The War gryphon is a recurring monster in the Dragon Quest series, introduced in Dragon Quest VI.
Characteristics
The great winged war gryphon is built for battle and rides the tides of war, following great armies of manic monsters across the land. With brown feathered fur and a pure white mane, these beasts look far fairer than they actually are. They use the mighty Swoosh spell to slice through adventuring parties and Bazoom to blast foes flying out of battle, although they quickly run out of magic points and have to resort to raking at foes with ripping claws.
Appearances
War gryphon (エビルホーク Ebiruhōku)
Original (SFC)
- Sprite
- Bestiary No.
- #137
- Recruit Rate
- NA
- Skill(s)
- None
- Army resistance *
- 15%
- Sprites
-
- Notable Changes
- None
Gryphon (エビルホーク Ebiruhōku)
| In-Game Description |
These monsters combine the strength of four-legged and winged creatures. Use physical attacks to defeat them as they are highly resistant to spells. |
| Spell(s) |
Kabuff |
| Skill(s) |
Scorch |
| Location(s) |
Isolated Plateau |
| Item(s) Dropped |
Chimaera wing1⁄8 Spicy cheese1⁄64 |
| Notable Changes |
| Peacock fan1⁄64 replaces Spicy cheese as rare drop. |
War gryphon (エビルホーク Ebiruhōku)
| List No. |
#115 |
| Field Notes |
Nothing escapes these trinocular tyrants' evil eyes. They terrorise travellers with speed and strength. Their incredible eyesight gives them a bird's-eye view of the battlefield even when standing on the ground! |
| Location(s) |
Battle of the Pinnacle: Centre, Dead Man’s Land |
| Item(s) Dropped |
Itty-bitty bone, Ring of truth |
War gryphon appears as an A-rank monster of the Nature family as part of the 1st Anniversary event alongside Nokturnus on his banner. It can participate in Carver's Battle Road as a party member.
War gryphon (エビルホーク Ebiruhōku)
Stats
| First |
Second |
Third |
| Woosh-type Breath Potency +10% / Stats Up |
Crack Res +25 / Stats Up / Stats Up |
Wind Breath Potency +5% / Stats Up |
| Fourth |
Fifth |
| Bang Res +25 / Stats Up |
Wind Breath Potency +5% / Stats Up |
| First |
| Raises Woosh-type potency of Nature allies, including itself, by 10% in a 5x5 square around it. |
| First |
Second |
Third |
| Max HP +20 |
AGL +15 |
Wind Breath Potency +2% |
| First |
| Woosh-type Breath Potency +10%: Raises Woosh-type breath potency by 10%. |
| Frizz Resistance * |
Sizz Resistance * |
Crack Resistance * |
Woosh Resistance * |
| Very Weak |
Normal |
Half Res |
Normal |
| Bang Resistance * |
Zap Resistance * |
Zam Resistance * |
Snooze Resistance |
| Half Res |
Normal |
Very Weak |
Super Weak |
| Poison Resistance |
Physical Lock Resistance |
Spell Lock Resistance |
Martial Lock Resistance |
| Super Weak |
Normal |
Normal |
Normal |
| Breath Lock Resistance |
Hobble Resistance * |
Stun Resistance * |
Dazzle Resistance |
| Half Res |
Immune |
Normal |
Normal |
| Curse Resistance |
Paralysis Resistance |
Confusion Resistance |
Charm Resistance |
|
| Normal |
Half Res |
Normal |
Normal |
Gallery
DQVIII PS2 War gryphon.png
War gryphon and Nokturnus in Tact
A war gryphon in Keshi Keshi