Teeny sanguini

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The teeny sanguini is a recurring monster in the Dragon Quest series that was introduced in Dragon Quest IX.


Characteristics

The teeny sanguini, as other members of the sanguini family, has a bat-like appearance and round-ish body. It also has very sharp teeth which it uses for attacking. What makes the teeny sanguini different from the other sanguinis, besides the stats, is the cow-like pattern on its fur.

When it comes to stats, the teeny sanguini is one of the weakest enemies that appear in Dragon Quest IX.

Appearances

Dragon Quest IX

##003 - Teeny sanguini
Tenny sanguini.png
HP MP Experience Gold
13 2 4 7
Attack Defense Speed
12 6 15
Dropped Item Medicinal herb (common, 1/16)
Holy water (rare, 1/64)
Locations Angel Falls
Family Demon
Bestiary # #003
Game Dragon Quest IX
Japanese Name モーモン
Romanized Jap. Mōmon
Description Cowskin-coloured little devils who only chase after travellers because they want to play.
The cow pattern pales, and patches of pink poke through as they mature. You could say they rose as they rise!

Dragon Quest X

Other appearances

Dragon Quest Monsters: Joker 2 and Professional

One of the first - albeit non-recruitable, monsters that the Hero encounters is a curious Teeny Sanguini named The Countess, under the ownership of Lily Gilder. During the course of the game, Miss Gilder often accompanies the Hero on chases; her beloved beast is prone to running away at the blink of an eye and finding danger for herself.

Teeny sanguinis when synthesised over level twenty create a Teeny sanguini X. Two level fifty Teeny sanguini X's make a Teeny sanguini XY.

Teeny sanguini
Family Beast
Rank D
Size S
Weapons Axes, Spears, Claws, Staves
Traits Strangely Alluring, Fast Learner
Resistances Immune to Ban Dance
Skill Frizz & Zap
Location Chance encounter with Dragon Quest IX: Sentinels of the Starry Skies
Breeding chart Chainine x Spiked hare
Mischievous mole x Imp



Teeny Sanguini X
Family Beast
Rank B
Size S
Weapons Axes, Spears, Claws, Staves
Traits Early Bird, Yellow-Belly, Strangely Alluring
Resistances Immune to Sizz and Ban Dance
Skill Frizz & Zap
Location -
Breeding chart Teeny sanguini x Teeny sanguini (both level 20 or higher)



Teeny sanguini XY
Family Beast
Rank S
Size S
Weapons Axes, Spears, Claws, Staves
Traits Early Bird, Yellow-Belly, Wave of Relief, Rabble Rouser
Resistances -
Skill Über Helpful
Location -
Breeding chart Teeny sanguini X x Teeny Sanguini X (both level 50 or higher)


Slime MoriMori Dragon Quest 3: Daikaizoku to Shippodan

Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Teeny sanguini (モーモン Mōmon)DQH Logo.png
Model Experience Gold
Teeny sanguini DQH series.png 10 10g
List No. #006
Field Notes These cow-patterned creatures are only little, but their fierce fighting face is fit to frighten the fully grown. With age, their black blotches gradually fade, and their pelt turns a pretty pink, but when they get older still...
Location(s) Arba Castle (Captain), Big-Eye Boulevard (Showdown: Blue Behemoth), Caliburgh (Recruit), Caliburgh Meadow (Recruit), Colissea (Recruit, Captain), Colissean Desert (Recruit, Captain)
Item(s) Dropped Kitty litter, Cruel claw


Dragon Quest Heroes II: Twin Kings and the Prophecy's End

Teeny sanguini (モーモン Mōmon)DQHII Logo.png
Model Experience Gold Marked Version?
Teeny sanguini DQH series.png 5 5G Yes
List No. #004
Field Notes These cow-patterned creatures are only little, but their fierce fighting face is fit to frighten the fully grown. With age, their black blotches gradually fade, and their pelt turns a pretty pink, but when they get older still...
Location(s) Greena Pastures, The Battle of Harba
Item(s) Dropped Pale pearl, Fresh milk



Dragon Quest Tact

Teeny sanguini appears as an E-rank monster of the Demon family. It can be recruited from Chapters 3-1, 3-2, 4-2, 5-5, 5-8, 7-2, and 14-1 of the main storyline and it can participate in the Battle Roads of Dracky, Leery lout, and Leery lantern.

Teeny sanguini (モーモン Mōmon)Tactlogo.png
Stats


DQT Teeny Sanguini.png
Family Rank Role
Tact Icon Devil.png
Demon
DQTact Rank Icon E.png DQTact MagicType.png
Magic
Max Level HP MP Move
85 293 133 2
Attack Defense Agility Wisdom Weight
162 136 195 190 10
Basic Skills
First Second Third
Zam Woosh N/a
Awakening Skills
First Second Third
WIS +5 / Stats Up Zap Res +25 / Stats Up Woosh Potency +5% / Stats Up
Fourth Fifth
Bang Res +25 / Stats Up Woosh Potency +5% / Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
Woosh Potency +2% N/a N/a
Perk Details
First
WIS +5: Raises WIS by 5.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Very Weak Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Half Res Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Half Res Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Super Weak Normal Half Res Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Super Weak Normal Immune



Related Monsters

Similar Species

Close Cousins

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