Ogre (race): Difference between revisions
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This physically imposing race sport horns, spiky shoulders, and impressive tails, and make their homes in punishingly hot, arid regions. | This physically imposing race sport horns, spiky shoulders, and impressive tails, and make their homes in punishingly hot, arid regions. | ||
They respect physical strength, and never shy away from a fight. A noble people, they will always use their formidable strength and stamina to defend less powerful comrades.</small></center> | They respect physical strength, and never shy away from a fight. A noble people, they will always use their formidable strength and stamina to defend less powerful comrades.</small></center> | ||
'''Ogre''' (オーガ) is a race that can be chosen for the player's character in {{DQ10}}. A race with the most distinct sexual dimorphism, ogres originally had the highest HP, | '''Ogre''' (オーガ) is a race that can be chosen for the player's character in {{DQ10}}. A race with the most distinct sexual dimorphism, ogres originally had the highest {{HP}}, {{Strength}}, and {{Resilience}} growth before the version 3.2 update mandated stat growth to be dependent on the player's vocation. In addition, they also had a 20% resistance to fire before the update. | ||
After starting out as a [[Human]], the player may become this race or any of the other four races, including | After starting out as a [[Human]], the player may become this race or any of the other four races, including {{Elf}}, {{Dwarf}}, [[Poppet]], or [[Wetling]]. | ||
==Gallery== | ==Gallery== |
Latest revision as of 19:36, 21 August 2022
This physically imposing race sport horns, spiky shoulders, and impressive tails, and make their homes in punishingly hot, arid regions.
They respect physical strength, and never shy away from a fight. A noble people, they will always use their formidable strength and stamina to defend less powerful comrades.Ogre (オーガ) is a race that can be chosen for the player's character in Dragon Quest X. A race with the most distinct sexual dimorphism, ogres originally had the highest HP, Strength, and Resilience growth before the version 3.2 update mandated stat growth to be dependent on the player's vocation. In addition, they also had a 20% resistance to fire before the update.
After starting out as a Human, the player may become this race or any of the other four races, including Elf, Dwarf, Poppet, or Wetling.