Axe Weapon Family
Axes are a recurring family of weapons in the Dragon Quest series. Though typically depicted in official artwork as the weapon of choices for Warriors and other melee-oriented characters, their actual presence in the series has been relatively scarce until the release of Dragon Quest VIII.
Unlike swords and spears, axes have been featureless weapons with no additional benefits complimenting their strength since the original game, with the sole exception of the Headsman's axe. As with several other armament types, this would change with the development of Dragon Quest IX, which features many hatchets with additional effects.
AppearancesEdit
Dragon QuestEdit
Dragon Quest III: The Seeds of SalvationEdit
Dragon Quest IV: Chapters of the ChosenEdit
Dragon Quest V: Hand of the Heavenly BrideEdit
Dragon Quest VI: Realms of RevelationEdit
Dragon Quest VII: Fragments of the Forgotten PastEdit
Dragon Quest VIII: Journey of the Cursed KingEdit
Axes are one of the the three weapon types that Yangus specializes in, serving as a middle ground between the brute force of the Hammers and the group targeting Scythes. Axes are recommended for players that prefer to inflict status ailments while simultaneously dealing damage, and for those that prefer to gamble on all-or-nothing attacks through the Hatchet Man and Executioner skills.
Dragon Quest IX: Sentinels of the Starry SkiesEdit
Gladiators and Rangers are the only vocations that may Axes by default. By putting 100 points into the skill set, any character may wield an Axe. All axes will deal an extra 10% damage to members of the Nature family.
- List of axe alchemy recipes in Dragon Quest IX
- Iron axe
- Steel axe
- Gigasteel axe
- Golden axe
- Battle axe
- Moon axe
- Fullmoon axe
- King axe
- Kaiser axe
- Pro's axe
- Headsman's axe
- Executioner's axe
- Ice axe
- Avalanche axe
- Heavy hatchet
- Bad axe
- Maxi axe
- Climaxe
- Galaxy axe
Dragon Quest XEdit
Axes can be equipped by the same vocations as in the previous game, along with the Monster master. Hatchets still deal extra damage to the nature family.
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Dragon Quest XI: Echoes of an Elusive AgeEdit
Axes can be equipped exclusively by Hendrik. All axes deal 10% extra damage to different monster families, mainly material monsters. Some of the axes increase Hendrik's maximum MP or void the cost altogether when equipped, allowing him to use skills and spells more frequently.
- Cavalier cleaver
- Ice axe
- King axe
- Obliteratoriser
- Kaiser axe
- Avalanche axe
- Overlord's axe
- Bad axe
- Conqueror's axe
- Maxi axe
- Climaxe
- Arisocrat's axe
- Kairos cleaver
- Galaxy axe
Dragon Quest Heroes: The World Tree's Woe and the Blight BelowEdit
Axes are Yangus' weapon type, and cover a wide swing arc.
- Proper chopper
- Iron axe
- Battle axe
- Moon axe
- Almighty axe
- King axe
- Obliteratoriser
- Bad axe
- Conqueror's axe
- Goolden axe
Dragon Quest Heroes II: Twin Kings and the Prophecy's EndEdit
Axes are used by Desdemona in the main game and by Yangus outside of the story mode.