Drill sergeant
Dragon Quest monster | |
---|---|
Drill sergeant | |
Art by Akira Toriyama | |
Japanese | フォロッド兵 |
Romaji | Foroddo-hei |
First appearance | Dragon Quest VII |
Old localization | Falroider |
The Drill sergeant is a boss at Faraday Castle in the game Dragon Quest VII: Fragments of the Forgotten Past.
Characteristics
The Drill sergeant saunters into battle glad in impressive and intimidating shining silver and gold armour, armed with a regal looking solid Iron shield and a massive halberd for hacking at those that come to prove their heroics. The horns of his helm is tipped with a gaudy gleaming gold that's enough to intimidate lesser go-getting adventurers, causing them to step out of battle before it even starts. The Drill sergeant holds nothing back in battle, violently slashing at foes with his polearm to deal extra damage. He's even capable of healing himself up with magic, further prolonging the trail. In the original Sony PlayStation version, the Falroider simply used the same sprite as a Harmour.
Boss Encounter
Sprite | HP | MP | Attack | Defense |
370 | 4 | 50 | 32 | |
Agility | Experience | Gold | Tame Rate | |
25 | 160 | 100 | N/a |
Bestiary No. | Unnumbered boss |
Spell(s) | Heal |
Skill(s) | Makes a violent slashing attack (125% damage) |
Location(s) | Faraday Castle |
Item(s) Dropped | N/a |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
1⁄64 | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 0% | 0% | 0% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
100% | 0% | 100% | 100% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
100% | 100% | 100% | 100% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance * | Ban Dance Resistance |
50% | 50% | 50% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
15% | 15% | 100% |
3DS version changes |
None |
Strategy
The Drill sergeant uses only physical attacks, stopping occasionally to heal himself when his HP starts to get low. He will concentrate on a single character and use a vicious slashing attack, which deals more damage than normal.
Maribel should use Sap twice and the rest of the party should attack, stopping only to Heal. It is also possible to put him to sleep with Maribel's Snooze spell or stun him by having Ruff use his Aooo!. This battle shouldn't cause the player much trouble.
Gallery
Boss encounter in the 3DS version.