Damdara: Difference between revisions
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==Appearances== | ==Appearances== | ||
===''[[Dragon Quest]]''=== | ===''[[Dragon Quest]]''=== | ||
Damdara was destroyed by the [[Dragonlord|Dragonlord's]] minions and has since become infested with their kind. [[Erdrick's armour]], the strongest armor in the game, can be found in the ruins but is | Damdara was destroyed by the [[Dragonlord|Dragonlord's]] minions and has since become infested with their kind.[[Erdrick's armour]], the strongest armor in the game, can be found in the ruins but is guarded by a [[Knight Aberrant]] that was ordered to keep it from falling into human hands. | ||
===''[[Dragon Quest II]]''=== | ===''[[Dragon Quest II]]''=== | ||
Line 19: | Line 19: | ||
===''[[Dragon Quest III]]''=== | ===''[[Dragon Quest III]]''=== | ||
Damdara is a large, stable town in the distant past. Though it endures the fury of [[Zoma]]'s wrath as all of Alefgard does, it s people have not yet given in to despair. Though still a desert locale, greenery persists in the town and a large pond surrounded by flowers sits at the northeastern section. However, a thug in the well notes that the water level is receding and that the town may not be long for the world even if monsters are repelled. | |||
==== | |||
A bard and a [[Faerie]] sit together at pond, with the former regaling the player of the family strife of his idol [[Galen], and the latter stating that an important [[Faerie Flute|instrument]] is near the baths in [[Kol]]. Lena, a dancing girl from [[Asham]] in the upper world, rests at the town's inn. She explains that she fled an audience member who was getting too close for comfort and wonders if her former employer is doing well. Lena will also ask the player to tell the manager that she is safe and, when speaking to the man in the back room of the dancing hall at night, he will be besides himself with joy at hearing that his former star is well and give the party a [[Magic bikini]] for their trouble. | |||
The owner of the second weapon shop frets over naming his unborn child and his business is closed, with the family settling on ''Magog'' after Zoma's death much to the wife's consternation. The swordsman standing in the primary weapon shop mentions hearing that the town is the location of an [[Orichalcum]] ingot, though he can't find it himself. A woman near the horse stables on the east side of the town mentions that she occasionally sees a glimmer of light in the perpetual purple twilight at the far left side of the pasture. When the player searches the ground there, they will find the orichalcum. | |||
====Shops & services==== | |||
{{ItemShop/Start|float=left}} | {{ItemShop/Start|float=left}} | ||
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}} | {{ItemShop/Item|name=Medicinal herb|price=8|attributes=}} | ||
Line 43: | Line 47: | ||
*[[Orichalcum]] | *[[Orichalcum]] | ||
*[[Mini medal]] x3 | *[[Mini medal]] x3 | ||
*[[ | *[["Look, no pants!"]] | ||
*[[ | *[[Dummy]] | ||
*[[Bunny ears]] | *[[Bunny ears]] | ||
====Nearby monsters==== | ====Nearby monsters==== | ||
*[[Boss troll]] | *[[Boss troll]] | ||
*[[Chimaera]] | |||
*[[She-slime]] | *[[She-slime]] | ||
*[[Silhouette]] | *[[Silhouette]] | ||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
The [[Hero (Dragon Quest XI)|Luminary]] ventures to Damdara through the [[Echo Chamber]]. The town is full of the ghosts of the citizens killed by the Knight Aberrant, who rules over the ruins with an iron fist. To put the spirits to rest, the tin tyrant must be slain. The exact time of the Luminary's visit is not made clear, as the knight would either have to be replaced or revived once killed if the time is before the original game, and no monsters remain in Alefgard once the Dragonlord is defeated if it takes place after. | The [[Hero (Dragon Quest XI)|Luminary]] ventures to Damdara through the [[Echo Chamber]]. The town is full of the ghosts of the citizens killed by the Knight Aberrant, who rules over the ruins with an iron fist. To put the spirits to rest, the tin tyrant must be slain. The exact time of the Luminary's visit is not made clear, as the knight would either have to be replaced or revived once killed if the time is before the original game, and no monsters remain in Alefgard once the Dragonlord is defeated if it takes place after. | ||
== | ==Trivia== | ||
The woman who complains about her neighbor sneezing all day and inadvertently causing those sneezes is a reference to a Japanese superstition that states a person only sneezes when someone is talking about them behind their back. | |||
==Gallery== | |||
<center><gallery> | <center><gallery> | ||
Image:DQ III NES Hawksness.png|The town in it's original state in ''Dragon Quest III''. (NES) | Image:DQ III NES Hawksness.png|The town in it's original state in ''Dragon Quest III''. (NES) | ||
Image:DQ NES Hauksness.gif|The town in ruins in ''Dragon Quest''. (NES) | Image:DQ NES Hauksness.gif|The town in ruins in ''Dragon Quest''. (NES) | ||
File:Damdara 16-bit.png|The town in the 16-bit remake of DQIII | |||
</gallery></center> | </gallery></center> | ||
Revision as of 12:47, 25 January 2020
Town | |
---|---|
Damdara | |
Japanese | ドムドーラ |
Game | Dragon Quest |
Old localization | Hauksness |
Damdara is a town in the desert in southwestern Alefgard. It is a locale of major importance in Dragon Quest and Dragon Quest III: The Seeds of Salvation.
Appearances
Dragon Quest
Damdara was destroyed by the Dragonlord's minions and has since become infested with their kind.Erdrick's armour, the strongest armor in the game, can be found in the ruins but is guarded by a Knight Aberrant that was ordered to keep it from falling into human hands.
Dragon Quest II
With no apparent survivors of the destruction of the town, nothing is ever done to Damdara to restore it. The ruined settlement is consumed by the surrounding desert.
Dragon Quest III
Damdara is a large, stable town in the distant past. Though it endures the fury of Zoma's wrath as all of Alefgard does, it s people have not yet given in to despair. Though still a desert locale, greenery persists in the town and a large pond surrounded by flowers sits at the northeastern section. However, a thug in the well notes that the water level is receding and that the town may not be long for the world even if monsters are repelled.
A bard and a Faerie sit together at pond, with the former regaling the player of the family strife of his idol [[Galen], and the latter stating that an important instrument is near the baths in Kol. Lena, a dancing girl from Asham in the upper world, rests at the town's inn. She explains that she fled an audience member who was getting too close for comfort and wonders if her former employer is doing well. Lena will also ask the player to tell the manager that she is safe and, when speaking to the man in the back room of the dancing hall at night, he will be besides himself with joy at hearing that his former star is well and give the party a Magic bikini for their trouble.
The owner of the second weapon shop frets over naming his unborn child and his business is closed, with the family settling on Magog after Zoma's death much to the wife's consternation. The swordsman standing in the primary weapon shop mentions hearing that the town is the location of an Orichalcum ingot, though he can't find it himself. A woman near the horse stables on the east side of the town mentions that she occasionally sees a glimmer of light in the perpetual purple twilight at the far left side of the pasture. When the player searches the ground there, they will find the orichalcum.
Shops & services
Item | Price | Attributes |
Medicinal herb | 8 | ? |
Antidotal herb | 10 | ? |
Holy water | 20 | ? |
Chimaera wing | 25 | ? |
Moonwort bulb | 50 | ? |
Coagulant | 500/310 | ? |
Item | Price | Attributes |
Zombiesbane | 9,800 | Attack +67 |
Staff of sentencing | 2,700 | Attack +37 |
Magic vestment | 4,400 | Defence +30 |
Dragon mail | 9,800 | Defence +45 |
Power shield | 15,000 | Defence +50 |
Scandalous swimsuit | 78,000 | Defence +1 |
Treasures
Nearby monsters
Dragon Quest XI: Echoes of an Elusive Age
The Luminary ventures to Damdara through the Echo Chamber. The town is full of the ghosts of the citizens killed by the Knight Aberrant, who rules over the ruins with an iron fist. To put the spirits to rest, the tin tyrant must be slain. The exact time of the Luminary's visit is not made clear, as the knight would either have to be replaced or revived once killed if the time is before the original game, and no monsters remain in Alefgard once the Dragonlord is defeated if it takes place after.
Trivia
The woman who complains about her neighbor sneezing all day and inadvertently causing those sneezes is a reference to a Japanese superstition that states a person only sneezes when someone is talking about them behind their back.
Gallery
- DQ NES Hauksness.gif
The town in ruins in Dragon Quest. (NES)