Heavy hood
From Dragon Quest Wiki
Revision as of 10:54, 24 March 2022 by 2800:810:58b:cf7f:11fc:dc3a:7349:3626 (talk)
Dragon Quest monster | |
---|---|
Heavy hood | |
Art by Akira Toriyama | |
Japanese | デスストーカー |
First appearance | Dragon Quest III: The Seeds of Salvation |
Old localization | Avenger |
The Heavy hood is a blue-skinned Hoodie whose prolonged exposure to the elements have given it a strong set of resistances. Their berserk fury is so strong that they've become just as resilient to debilitating spells.
Appearances
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite | Level | HP | MP | |
23 | 115 | 0 | ||
Attack | Defense | Agility | Experience | Gold |
120 | 55 | 28 | 940 | 42 |
Bestiary No. | #078 |
Spell(s) | None |
Skill(s) | Brutal Strike Call for help |
Location(s) | |
Item Dropped | Iron axe1⁄256 |
Evasion | Fire Resistance * | Crack Resistance * | Woosh Resistance * | ||
0/64 | 25% | 25% | 25% | ||
Zap Resistance * | Drain Magic Resistance | Whack Resistance * | Kamikazee Resistance | ||
0% | 100% | 25% | 0% | ||
Poof Resistance | Fuddle Resistance | Snooze Resistance | Dazzle Resistance | ||
100% | 25% | 70% | 70% | ||
Fizzle Resistance | Sap Resistance * | Deceleratle Resistance * | |||
100% | 0% | 25% |
Dragon Quest VIII: Journey of the Cursed King
Original (PS2)
Sprite | HP | MP | Attack |
438 | 0 | 348 | |
Defense | Agility | Experience | Gold |
156 | 127 | 423 | 53 |
Bestiary no. | #218 |
Family | Humanoid |
In-game description | Murderous monsters that slipped into another world during their search for prey. When in a state of high tension,they can fell even experienced adventurers with a single chop of their axes. |
Spell(s) | None |
Skill(s) | Call for help Mercurial Thrust Psyche Up |
Location(s) | Dragovian Path |
Item(s) dropped | Velvet cape1⁄64 Pirate's hat1⁄256 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0/64 | 0% | 25% | 25% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
25% | 0% | 25% | 25% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
25% | 0% | 0% | 100% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
50% | 15% | 100% | 50% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
50% | 50% | 100% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
50% | 15% | 0% |
Dragon Quest X
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Dragon Quest XI: Echoes of an Elusive Age
This article is a stub. You can help by expanding it. |
Once these single-minded slayers have set their sights on a target, nothing but a confirmed kill will cause them to cease and desist.
Dragon Quest Monsters: Super Light
This article is a stub. You can help by expanding it. |
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model | Experience | Gold | Marked Version? |
8546 | 305g | Yes |
List No. | #125 |
Field Notes | These monstrous muggers are particularly persistant, pursuing their prey to the ends of the earth. Some say their red hoods are trophies taken from little girls on their way to visit their grandmas—with good reason. |
Location(s) | The Damned Dunes |
Item(s) Dropped | Finessence, Salt of the earth |