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Wulfspade is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest Monsters: Joker. It is the first of the mysterious Incarni encountered by the player.


Dragon Quest Monsters: Joker[edit]

Wulfspade is the first form of a mysterious beast known as the Incarnus encountered by the hero. It is later tranformed into a Hawkhart at the Xeroph Isle shrine.

Family Incarni
Rank ???
Description A being suffused with holy energy whose existence is shrouded in mystery.
Weapons Swords, Spears, Axes, Claws, Staves
Traits Psycho
Resistances Healed by Lightning, Vulnerable to Earth, Sagproof
Skill Wulfspade, Agility Boost
Location Xeroph Isle
Breeding chart Incarnus x Nature family rank B or lower

Dragon Quest Monsters: Joker 2[edit]

After defeating Incarnus four times, a Wulfspade will join the hero.

Family  ???
Rank ???
Size S
Weapons Swords, Axes, Spears, Claws, Staves
Traits Psycho, Crafty Zapper
Resistances Vulnerable to Zam, Immune to Sag
Skill Wulfspade
Location -
Breeding chart Incarnus x Nature family (rank A or lower)

Dragon Quest Monsters: Joker 2 Professional[edit]

#412 - Wulfspade
HP MP Experience Gold
800 400
Attack Defense Speed
Bestiary # 412
Game Dragon Quest Monsters: Joker 2 Professional
Console DS

Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: Joker 3 Professional[edit]

Dragon Quest Tact[edit]

Wulfspade appears as a A-rank monster of the ??? family as part of the limited Dragon Quest Monsters: Joker event. It will join the party in Chapter 1, Episode 4: Platypunks on Parade of the event quests and it can be fully awakened by collecting Wulfspade Crystals from clearing Super Training Stage 1 in Militant Mentor Mindini's Super-Trained Wulfspade on any difficulty. While it knows Attack Attacker naturally, it's second and third skills can be selected in its Character Builder by collecting Wulfspade Bonds and choosing one of three possible skills for each of them. Wulfspade also stars in its own Battle Road.

Wulfspade (スペディオ Speddio)Tactlogo.png

DQT Wulfspade.png
Family Rank Role
Tact Icon SpecialFamily.png
DQTact Rank Icon A.png DQTact AttackType.png
Max Level HP MP Move
120 745 257 2-3
Attack Defense Agility Wisdom Weight
316 258 300 243 35
Basic Skills
First Second Third
Attack Attacker Character Builder (only one can be selected):
Slide Screw
Wartime Midheal
Wulfspade Guard
Character Builder (only one can be selected):
Wulfspade Rush
Wulfspade Burst
Wulfspade Cry
Awakening Skills
First Second Third
Move +1
Stats Up
Woosh Res + 25
Stats Up
Max HP +30 / Physical Potency +5% / Spell Potency/Recovery +5% / Martial Potency/Recovery +5% / Stats Up
Fourth Fifth
Zap Res + 25
Stats Up
Auto HP/MP Regen (S): Action start: Heals 5% of max HP and restores 4% of max MP. / Physical Potency +5% / Spell Potency/Recovery +5% / Martial Potency/Recovery +5% / Stats Up
Leader Perks
Raises DEF of all allies, including itself, by 10% in a 5x5 square around it.
Basic Perks
First Second Third
AGL +15
Max HP +20
Lv. 100: Physical Potency +2%
Spell Potency/Recovery +2%
Martial Potency/Recovery +2%
Physical Potency +2%
Spell Potency/Recovery +2%
Martial Potency/Recovery +2%
Perk Details
Move +1: Raises Move by 1.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Very Weak Very Weak Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Half Res Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Half Res Immune Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Super Weak Half Res Normal Super Weak