Hero (Dragon Quest Monsters: Joker)

From Dragon Quest Wiki
Dragon Quest Monsters: Joker
DQMJ Hero.png
Class Scout
Race Human

The Hero of Dragon Quest Monsters: Joker is a budding monster scout and the protagonist of the game. He has silver, spiked hair.


Dragon Quest Monsters: Joker[edit]


A true loner with a rebellious nature, he is the son of Warden Trump, the leader of CELL. The young Monster Scout Challenge hopeful has a style and fashion all his own. The green-jeweled Scout Ring that gleams on his finger is proof of his status as a monster scout. He sports a yellow buttoned down vest, a red neckerchief tied in a knot, a red cloth tucked under a cummerbund around his waist, and blue trousers with a hole torn in one knee. A chain is draped from one shoulder down to below his waist. He also wears gold earrings, and brown arm guards and short leather boots.

Dragon Quest Monsters: Joker 3 Professional[edit]

Spells and Abilities[edit]

The Hero of Dragon Quest Monsters: Joker has spells and abilities at his disposal which can be used endlessly. He learns them from special books rewarded to him by defeating the shrine guardians.

Name Shrine Book Info
Zoom Xeroph Isle "How to Zoom" Teleports the player to the last Scoutpost visited.
Evac Palaish Isle "The Joy of Evac" Teleports the player out of towers, caves and dungeons.
Whistle Celeste Isle, Fert Isle "Whistling for Dummies" Calls nearby monsters with a cheerful whistle.
Vanish Celeste Isle, Fert Isle "The Art of Vanishing" Hides the player's presence from monsters.