Green glow: Difference between revisions

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*[[Dancing flame]]
*[[Dancing flame]]
*[[Frostburn]]
*[[Frostburn]]
*[[Dancing Flame in Memoriam]]
*[[Gasmon]]
*[[Gasmon]]



Revision as of 17:20, 15 July 2023

The Green glow is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest X. It is an elemental monster composed of vivid verdant flames.

Characteristics

Green glow is a variant of the dancing flame whose body is made up of acidic green flames. It has an identical appearance to a Spirit flame. Unlike the other flame elementals, it specializes in melting down the defences of enemies with its acidic breath, along with bolstering the defence of its allies with Kabuff. In different spinoff games, the green glow is actually born from the combination of a dancing flame with a frostburn. In Tact, the green glow also gained the ability to spew out burning breath to paralyse its enemies.

Appearances

Dragon Quest X

Green glow appears as a boss alongside four other flames of different colors. It has the lowest attack of its fellow flames, but boasts the highest defence. It begins the battle by casting Kabuff on its flames and can also perform a spinning attack and use Acid Breath. The green glow will become enraged if one of the other flames is defeated before it.

Dragon Quest Monsters: Joker 3

Green glow appears as a C-rank monster of the Material family. It can be synthesized from a combination of a Dancing flame and a Frostburn. If four of them are synthesized together, they can create a Gasmon.

Dragon Quest Tact

Green glow appears as a B-rank monster of the Inorganic family as part of the limited Dragon Quest Monsters: Joker event. It can be synthesized in the Synthesis Workshop by combining a Dancing Flame Might and a Frostburn Might together. The green glow can participate in the Wulfspade's Battle Road as a party member.

Green glow (エレメングリーン Eremengurīn)Tactlogo.png
Stats


DQT Green Glow.png
Family Rank Role
Tact Icon Material.png
Inorganic
DQTact Rank Icon B.png DQTact DebuffType.png
Debuff
Max Level HP MP Move
110 908 310 2
Attack Defense Agility Wisdom Weight
218 303 382 156 25
Basic Skills
First Second Third
Burning Breath Kabuff* Acid Breath*
Awakening Skills
First Second Third
Breath MP Cost -5% / Stats Up Woosh Res +25 / Stats Up Acid Breath Potency +5% / Stats Up
Fourth Fifth
Zam Res +25 / Stats Up Acid Breath Potency +5% / Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
Max HP +15 Acid Breath Potency +2% N/a
Perk Details
First
Breath MP Cost -5%: Lowers breath MP cost by 5%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Very Weak Very Weak Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Normal Half Res Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Half Res Normal Super Weak Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Half Res Normal Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Immune Normal Super Weak



Gallery

Related monsters

Fellow flames