Stump grump

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The Stump grump is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest IV.

It is a stronger variant of the Stump chump that has learnt how to use magic.

Characteristics[edit]

Stump grumps are the felled remains of trees with green wood and purple leaves, brought to life by being infused with evil magic. They use their sorcery to put their foes to sleep and drain them of their magic with their peculiar dance moves. The stump grumps are nocturnal by nature and can be found dozing away at the base of trees during the day, only becoming active at nighttime.

Appearances[edit]

Dragon Quest IV: Chapters of the Chosen[edit]

Stump grump (ダークドリアード Dākudoriādo)
Dragon Quest IV: Chapters of the Chosen
Original (NES)
Sprite
Stumpgrump DQIV NES.gif
Bestiary No.
#056
Gold
30
HP
28
MP
5
Attack
38
Defence
28
Agility
18
Evasion
164
Spell(s)
Kasnooze
Skill(s)
Weirder Dance
Location(s)
Mamon region (Chapter 4)
Last Chance Saloon region (Chapters 5 & 6)
Item Dropped
Hardwood headwear(164)
Frizz resistance *
0%
Sizz resistance *
0%
Bang resistance *
0%
Crack resistance *
75%
Woosh resistance *
0%
Zap resistance *
0%
Drain Magic resistance
100%
Whack resistance *
75%
Kamikazee Bracer resistance
0%
Poof resistance
100%
Dazzle resistance
25%
Fizzle resistance
100%
Fuddle resistance
0%
Snooze resistance
25%
Sap resistance *
0%
Remakes (PSX, DS, Mobile)
Sprites
Stump grump ds.png
Notable Changes
None

Dragon Quest XI: Echoes of an Elusive Age[edit]

Stump grump (ダークドリアード Dākudoriādo)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Stump grump XI sprite.png
Bestiary no.
#114
Family
Nature
Gold
42
HP
110
MP
8
Attack
87
Defence
93
Agility
52
Evasion
N/a
In-game description

The remains of a tree felled by a wave of ultimate evil that knocked every ounce of good out of it, and replaced it with sinister sorcery.

Spell(s)
Snooze
Skill(s)
Weird Dance
Location(s)
Dundrasil Region (first act)
Item(s) Dropped
Strong medicine116
Glimmergrass132
Fire resistance *
-110%
Ice resistance *
0%
Wind resistance *
0%
Earth resistance *
25%
Light resistance *
-110%
Dark resistance *
50%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
25%
Poof resistance
100%
Dazzle resistance *
25%
Fizzle resistance *
0%
Fuddle resistance *
25%
Paralysis resistance *
25%
Poison resistance *
0%
Snooze resistance *
25%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
99%
Charm resistance *
100%
Beguile resistance *
25%
Double Down resistance *
0%
Elemental resistance *
0%


Vicious[edit]

Vicious stump grump (ダークドリアード・強 Dākudoriādo・kyō)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Stump grump XI sprite.png
Bestiary no.
#268
Family
Nature
Gold
118
HP
180
MP
16
Attack
142
Defence
141
Agility
85
Evasion
N/a
In-game description

Stump grumps driven to dangerous extremes by the dark power of the Lord of Shadows.

Spell(s)
Kasnooze
Skill(s)
Weird Dance
Location(s)
Dundrasil Region (second act)
The Sage's Trial - The Fierce Forest (third act, night only)
Item(s) Dropped
Special medicine116
Glimmergrass132
Fire resistance *
-110%
Ice resistance *
0%
Wind resistance *
0%
Earth resistance *
25%
Light resistance *
-125%
Dark resistance *
50%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
25%
Poof resistance
100%
Dazzle resistance *
25%
Fizzle resistance *
25%
Fuddle resistance *
25%
Paralysis resistance *
25%
Poison resistance *
0%
Snooze resistance *
25%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
99%
Charm resistance *
100%
Beguile resistance *
25%
Double Down resistance *
0%
Elemental resistance *
0%


Dragon Quest Tact[edit]

Stump grump appears as a C-rank monster of the Nature family during the second part of the limited "Behold the Ultimate Automaton! Battle the Mindini Hunter!" event. It can be recruited from Chapter 2, Episode 4 of the event quests and it can participate in the Kisser's Battle Road as a party member.

Stump grump (ダークドリアード Dākudoriādo)
Dragon Quest Tact
Stats


Family Rank Role
Tact Icon Nature.png
Nature
DQTact Rank Icon C.png DQTact SupportType.png
Support
Max Level HP MP Move
105 716 246 2
Attack Defense Agility Wisdom Weight
260 233 235 175 20
Basic Skills
First Second Third
Snooze Special medicine* N/a
Awakening Skills
First Second Third
Healing Ability Recovery +5%/Stats Up Crack Res +25/Stats Up Special medicine Recovery +5% / Stats Up
Fourth Fifth
Bang Res +25/Stats Up Special medicine Recovery +5%/Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
Max HP +10 Special medicine Recovery +2% N/a
Perk Details
First
Healing Ability Recovery +5%: Raises healing ability recovery by 5%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Normal Half Res Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Normal Very Weak Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Super Weak Normal Half Res Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Half Res Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Super Weak Normal Immune


In Other Languages[edit]

Language Translation Meaning
ICON-FLAG-ES.png EspañolTocón gruñónSpanish for "grumpy stump".
ICON-FLAG-FR.png FrançaisCyclotroncA play on cyclotron, an early type of particle accelerated introduced in 1920, and tronc, the French word for trunk.

Related monsters[edit]

Similar species[edit]

Gallery[edit]