Headhunter: Difference between revisions
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A '''Headhunter''' is a recurring monster in the [[Dragon Quest (series)|''Dragon Quest'' series]]. | A '''Headhunter''' is a recurring monster in the [[Dragon Quest (series)|''Dragon Quest'' series]]. They are wild, leaping humanoids that wield their weapons with reckless abandon. | ||
==Description== | ==Description== | ||
The Headhunter is a palette swap of the [[Berserker]] and, as such, acts in the same way. Headhunters are green humanoids with wild blond hair and a set of jagged fangs lining their mouths. They wield small hatchets and shields and they wear blue tunics and sandals with a purple cape. They also wear silver circlets around their head decorated with a blue gem. Headhunters attack wildly in combat, swinging their axes in quick succession to overwhelm their enemies. When they originally appeared, headhunters had a completely black head, but starting with ''Dragon Quest VIII'', they now have green heads like the rest of their bodies, possibly to avoid any unfortunate resemblance to real-world blackface. | The Headhunter is a palette swap of the [[Berserker]] and, as such, acts in the same way. Headhunters are green humanoids with wild blond hair and a set of jagged fangs lining their mouths. They wield small hatchets and shields and they wear blue tunics and sandals with a purple cape. They also wear silver circlets around their head decorated with a blue gem. Headhunters attack wildly in combat, swinging their axes in quick succession to overwhelm their enemies. When they originally appeared, headhunters had a completely black head, but starting with ''Dragon Quest VIII'', they now have green heads like the rest of their bodies, possibly to avoid any unfortunate resemblance to real-world blackface. | ||
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|defense=40 | |defense=40 | ||
|agility=33 | |agility=33 | ||
|tameRate={{fraction|1|32}} | |tameRate=[[Animal Magnetism|{{fraction|1|32}}]] | ||
|bestiaryNumber=032 | |bestiaryNumber=032 | ||
|spells= | |spells=None | ||
|skills= | |skills=Flails its weapon about fiercely (125% damage) | ||
|locations=[[ | |locations=[[Roamer Encampment]] Region<br>[[Poolside Cave]]<br>[[Al-Balad]] | ||
|items=[[Oaken club]]{{fraction|1|128}} | |items=[[Oaken club]]{{fraction|1|128}} | ||
|evasion={{fraction|1|64}} | |evasion={{fraction|1|64}} | ||
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|zap-resist=0% | |zap-resist=0% | ||
|whack-resist=15% | |whack-resist=15% | ||
|poof-resist= | |poof-resist=90% | ||
|dazzle-resist=15% | |dazzle-resist=15% | ||
|snooze-resist=15% | |snooze-resist=15% |
Revision as of 14:43, 9 October 2019
Dragon Quest monster | |
---|---|
Headhunter | |
File:DQII Headhunter.png Art by Akira Toriyama | |
Japanese | くびかりぞく |
Romaji | Kubikarizoku |
First appearance | Dragon Quest II |
Old localization | Hunter |
A Headhunter is a recurring monster in the Dragon Quest series. They are wild, leaping humanoids that wield their weapons with reckless abandon.
Description
The Headhunter is a palette swap of the Berserker and, as such, acts in the same way. Headhunters are green humanoids with wild blond hair and a set of jagged fangs lining their mouths. They wield small hatchets and shields and they wear blue tunics and sandals with a purple cape. They also wear silver circlets around their head decorated with a blue gem. Headhunters attack wildly in combat, swinging their axes in quick succession to overwhelm their enemies. When they originally appeared, headhunters had a completely black head, but starting with Dragon Quest VIII, they now have green heads like the rest of their bodies, possibly to avoid any unfortunate resemblance to real-world blackface.
Appearances
Dragon Quest II
Dragon Quest VII
Bestiary No. | 032 |
Spell(s) | None |
Skill(s) | Flails its weapon about fiercely (125% damage) |
Location(s) | Roamer Encampment Region Poolside Cave Al-Balad |
Item(s) Dropped | Oaken club1⁄128 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
1⁄64 | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 0% | 0% | 0% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 0% | 0% | 15% |
Poof Resistance * | Ban Dance Resistance | Dazzle Resistance * | Fizzle Resistance * |
90% | 100% | 15% | 0% |
Fuddle Resistance * | Paralysis Resistance* | Poison Resistance * | Snooze Resistance * |
15% | 10% | 0% | 15% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
15% | 0% | 0% |
3DS version changes |
None |
Dragon Quest VIII
Bestiary no. | 58 |
Family | Humanoid |
In-game description | Known for their jumping ability, these monsters wait for the best opportunity to attack their enemies. Watch out for their vicious slashes and formidable defense abilities. |
Spell(s) | None |
Skill(s) | Attack while defending Uses Medicinal Herbs |
Location(s) | Pickham Region |
Item(s) dropped | Medicinal herb1⁄8 Scale shield1⁄64 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
1⁄64 | 0% | 25% | 25% | |
Fire Breath Resistance * |
Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
|
25% | 25% | 25% | 25% | |
Woosh Resistance * | Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
25% | 25% | 25% | 100% | |
Whack Resistance * | Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | |
15% | 100% | 15% | 100% | |
Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | Snooze resistance * | |
50% | 15% | 50% | 50% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
15% | 15% | 25% |