Extreme killing machine

From Dragon Quest Wiki

The Extreme killing machine is a recurring monster in the Dragon Quest series, introduced in Monster Battle Road.

Characteristics[edit]

The extreme killing machine is a more advanced robotic variant of both the original Killing machine and the Overkilling machine. It has kept the same blue metallic body and singular red eye of its predecessors, but this time having the appearance of a floating suit of heavy armor. On top of its head, it has a pair of antennae that give it the appearance of having curved horns. In its right hand, it wields a huge battle axe and in its left hand, it wields an advanced crossbow with the capability of launching two bolts at once.

Appearances[edit]

Dragon Quest: Monster Battle Road[edit]

Template:DQMTW3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: Super Light[edit]

Dragon Quest Tact[edit]

Extreme Killing Machine appears as a S-rank monster of the Inorganic family, appearing on its own banner alongside the Killer torch. It can be faced as a boss in Chapter 7, Episode 9 in Part 3 of the main storyline.

Extreme Killing Machine (キラーマシン3 Kirā mashin 3)Tactlogo.png
Stats


DQT Extreme Killing Machine.png
Family Rank Role
Tact Icon Material.png
Inorganic
DQTact Rank Icon S.png DQTact AttackType.png
Attack
Max Level HP MP Move
130 1,133 395 2-3
Attack Defense Agility Wisdom Weight
556 460 473 117 50
Basic Skills
First Second Third
Suction Screw Heavy Impact* Shining Bolt*
Awakening Skills
First Second Third
Bang Booster / Stats Up Frizz Res +25 / Stats Up Pull Option: When attacked by enemy:
Attacks with Suction Screw if within range to counter
/ Shining Bolt Potency +5% / Stats Up
Fourth Fifth
Sizz Res +25 / Stats Up Turbo Option: Battle start: Greatly raises AGL for 2 turns / Shining Bolt Potency +5% / Stats Up
Leader Perks
First
Raises spell resistance of inorganic allies, including itself, by 20% in a 5x5 square around it.
Basic Perks
First Second Third
ATK +15
Max HP +30
Heavy Slayer: Battle Start: Greatly raises ATK for 2 turns
and reduces damage by 50% up to 1 time for 99 turns
Shining Bolt Potency +2%
Perk Details
First
Bang Booster: Raises Move by 1 and raises Bang-type physical potency by 10%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Half Res Normal Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Very Weak Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Immune Normal Normal Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Half Res Super Weak Normal



Related monsters[edit]

Gallery[edit]