflicted by the spell, they can be snapped out of it by striking them; this safety feature is limited to III, however.

The enemies leger-de-man, goodybag, lump mage, lump shaman, hocus chimaera, Baramos, and Soul of Baramos can use this spell against the party.

Dragon Quest III HD-2D Remake[edit]

Fuddle is learned by Mages and Sages at level 27 if their wisdom exceeds 64 points. It costs 6 MP and has a 60% chance to confuse one for for 2~3 turns before resistance is applied. Note that the accuracy is slightly misleading as several non-boss monsters are programmed to be vulnerable to the spell if they are not protected by Bounce or Magic Barrier, making the practical accuracy 75%.

Dragon Quest IV: Chapters of the Chosen[edit]

Fuddle is learned by Borya at Level 30, and has the same range as before. The spell is more useful than in III, as only a handful of enemies have an immunity - even into the final areas and the bonus dungeon, Fungeon.

The enemies fuddlestick, damselfly, pocus poppet, and axolotl can use this spell against the party.

Dragon Quest V: Hand of the Heavenly Bride[edit]

Fuddle's range has increased to affect a group of enemies now, greatly improving the spell's usability all the way to the end game.

Name Level
Goodybag --
Pocus poppet 2
Minidemon 10
{{Grudgerigar R} 13
Ghost 15
Jailcat 22
Slime 22
Chimaera 31
Harry 15
Debora 22
Sancho 32

Bag o' laughs, frighturn, and air duckt use this spell as enemies.

Dragon Quest VI: Realms of Revelation[edit]

Fuddle is learned by Ashlynn at Level 18. Other characters can learn it by advancing to rank 4 of the Mage vocation.

The enemies goodybag, Dogmus, fuddleguana, and dreadstaff use this spell against the party.

Dragon Quest VII: Fragments of the Forgotten Past[edit]

Fuddle is very scarce in the seventh game, only being learned by reaching rank 6 of the Goodybag Vocation.

It can be cast by the enemies clawcerer, compos mantis, monolog, numpton, pogoin' penguin, terrorhawk, and birds of terrordise.

Dragon Quest VII Reimagined[edit]

Fuddle is learned at rank 7 of the Mini Mayoress vocation. It costs 3 MP and reduces one monster's by one stage for 4~7 turns. The spell has a base accuracy of 75% and begins to increase once the caster's magical might reaches 200, achieving 100% accuracy (barring resistance) at 800 magical might. Fuddle has a haywire rate that is half that of a normal critical hit.

Dragon Quest VIII: Journey of the Cursed King[edit]

Jessica learns this spell after investing 26 points into her "Sex Appeal" skill and costs 5 MP. The spell, along with the newly added Kafuddle, is the most reliable status ailment in the post-game, where nearly every monster is immune to Dazzle and Kasnooze.

It can also be cast by the enemies Lump mage, Trap box, Lump shaman, Mimic king, and Unholy bishop.

Dragon Quest IX: Sentinels of the Starry Skies[edit]

Fuddle is learned by Mages at Level 19 and Armamentalists at Level 20. It costs 5 MP to cast with a base accuracy of 50%, and will become more accurate once the caster's Magical Might surpasses 50. Once the value reaches 999, the spell will be accurate 100% barring enemy resistance.

Dragon Quest X[edit]

Dragon Quest XI: Echoes of an Elusive Age[edit]

Veronica will learn Fuddle at Level 19. It costs 3 MP and targets one single enemy as it first did back in III, and will reach 100% accuracy against non-resistant enemies when Veronica's Magical Might hits 799.

Dragon Quest Monsters[edit]

Called PanicAll in this game, it requires the monster to reach Level 12 with 56 MP and 49 Intelligence. It is naturally learned by the biguana, duckkite, jewelbag, madgoose and voodoll, among others.

Dragon Quest Monsters 2[edit]

PanicAll now requires 89 Intelligence to learn. It is naturally learned by the cragdevil, mimeslime and putrefish. It is no longer naturally learned by the madgoose.

Dragon Quest Monsters: Caravan Heart[edit]

Dragon Quest Monsters: Joker[edit]

Fuddle can be learned by investing 14 points into Fear-monger, 16 points into Hypnotist or 70 points into Über Charmer.

Dragon Quest Monsters: Joker 2[edit]

Fuddle can be learned from all the skills it could be previously, though Fear-monger now requires 8 points. It can also be learned from Muspell for 4 points.

Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: Joker 3[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Fuddle target's one monster, costs 5 MP, and it's effect lasts for 2~5 turns with the base 40% success chance rising to 60% at 3,999 wisdom. It is learned through the Baramos, Blazer, Hexcommunicator, Nuisance, Prankster, Scruffy, Sleep Counsellor, Stinker, Swirling Dervish, and Thrill-Seeker talents.

Dragon Quest Tact[edit]

Fuddle is known naturally by Baramonster, Drohl diabolist, Lump shaman, Pickled slime, Terrorhawk, and Trap box at Level 1. It costs 8 MP to cast, has a range of three squares away from the caster in any direction, and has a chance to inflict confusion. Upgrading Fuddle adds a 2% success rate of confusion, up to a max of a +20% at +10.

Fuddle (メダパニ Medapani)Tactlogo.png
Ability information
Fuddle
Role * Type * Element MP cost
Debuff Spell DQTact Non-elemental.png 8
Range Additional effects
DQTact Range1.png
3
DQTact Confusion.png
Confusion
Description
Ocasionally confuses 1 enemy
Naturally learnt by
Baramonster, Drohl diabolist, Lump shaman, Pickled slime, Terrorhawk, Trap box


Gallery[edit]